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Old 04-14-2010, 02:14 AM   #11
King_Of_Angmar
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I'm kind of half and half on this whole topic. I am a VERY noob marks though so I don't quite have the whole situation down maybe.

While I think marks may need a slight damage increase, I don't think that is the main problem. Marks as it is, is actually quite a good support class. They have range to push back attackers, the ability to neutralize a warlocks terror for a while, ambush, distracting shot, winter stroke. Toss that on pretty decent defense with acro, Evasive tactic, SOTW, and strat pos, and it's a pretty decent support class. I'm not saying marks is in good condition, far from it, but it's not quite as bad as some people make it out to be I think. I think the problem, rather, lies in that they have no REAL specified role, and so people aren't sure what they are supposed to play as. Before marks were undoubtedly the damaging archer class, but that is obviously very questionable now. What I think needs to be done for them is to give them a set role that people understand, and a couple powers to fill that role. If they are damagers then ffs give them their damage ability back, if they are support give them some more to work with so I can stop putting points in all these damaging spells -.-
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Old 04-14-2010, 05:49 AM   #12
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I'm still playing my marks (or lena's) and it's damn efficient to keep people at range when you focus a bit.
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Old 04-14-2010, 06:45 AM   #13
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Marks damage was nerfed far too much in 1.0 and some following updates. Before that, marks could probably do plenty of damage just with spells, and their dps when supporting by a conju was devastating (which eventually led to marks being referred to as "barbarians with range"). Right now, marks DPS is nothing compared to what it used to be, and their defense is still too high for an offensive class, particularly when you look at NGD's vision for marks.
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Old 04-14-2010, 07:49 AM   #14
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The greatest problem is that you have no mana after you have casted all your buff spells, so many Marks have changed from a spell skilling to an auto-hit skilling. I am using a medium bow and even with an auto-hit skilling I am often out of mana cause every shot consumes much mana if you use recharged arrows on level 5.
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Old 04-14-2010, 08:01 AM   #15
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Didn't really guess that marksmen were that bad?......

Don't got any problem with mine
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Old 04-14-2010, 08:28 AM   #16
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i see NGD's point of view for the damage nerf. No class should do that much damage and have a fairly high range too. but the problem is that marksman were nerfed without any compensation in any other fields.

the solutions i see to this (which has been discussed extensively on other threads):

1) Give them back thier original damage. Return DS back to 50% but make it affects effects exclusive to the caster only. Im happy with the expensive skills with long cooldowns, i think this balances the class out nicely

2) Increase thier range. I would expect a huge damage nerf to be compensated with an increase in range. It is after all a marksman's key feature and at the moment its only slightly better than that of a mage and hunter. 30% foresight at lvl5 should be fine
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Old 04-14-2010, 08:54 AM   #17
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Quote:
Originally Posted by DINK22 View Post
and here's the shocker..real good hunter armor (i.e. excellent,or vg piercing) + defense buffs can cause a marks with lvl 4 charge to do only 40-80ish damage per hit to a hunter. so hunters are hitting me sometimes with more damage than i am to them, plus they have a pet that has a potential of doing 300+ damage per hit. Throw in a hunter using sudden strike and continuously running in circles around the marksman while the pet kills him in 5-6 hits. The marksman may be able to get about 4-5 hits out by the time hes dead. But for the sake of balance, marksmen don't need higher damage?
Can't read page 2, so don't know if anybody else said something about this but this is my opinion.

Is this going about a unbuffed lvl 20 marksman with an iniation bow? otherwise I don't get your point. I play lvl 50 hunter and I got owned hard by a marks once when I had a wrathed pet on him. He just winter stroked me, killed my pet with rapid shot, and while I was just out of winter stroke he ambushed me and then raped me. So don't think a hunter with a pet always owns a marksman, it's juste how you handle the fight.
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Old 04-14-2010, 12:09 PM   #18
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Yep i also think its the Marksmans tactics to. Like you say you get owned by hunter it happens to everyone once in a while.. As a barb you also have to be lucky to kill the pet without evades and hopefully in 2 hits else your like screwed.. Just find yourself a good way to kill those hunters..

As for the damage..

I still happen to see marksmans dealing 500 damage thats still abnormal imho.
You shouldn't be complaining sorry guys..
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Old 04-14-2010, 01:25 PM   #19
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Those have a really good equipment. I play on Niflheim, we have maybe 5 Marksmen with a great equipment (dragonamu, magnabow, bossrings...), they own everything with their 800+ crits. All other Marks are somehow useless..
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Old 04-14-2010, 01:59 PM   #20
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IMO the nerfs did make some sense though it sucks for marks. I can remember Arcana Strike having a shorter cd and add that to +50% dmg from DS, it was a nice dmg dealer. Ofc that has changed now.

It is possible for a lvl 46 marks to kill a lvl 50 warlock 1vs1 or a 48 barb 1vs1. But that is with quite a bit of luck of resists/evades, and if they're the ones evading/resisting instead of you, then its a good bet you'll be the one dead lol.
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