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General discussion Topics related to various aspects of Champions of Regnum |
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06-25-2010, 06:50 AM | #11 | |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Quote:
Or maybe Safe Mode always sucked and I didn't notice a thing. Anyway, I tried to reproduce that stash bug and I didn't lose any items, so good job on that too.
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Daar |
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06-25-2010, 08:21 PM | #12 |
Initiate
Join Date: May 2007
Posts: 144
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I still crash (nearly) as much as before the patch. (ubuntu linux/x86_64)
I have a hunch "weapon trails" is the culprit, but in my launcher there is no option to turn it off. Is this option just available for windows/directx users? I tried to disable particle FX, but weapon trails still show. -- edit: -- I disabled weapon trails via game.cfg [vg_enable_trail=0] (still don't know why it doesn't show in the launcher), and I haven't crashed since. So yeah, weapon trails definitely is something that makes people crash alot. Last edited by Enitharmon; 06-26-2010 at 12:18 AM. |
06-26-2010, 12:35 AM | #13 | |
Legend
Join Date: Mar 2006
Posts: 1,636
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Regards,
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niclam |
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06-26-2010, 07:36 AM | #14 |
Master
Join Date: Apr 2009
Posts: 308
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06-26-2010, 08:38 AM | #15 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
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Annavilya / War-Luck (Haven)
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06-26-2010, 11:15 AM | #16 |
Initiate
Join Date: Jun 2007
Posts: 159
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I think it's pretty hard to tell if a particular crash is trail-related or not. I just noticed that I happen to crash a lot more in fights than when everything is quiet. But then that might have a lot of other reasons as well. On the other hand, I have never crashed while ginding a warrior myself, so maybe it's not the basic trail but related to the special effects. Anyway, I have sent all crash reports in the past, but I'm not sure if they are helpful in this regard.
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Ra: Lucinda {Silverbow,Wintersun,Ironfist} Horus: Laleja - Conjurer (42) Retired: Laleja / Faer / Nalys Silverbow / Tain / Vorr |
06-26-2010, 12:23 PM | #17 | |
Initiate
Join Date: May 2007
Posts: 144
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Quote:
About the missing option, I noticed that the "rolauncher" executable on my installation has not been updated since 2010-03-04, so it seems the autopatcher have failed updating this particular file for some reason (All the data*.sdb files seem up to date with recent 2010-06-* dates). Probably this is why i lack the option to disable weapon trails. |
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06-26-2010, 01:14 PM | #18 | |
Legend
Join Date: Mar 2006
Posts: 1,636
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Quote:
Regards,
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niclam |
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06-26-2010, 01:18 PM | #19 | |
Legend
Join Date: Mar 2006
Posts: 1,636
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Quote:
Regards,
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niclam |
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06-26-2010, 01:32 PM | #20 | |
Banned
Join Date: Dec 2009
Posts: 843
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Quote:
Code:
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x828c949] ./game(_ZN10ClientBase12client_crashEi+0xf) [0x828ce3f] [0xffffe400] ./game [0x89f4ba1] ./game [0x89f4eb7] ./game [0x8a0a0c9] ./game [0x89f1529] ./game [0x89e8cb1] ./game [0x89f0077] ./game [0x89f03ae] ./game(lua_pcall+0x5f) [0x89ebe9f] ./game(_ZN9LuaEntity4callEii+0x53) [0x850fe73] ./game(_ZN8GameCore14input_overrideEPN3GUI5EventE+0x8a) [0x828037a] ./game(_ZN4sigc8internal10slot_call1INS_18bound_mem_functor1Ib8GameCorePN3GUI5EventEEEbS6_E7call_itEPNS0_8slot_repERKS6_+0x35) [0x828a215] ./game(_ZN3GUI6Widget12input_signalEPNS_5EventE+0x434) [0x85b2924] ./game(_ZN3GUI6Widget12input_signalEPNS_5EventE+0x165) [0x85b2655] ./game(_ZN3GUI6Widget12input_signalEPNS_5EventE+0x165) [0x85b2655] ./game(_ZN3GUI6Widget12input_signalEPNS_5EventE+0x165) [0x85b2655] ./game(_ZN3GUI15EventImportBase13process_eventERNS_5EventE+0x593) [0x859f743] ./game(_ZN3GUI15EventImportBase12import_eventEPv+0xb7) [0x859fcc7] ./game(_ZN3GUI14EventImportX1113import_eventsEv+0x5a) [0x86895da] ./game(_ZN10GameClient7iterateEv+0x30) [0x81b9210] ./game(_ZN8MainLoop7iterateEv+0x14) [0x828c5d4] ./game(main+0x187) [0x81b8c47] /lib/i686/libc.so.6(__libc_start_main+0xe6) [0xb7318a36] ./game(ftell+0x35) [0x81b89e1] click to see crash bacstrace I crashed with trails options cheaked. I hope to help you ..if not tell me if you need more infos. Regards. Last edited by HidraA; 06-26-2010 at 01:47 PM. |
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