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Old 04-29-2010, 01:11 AM   #11
Vythica
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I know this thread is sort of old, but the problem was never solved, and now I haz dem.

Code:
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x8267fc9]
./game(_ZN10ClientBase12client_crashEi+0xf) [0x82684bf]
[0xb7795400]
/usr/lib/libGLcore.so.1(+0x491034) [0xb60b2034]
Code:
[vyth@nExile ~]$ pacman -Q | grep nvidia
nvidia 195.36.15-2
nvidia-utils 195.36.15-1
[vyth@nExile ~]$

This and installing the Nvidia-beta drivers from Aur. Damnedest thing, I don't know why those were even installed in the first place... came with the default mesa package

Code:
[vyth@nExile ~]$ sudo pacman -R xf86-video-mach64 xf86-video-mga xf86-video-r128 xf86-video-savage xf86-video-sis xf86-video-tdfx
checking dependencies...
(1/6) removing xf86-video-tdfx                      [--------------------] 100%
(2/6) removing xf86-video-sis                       [--------------------] 100%
(3/6) removing xf86-video-savage                    [--------------------] 100%
(4/6) removing xf86-video-r128                      [--------------------] 100%
(5/6) removing xf86-video-mga                       [--------------------] 100%
(6/6) removing xf86-video-mach64                    [--------------------] 100%
Edit: I take that back. It launched the game, but only got 1fps, then it dawned on me that I hadn't restarted , so I did, and then made sure teh correct module loaded, and after all that... Same error as with the stable drivers.
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Last edited by Vythica; 04-29-2010 at 02:24 AM.
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Old 04-29-2010, 01:51 PM   #12
Raideniza
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Somewhere on this forums is Arathael's fix for libGl issues. Try searching for his started threads.
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Old 04-29-2010, 03:48 PM   #13
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Update: Safemode works.

Anything else crashes the game. With the same segafault.
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Old 05-01-2010, 08:21 AM   #14
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Quote:
Originally Posted by Raideniza View Post
Somewhere on this forums is Arathael's fix for libGl issues. Try searching for his started threads.
That workaround was for a bug where glFlush was being called without an active context, and only affected the 7.5+ Mesa drivers (no useful nVidia driver). Having pointed out where the issue appeared to be Surak had removed the offending piece of code by the end of the week, too, so...

@Vyth: do you have a more complete backtrace than that perchance?
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