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Old 01-26-2010, 06:33 PM   #11
Vroek
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Quote:
Originally Posted by Shining-Scias View Post
Quick Mathematics basics :
90% != 100%
Most of the barbarians expect that UM will abolutely protect them against all CCs, they should not.
Maybe you should use your brain more before rushing like a Terminator against a zerg.
Archers and locks can't deal the same damage than a barb.
700-800 ensnaring only happens if the archers got external buffs like onsl.
Barbs are still far away the best damage dealers in the game, if UM was 100%, they would be OP (against archers at least).
It depends if it just means 90%.

Or if it mean regular resist rate +90%

and for knock downs

regular resist + constitutions knock down resist +90%

It should be pretty damn close to 100%.
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Old 01-26-2010, 08:04 PM   #12
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Id like to note that I havent been hit by a 2k Sc in months, on mobs I guess its possible but on another buffed level 50 player? Mages maybe but otherwise doubtfull.
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Old 01-26-2010, 09:42 PM   #13
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Quote:
Originally Posted by Umaril View Post
Id like to note that I havent been hit by a 2k Sc in months, on mobs I guess its possible but on another buffed level 50 player? Mages maybe but otherwise doubtfull.
i hit mine on an archer. im not sure if it was a hunter or a marks. im not sure it had any defensive buffs on at the time but im sure if it did i woulda hit lower.
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Old 01-27-2010, 01:08 AM   #14
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Quote:
Originally Posted by Shining-Scias View Post
Quick Mathematics basics :
90% != 100%
Most of the barbarians expect that UM will abolutely protect them against all CCs, they should not.
Maybe you should use your brain more before rushing like a Terminator against a zerg.
Archers and locks can't deal the same damage than a barb.
700-800 ensnaring only happens if the archers got external buffs like onsl.
Barbs are still far away the best damage dealers in the game, if UM was 100%, they would be OP (against archers at least).
if someone cast on me ambush i am knoked 100% specialy from archers..sometimes i resist more without UM..and i told usaly at first knock spell on me i am knoked...but 3-4 times from 4-5 knock speels is not 90% for sure:

5 knocks ...................100%
4 knocks ...................x

x=4*100/5
x=80% succes rate

So scias learn mathematics before talk.
It easy to see how stats are just random numbers....is not calculated.
So for sure the stats must be changed.
And yes about ensharing 800=good items..nope is not this...dmg is random.
If u try more max dmg sc u will see the dmg is between 1600 and 2000..never same.
And u can make same dmg with flamberge sword what have stats 360 dmg (+xx) duno know exatly stats and satraco's sword what have 410 +5 strght...
Diference from one item to another is huge.but same dmg....so items stats not matter.

Last edited by DkySven; 01-27-2010 at 02:31 PM. Reason: Removed insults
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Old 01-27-2010, 02:26 AM   #15
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I feel like a broken record when I talk about UM being a chance spell so I'll just link to previous posts: here and here.

Read this whole thread too, especially the second page.
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Old 01-27-2010, 03:25 AM   #16
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Quote:
Originally Posted by HidraA View Post
if someone cast on me ambush i am knoked 100% specialy from archers..sometimes i resist more without UM..and i told usaly at first knock spell on me i am knoked...but 3-4 times from 4-5 knock speels is not 90% for sure:

5 knocks ...................100%
4 knocks ...................x

x=4*100/5
x=80% succes rate
90% resist does not mean you will be knocked once every 10 attempts. Each knock has a 10% chance of working, just getting knocked once does not mean you're safe from the next 9.

Quote:
Originally Posted by HidraA View Post
....is not calculated.[...]And yes about ensharing 800=good items..nope is not this...dmg is random.
If u try more max dmg sc u will see the dmg is between 1600 and 2000..never same.
[...]so items stats not matter.
There is some random factor for damage, that's why in your character window your attack damage is shown as a range. That doesn't mean it's totally random, you will never hit an 800 damage ensnaring arrow with store bought gear and only your own buffs. The damage from a south cross can be over a wide range because it's a portion of attack damage (which is a range) applied more than once.

