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General discussion Topics related to various aspects of Champions of Regnum |
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06-28-2010, 11:37 AM | #11 | |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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Quote:
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06-28-2010, 01:04 PM | #12 | |
Initiate
Join Date: Jun 2009
Location: florence, italy
Posts: 150
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Quote:
http://it.wikipedia.org/wiki/Gary_Gygax http://it.wikipedia.org/wiki/Dave_Arneson maybe tsr also http://it.wikipedia.org/wiki/Tactical_Studies_Rules for strict classes separations... otherwise classless games are not only of the "modern" era, in my youth time there were also some: - gurps (totally classless and skill based) - chivarly and sorcery (classless and skill based, but very very cool to read and play) and online... the Father of all the mmorpg was classless... UOL
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(Horus) Ignis - Ignobili Malignis Mala Tempora (hunter) (notsoactive) Massenzio Treesimo (knight) - Mazrim Taim (lock) |
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06-28-2010, 02:21 PM | #13 |
Initiate
Join Date: Feb 2009
Location: No longer South Korea, dammit
Posts: 156
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I think the image of a skinny mage wielding a giant ax or 2h spear is weird to say the least
also, we would have barbs with high lvl shields and knights with 2h weapons? another weird image, it just doesn't seem to fit in RO
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\o\ M'bwana - Mbwana - Embwana (Ra) /o/
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06-29-2010, 10:00 AM | #14 |
Apprentice
Join Date: Sep 2008
Location: Arizona
Posts: 60
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Because nothing says "fun and good use of NGDs time" like balancing EVERY item across EVERY class amirite? The reasons these restrictions exist is to greatly simplify balancing and making items. Also will an archer who has trained his whole life to use a bow really want to equip heavy overburdening plate armor on while he is trying to shoot things?
Have you tried to use an old fashioned bow at a distance? Its tiring, now imagine that while heavily weighed down in metal plates. You couldn't do that reliably during a war for any amount of time. So instead of the developers going out of their way to allow an archer to wear plate armor with a negative so large that it wouldn't be worth wearing, how about we let them balance the combat and resolve the existing bugs?
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If at first you don't succeed..... well that's pretty much it for sky-diving. |
06-30-2010, 04:41 AM | #15 |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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I don't like the idea I think 1 class 1 wep is good if we all can have a sword suddenly hunters have no limits... Barbs got no limits when they be attacked they will be a knight with knight armor etc. than they will be hittet less and when they are at a target BAM!
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06-30-2010, 12:59 PM | #16 |
Baron
Join Date: Nov 2009
Location: The netherlands
Posts: 722
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If you want a archer with a shield go play runescape.
with kind regards |
06-30-2010, 06:15 PM | #17 |
Banned
Join Date: Feb 2010
Location: The Netherlands
Posts: 468
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06-30-2010, 11:51 PM | #18 |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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I don't like the Overall Idea of having everyone with all weapons & armour.
But id like to See a Alternate Weapon for Each Class Barbarians - Secondary Weapon -> Bow/Staff Knight - Secondary Weapon -> Crossbow/Staff Marksman - Secondary Weapon -> Short Sword Hunters - Secondary Weapon - Short Sword Conjurer - Secondary Weapon - Daggers Warlock - Secondary Weapon - Daggers And have 3-5 spells for each secondary weapon that cannot be lvled So Mages & Archers would have little spells to Allow them to gain range from there enemy - (3 second stun - 3 second trip - 5 second dizzy - 1 power attack) Warriors would have spells that would allow them to get into closer range to there enemies & Prevent them from getting away ( 5 second -movement speed - 3 second ambush - 3 second imobolize- 1 power attack) of course make these secondary weapon choices weaker to there main weapon. No one wants to see a barb doing 1k normals at 20 range with a bow :P This could also introduce new items into the game
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Ramsli Klutu
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07-01-2010, 06:02 AM | #19 |
Apprentice
Join Date: Sep 2008
Location: Arizona
Posts: 60
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Klutu the way you put it seems like it could work out kinda cool, but I'd still rather NGD spent their time on more important updates right now. After a lot of major things are fixed I think adding more diversity would be great in weapons, skills, armor looks, characterlooks, theres tons of possibility and i think it adds to the game so lets set that as a future goal and focus on the now
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If at first you don't succeed..... well that's pretty much it for sky-diving. |
07-01-2010, 10:03 AM | #20 |
Initiate
Join Date: Jun 2009
Posts: 154
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