Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 04-29-2007, 09:43 AM   #11
jrlg23
Baron
 
jrlg23's Avatar
 
Join Date: Nov 2006
Location: new york city
Posts: 921
jrlg23 is on a distinguished road
Default

lol for one i agree with u everyone is talking about how unbalance the game is in the sub classes the thing that most of ya dont know that it always been that wya ur spell was ment to go the same speed ur staff bow etc
__________________
lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria
Originally Posted by Inkster
Lucas was truly a really great player, he may be gone, but will never be forgotten
jrlg23 no ha iniciado sesión   Reply With Quote
Old 04-29-2007, 10:04 AM   #12
Znurre
Marquis
 
Join Date: Jan 2007
Location: RA
Posts: 1,897
Znurre will become famous soon enoughZnurre will become famous soon enough
Default

Quote:
Originally Posted by bigjim
In this point of the game there is not a question that warlocks are the most unbalanced class. They also can shoot more than a 35 range if you have the right spell.

Here is how I think the classes of the most unbalanced goes:

Warlocks - Have very many spells that do fast damage, and most of the spells have a very low cooldown. I think it is very unfair on how fast the Warlocks greatest damage spells cool down so fast. I also think it is unfair on how almost all of the Warlocks spells are enabled while many of the other classes spells are still under development. Mages, especially Warlocks, keep getting better and better while the other classes seem to be getting worse and worse.

Marksmen - Very hard to train, but once a marksmen is lvl 50 they are very hard to kill in the war zone if you know what you are doing. They have many spells with a spell range of 0 which makes them very deadly from a range. I do not think a marksmen is unbalanced though. I think they are where they need to be in terms of balance.

Hunter - Not very good in holding a fort because they do not do much damage without a pet, but when they hunt low lvl's training they are superior. They can use a pet and track others. Also if they get in any kind of trouble they can turn invisible and almost always get away from trouble. So for anything besides helping the team capture a fort a hunter is very good in the war zone.

Conjurer - Not really meant for damage, so it is hard for me to classify them as unbalanced or not. I think Conjurers fall in the middle somewhere. They are pretty balanced, and I do not see many complaints about this class. If there was one complaint I have it is the fact that heal self is only +600 when the heal ally is +900. I also wish conjurers had a couple of more spells that could do damage. All in all I am happy with the conjurer class and feel that they are fairly balanced.

Knights/Barbarians - This is the class that makes me very mad. I think NGD absolutely ruined the warriors of Regnum Online, and I do not know why. The first update that took health away from the warriors was bad enough, especially for barbarians. When NGD made the spell casting time relative to weapon speed; it completly fucked the barbarians, and somewhat hurt the knights. Yes, before the update a Barbarian could take a mage out in 2 or 3 hits, but they have to be close to the enemy to do that. They have almost no range attacks, so I see nothing wrong with instant spell casting speed of the knights and barbarians before the second update. Now a knight and barbarian have a very hard time killing a weak mage or hunter. I see something very wrong with this. On a one on one fight, especially in close combat, I think that a warrior should be able to kill any other class because that is what they are good at. Now after the update I can kill warriors fairly easily, and I am one of the weakest classes in the game. I can kill a barbarian very easy in a pvp fight that it is almost comical. Now a knight is a little harder for me to kill because they have a lot of health and a spell that resist a lot of damage, but it is not impossible for me to kill a knight. Before this latest update I would have no chance against a knight or barbarian in a one on one fight, and I was happy with that. A knight and a barbarian should have no problem killing others in a one on one fight.

I understand that this game is in beta, but there are some aspects that obviously show that the spell developer of the game is partial in a big way towards warlocks, and absolutely hate warriors for some reason. I like almost everything else in the game, but there are some big problems when it comes to class balance. Also, every time there is a big update it seems that a class gets very bad, and when NGD tried to re balance that class they make them too dominant. Have a good day. I am going to go watch a movie.
Wonderful writing bigjim!
You are a very clever guy, even if u are in Syrtis (pure joke)
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg
Znurre no ha iniciado sesión   Reply With Quote
Old 04-29-2007, 01:32 PM   #13
jrlg23
Baron
 
jrlg23's Avatar
 
Join Date: Nov 2006
Location: new york city
Posts: 921
jrlg23 is on a distinguished road
Default

lol ref u dont know us warlock spells vary well do u in fact are common spells take 15secs to cooldown higher up like terror 180 secs most my others spells 60 secs so at least i got my spell u got a zerkit i got shit
__________________
lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria
Originally Posted by Inkster
Lucas was truly a really great player, he may be gone, but will never be forgotten
jrlg23 no ha iniciado sesión   Reply With Quote
Old 04-29-2007, 03:14 PM   #14
_Meldanen_
Pledge
 
_Meldanen_'s Avatar
 
Join Date: Mar 2007
Posts: 46
_Meldanen_ is on a distinguished road
Default

Quote:
Originally Posted by Ycremon
What are u Weeping about ????
Well, surely you haven't read my hole postings, but just the title - puh, that s*cks. The world would be a lot easier when people start to read it all before hitting the reply button.

