06-05-2010, 12:07 PM | #11 | |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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Quote:
And you outnumbered us more than 3 to 1, probabally more than 4 to 1. And you still do, and are still invading. Look, you just took both goat gems with ease. |
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06-05-2010, 12:14 PM | #12 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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You had 10 more, so you outnumbered us, and as you say every time we are at your gate, most of us were low levels since a lot of the grinders from in realm come to the gate when the in-realm is under threat.
I said 3/1 as a reasonable guess, which is what your also doing, guessing, go get some tracks of them and you then compare if you want to talk real numbers but otherwise its just a guessing game. Syrtis is the zergzor, we all know this, we dont need yet another thread with people from every realm moaning about it, if NGD knows thats all the matters, and they would need to be deaf, dumb, blind, and sitting in a cave on mars not to know by now. However Im sure wep trails, fat trolls, and pirate outfits are part of a secret NGD balance plan. .
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
06-05-2010, 12:18 PM | #13 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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I'll try and get screenies, but now it's more 3 to 1 id guess in favor of Syrtis, and we managed to repel them.
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06-05-2010, 12:25 PM | #14 | |
Initiate
Join Date: Dec 2007
Location: Italy
Posts: 127
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Quote:
and we weren't 80, usually we got a lot more than we had today. And ignis really put up a great fight, they caused us troubles with the second gem plan.
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Italiani di Syrtis
Isemon[Conjurer] - Hunthor[Hunter] - Elrik[Barbarian] - Nekronos[Warlock] |
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06-05-2010, 12:25 PM | #15 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Which is why you need to have more than the defenders and play well for a invasion to work, even when the defenders are less than you they have the massive advantage of a stonking great gate, the gate guards, and having all the enemy in a nice little area which is easy to nuke with areas.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
06-05-2010, 12:39 PM | #16 | |
Master
Join Date: Jul 2008
Location: Paradise
Posts: 306
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Quote:
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06-05-2010, 01:09 PM | #17 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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We invaded and got a....gold bonus. It is not big deal really. We see no goats but only ignis whining and arguing here. We see only ignis whine of underpopulation while in same time they can gather big zergs IF they want to. Other time they just whine and refuse to fight and take empty forts.
GRATS goats for the spirit for the courage and for the fun! I salute you! We have awesome fight last night at Pinos. Ignis learn to be like goats, and learn to taste your own medicine(we invaded 10 times threads i still remember them). Nothing against you really.
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06-05-2010, 01:18 PM | #18 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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You are more than 10, I know since I just died vs you, neither are we 70 at least not at the last couple of gate attempts. Exaggerating our numbers and playing down your own is a great way to win sympathy, but not accurate.
One of those gate guards can take out a level 50 player 1v1 without to much effort, have you seen that Sm'er guard? He mowed half my hp before I knew who was shooting me.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
06-05-2010, 02:15 PM | #19 |
Initiate
Join Date: Nov 2009
Location: Leicester, UK
Posts: 174
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But why the second attempt today? Was once in a few hours really not enough?
There is a word for this: GREED. It will be your downfall. Luckily, we managed to stop a gem this time, but I suspect you will try your damnedest to get it. Incidentally, I cant believe the goats were unable to stop you. It really is too much, and you should not be allowed to walk all over us like that. It's akin to bullying, the way you do it. I would personally advocate a limit at one invasion once every 24 hours. so, that gates dont go vulnerable once timer runs out if you have already taken them down inside the last 24 hours, but instead, the castle reverts back to its own realm.
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06-05-2010, 02:19 PM | #20 |
Master
Join Date: Jun 2009
Posts: 310
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You could stop us at the gate, we didn't have that many more players at our second attempt.
But our gem carrier was going pretty easy through your lines...
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Proud to be in the most beautiful realm: Syrtis LOTR-Gek, level 50 marksman. |
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