Last edited by gamemod; 01-27-2010 at 01:19 PM. Reason: Quote edited, removed insult
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Old 01-27-2010, 04:09 AM   #17
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Quote:
Originally Posted by VandaMan View Post
90% resist does not mean you will be knocked once every 10 attempts. Each knock has a 10% chance of working, just getting knocked once does not mean you're safe from the next 9.
just for a lil more clearification (as if it needs anymore, i just felt like i had to add something). in a perfect world, it WOULD be 1 every 10 but that is statistcally what should happen but you always get those rare chances where all 10 work or where none of them do.
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Old 01-27-2010, 04:24 AM   #18
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Let's see.

- If you flip a coin, you have a 50% chance of either side coming up (actually there is a slim chance it'll come up edges, but such results will be considered impossible for the sake of this argument and should be ignored). Now go, flip a coin 100 times. Tell me if you get a perfect 50:50 heads:tails ratio, because it's not terribly common. Practical lesson in probability and chance.
- UM does indeed seem to fail more often than it should. One thing I noticed was that it seemed to fail a little less after I redistributed my attribute points to actually include some extra constitution. So it could be that the natural resistance chances afforded by constitution are higher than you think and the +% is added on to them rather than being a total chance of ignoring it.
- I dont' recall anyone ever getting a succesful freeze in on me when under UM. Immobilization is rare. Dizzy also. Knock / Stun seem to work about a quarter of the time. Objectively, this feels about right. Subjectively, I complain about it (loudly) when it fails abysmally, but that's chance for you.
- This is about the ten millionth occurence of a thread like this one. I even made one, once. Over a year ago.

Thirst for Blood didn't affect spell hits last I checked.

As for 2K South Cross, well, for a level 50 to pull it off, one of the following conditions must be met:
- They have every damage increasing buff cast with most at level 5. This is a very dangerous thing to do.
- A conjurer has Blessed their weapon and given them Bear Strength, and they have a bunch of self buffs active.
- They have a Two handed Warlord Axe (the only "Very Slow" slashing weapon. Max level 43 IIRC, might even be 42), and they have a bunch of self buffs active.

If you combine all three of the above, it is, in fact, possible to hack a south cross on a (unbuffed) knight for over 2K. It's unlikely though.
Also using a 2h warlord axe is hamstringing your effective DPS, so you'd have to have one ready to switch to and back between hits.
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Old 01-27-2010, 04:36 AM   #19
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Quote:
Originally Posted by Thingindaswamp View Post
just for a lil more clearification (as if it needs anymore, i just felt like i had to add something). in a perfect world, it WOULD be 1 every 10 but that is statistcally what should happen but you always get those rare chances where all 10 work or where none of them do.
It would be 1 out of 10 in the long run, not necessarily for any given set of 10.

Don't get hung up on any given set of 10 and go "o noes, it's broken."

P.S. A couple of years ago, I played a game that actually had a bugged RNG. Players gathered about 1000 data points over several days before they could convince the developers to investigate it (you can even see the changelog entry where they fixed the RNG here). Point is, if you're really convinced something is broken, you need to get some serious data and not just random "I got CCed 6 times under UM" stories.
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Old 01-27-2010, 05:18 AM   #20
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Quote:
Originally Posted by Shining-Scias View Post
Quick Mathematics basics :
90% != 100%

Barbs are still far away the best damage dealers in the game, if UM was 100%, they would be OP (against archers at least).
Syrtis have archers as majority, but I loled about Barb OP against archer sentence the most. Barbs OP against archers ? With all that running speed stuff ?

Give me 50lvl hunter and lets test with devs against 50lvl barb with 1000 dmg normal hits and 100% madness. I would gladly make a deal, if I win give me rha item if I lose remove my main character.

IMHO OP is when someone attacks You, runs and keeps attacking still being able to run away even against group of 5-6 other players. (Low profile if things go wrong and safe)

UM 5lvl which should be 90% is not 100% but failing 5-6 times not only during one battle but during the same fight in a row! One knock after another, I have dozen of such a screenshots. Its not even possible to reach fort wall because you get knock every step.

So I agree description is wrong or like with Dean 6x no drops, random generator is not random.
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