Yes, I was whining about getting killed all the time while training.
But the main question (moreover the reason for opening the thread) was:
1. is this the way it is supposed to be (skill combination the archer possess - partial answered)
2. is there a bug in the spell casting system as described in the first posting (not answered)
3. what is the opinion of players that did more PvP (answered)

Now take a look at the facts you brought up:
1. move in groups (already brought up in posting 1 and 3...)
2. attack forts and castles (I don't know how that fits the topic - whatever)

*sarcasm turned on*
3. Archer fight from Distance (thanks, I haven't noticed)
4. a Mage have to be closer to Focus (hm, I will put more skillpoints into my focus)
5. Warrior have to be more closer (another important note)

Well, thanks for 3-5. I wrote it on a paper and pined it near my monitor.
*sarcasm turned off*

To sum things up:
1. you haven't said something new regarding the topic
2. you were weeping about the weeping of others
3. now you are "feat up with" yourself?

Yeah, maybe you had a bad morning
Hm, how can I worship you that this won't end in a flame war?
I will try the magic group of smilies:
_Meldanen_ no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 01:00 AM   #15
bigjim
Baron
 
bigjim's Avatar
 
Join Date: Jan 2007
Location: United States
Posts: 947
bigjim will become famous soon enough
Default

Quote:
Originally Posted by Znurre
Wonderful writing bigjim!
You are a very clever guy, even if u are in Syrtis (pure joke)
Thanks man, Many years of writing and English classes have paid off I guess. hahahaaha
__________________
Refetan 60 barb, Schlong 59 lock - Haven Syrtis
bigjim no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 02:13 AM   #16
G40st
Master
 
G40st's Avatar
 
Join Date: Mar 2007
Location: Stockholm, Sweden
Posts: 341
G40st is on a distinguished road
Default

Why is everyone complaining on archers all the time, im tired of defending us archers all the time but here i go once again.

We archers are supposed to be masters at ranged combat, especially me as an marksman survive on my ability to get in the first shot before the enemy can get close. Because if an enemy gets to close.. im dead. My whole strategy of combat survival is to get in as many hits as possible before the enemy gets close.

Quote:
Originally Posted by _Meldanen_
In my opinion there has to be done something about it - either make the archer extremely slow while walking backwards, give a sprint skill to mages, shorten the attack range for archers (or fewer skills with range above 35) give mages longer range, force spell execution when the target moves out of range while the spell is being casted or, if the target moves out of range and the spell is canceled, cancel cool down and mana drain as well, keeping the spell available.
Eyy, here another suggestion. STOP WHINING. We archers are suppose to dominate ranged combat so they are not changing anything ok.

And get your facts right before writing, its not the skills who have 35 range on. The skills have 0 range, it depends on the bows range and passive skills and instant skills like parabolic shot, how far they can score hits.

And they are not gonna cut the range for us archers because that's like cutting away some mana for mages and HP for warriors so HELL NO to getting my range downsized.

And if they do cut my range down, im gonna whine like warriors who had their attackspeed slowed down, and like all mages who think they are moving to slow.



Quote:
Originally Posted by Myxir
Well I think you are right but every class is superior to another.
So thats the reason why you have always to move in a group in the warzone.
The classes "complete" each other.
IMO the warzone is not good for running around alone.
Yes everyclass has its ups and downs, we archers for example are good at ranged combat but useless in close, warriors are completly the opposite and mages are good depending on if they are warlocks or conjurers, conjurers are not good in combat because they are not a attacking class, they are buffers and healers whilst warlocks are one of my nightmares to face in combat. Warlocks are like marksmans, they can deliver a lot of damage fast and have better damage spells then what we marksman have.

And running in warzone alone is not the brightest idea and is a no no. I myself ALWAYS call for someone in my clan to come and meet me at our warzone gate.




And big jim, great writing, i agree with you that marksmans are EXTREMLY hard to train but it pays of big time in PvP and that they are balanced perfectly as of right now.



And Ycremon, your post made my day so much better



Peace Out

Valkyria - Dwarf Marksman - General Of Valhalla Freedom Fighters
__________________
Hollowpoint - Conjurer - RA Omnislash - knight Yoda - Barb - Horus

My MMORPG Is put on a hold for a unknown period of time
G40st no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 02:27 AM   #17
twiistedkaos
Apprentice
 
Join Date: Jan 2007
Posts: 69
twiistedkaos is on a distinguished road
Default

Quote:
Originally Posted by G40st
Why is everyone complaining on archers all the time, im tired of defending us archers all the time but here i go once again.

We archers are supposed to be masters at ranged combat, especially me as an marksman survive on my ability to get in the first shot before the enemy can get close. Because if an enemy gets to close.. im dead. My whole strategy of combat survival is to get in as many hits as possible before the enemy gets close.



Eyy, here another suggestion. STOP WHINING. We archers are suppose to dominate ranged combat so they are not changing anything ok.

And get your facts right before writing, its not the skills who have 35 range on. The skills have 0 range, it depends on the bows range and passive skills and instant skills like parabolic shot, how far they can score hits.

And they are not gonna cut the range for us archers because that's like cutting away some mana for mages and HP for warriors so HELL NO to getting my range downsized.

And if they do cut my range down, im gonna whine like warriors who had their attackspeed slowed down, and like all mages who think they are moving to slow.





Yes everyclass has its ups and downs, we archers for example are good at ranged combat but useless in close, warriors are completly the opposite and mages are good depending on if they are warlocks or conjurers, conjurers are not good in combat because they are not a attacking class, they are buffers and healers whilst warlocks are one of my nightmares to face in combat. Warlocks are like marksmans, they can deliver a lot of damage fast and have better damage spells then what we marksman have.

And running in warzone alone is not the brightest idea and is a no no. I myself ALWAYS call for someone in my clan to come and meet me at our warzone gate.




And big jim, great writing, i agree with you that marksmans are EXTREMLY hard to train but it pays of big time in PvP and that they are balanced perfectly as of right now.



And Ycremon, your post made my day so much better



Peace Out

Valkyria - Dwarf Marksman - General Of Valhalla Freedom Fighters
Completely agreed. I've seen many barbs still dominating the warzone. THey simply adapted and changed their old style, so instead of everyone whining, maybe they should just try to learn some new tactics? I mean seriously, if we want to complain maybe mages sheild should be upped to 2k damage? I mean, really now. (sarcasm) the game seems more even to me, get over it.
twiistedkaos no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 07:07 AM   #18
jrlg23
Baron
 
jrlg23's Avatar
 
Join Date: Nov 2006
Location: new york city
Posts: 921
jrlg23 is on a distinguished road
Default

yea is true i got a lvl 37 barb u justneed new ways of fighitng dont matter if ur weapon slow or fast
__________________
lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria
Originally Posted by Inkster
Lucas was truly a really great player, he may be gone, but will never be forgotten
jrlg23 no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 09:53 AM   #19
_Meldanen_
Pledge
 
_Meldanen_'s Avatar
 
Join Date: Mar 2007
Posts: 46
_Meldanen_ is on a distinguished road
Default

Quote:
Originally Posted by G40st
And get your facts right before writing, its not the skills who have 35 range on. The skills have 0 range, it depends on the bows range and passive skills and instant skills like parabolic shot, how far they can score hits.
I'm not an archer, how am I supposed to know? Part of this thread was to find out about it.
Posting 1: "I haven't done much PvP therefore please correct me if I'm wrong here."
Posting 7: "As already stated I haven't done much PvP therefore I didn't really know."
and
Posting 14: "is this the way it is supposed to be (skill combination the archer possess)"
Do you just read what you want to read?

Quote:
Originally Posted by G40st
And if they do cut my range down, im gonna whine like warriors who had their attackspeed slowed down, and like all mages who think they are moving to slow.
Yeah, why should marksman be the only class having nothing to whine about?

Quote:
Originally Posted by G40st
And running in warzone alone is not the brightest idea and is a no no. I myself ALWAYS call for someone in my clan to come and meet me at our warzone gate.
Well, I do try to avoid that. But when there is nobody to party with? Oh wait, leveling on white mobs in the inner realm is a much brighter idea.

Quote:
Originally Posted by G40st
And Ycremon, your post made my day so much better
Well, I guess that. Therefore I will worship you with another magic smilies group
_Meldanen_ no ha iniciado sesión   Reply With Quote
Old 04-30-2007, 10:44 AM   #20
judeau
Count
 
judeau's Avatar
 
Join Date: Jan 2007
Posts: 1,321
judeau is on a distinguished road
Default

Quote:
Originally Posted by bigjim
Warlocks - Have very many spells that do fast damage, and most of the spells have a very low cooldown . I think it is very unfair on how fast the Warlocks greatest damage spells cool down so fast. I also think it is unfair on how almost all of the Warlocks spells are enabled while many of the other classes spells are still under development. Mages, especially Warlocks, keep getting better and better while the other classes seem to be getting worse and worse.
No, no and no. Warlocks have the largest spell cast and a very large time of cooldown. The faster is meteorite (20 seconds), and the powerful spells have a cooldown of 60-180 seconds. If you resist one i'm dead.
And i have a lot of spells under development or without a correct working (Terror and the powerful spells, for example).


Stn, it is the only time that i think the same as you

P.D. Sorry, but i dont speak english usually.
__________________

Zelgg, masoca a tiempo parcial.

Paz y amor en el foro e infinidad de guerras dentro del RO.
judeau no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:50 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved