Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 08-13-2010, 10:10 PM   #11
TheMessenger
Banned
 
TheMessenger's Avatar
 
Join Date: Dec 2008
Posts: 326
TheMessenger is on a distinguished road
Default

Quote:
Originally Posted by chilko View Post
Objection overruled. you would still get the effect of both spring and onslaught by yourself.
Like the updates, so nice job

But could you at least make onsl dmg bonus still apply to caster? :/

also the new DS for marks is it -20% AS each lvl or at lvl 5 is it -20% AS?
TheMessenger no ha iniciado sesión  
Old 08-13-2010, 10:10 PM   #12
chilko
NGD·Studios
 
Join Date: Mar 2006
Posts: 892
chilko is on a distinguished road
Default

Quote:
Originally Posted by theotherhiveking View Post
About Point Shot, at least at low levels, it has a insane mana cost for his effect (140 mana points for +3 crit chance on lvl 2.)

So at least on low levels the cost should be WAAAAAAAAAY cheaper.
Hehe this is funny. Previous number was 14 points in level 2 (not 14%. 14 POINTS)
Do you actually know how much those 14 points implied to your actual chances of hitting a crittical blow?

Let me just tell you that it was much less than the 3% that you are adding now.


Sorry.. i just edited your post i am so burned out.

please feel free to post again the rest of it

Sorry again.
chilko no ha iniciado sesión  
Old 08-13-2010, 10:11 PM   #13
Gideon_Slack
Master
 
Gideon_Slack's Avatar
 
Join Date: Sep 2008
Location: Canada
Posts: 264
Gideon_Slack is on a distinguished road
Default

Thoughts on Death Sentence:

Could someone with a better grip of the math compare Death Sentence to Sudden Strike?

Sudden Strike at level 5 gives 40 seconds of -50% protection.

Death Sentence at Level 5 gives 30 seconds of +20% melee damage.

Will using Death Sentence allow allies to inflict more damage on a target than Sudden Strike? (Sudden Strike is also a more versatile spell, and applies to all forms of damage).

Also, I'm not sure a spell called "Death Sentence" fits in the Scouting tree. A new name that is Head of the Pack-ish would be nice.

Note: The last Spell in the Scouting tree is a mystery right now, it only says "Label"
__________________
Bartle Test of Gamer Psychology
Gideon_Slack no ha iniciado sesión  
Old 08-13-2010, 10:13 PM   #14
TheMessenger
Banned
 
TheMessenger's Avatar
 
Join Date: Dec 2008
Posts: 326
TheMessenger is on a distinguished road
Default

Also I feel bad for the idiots that deleted their chars

I wonder how many people will be whining to NGD to get their account back or trying to get an inactive/coplay an account
TheMessenger no ha iniciado sesión  
Old 08-13-2010, 10:15 PM   #15
Hamster_of_sorrow
Self-called retired user
 
Hamster_of_sorrow's Avatar
 
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
Hamster_of_sorrow is an unknown quantity at this point
Default

Quote:
Originally Posted by chilko View Post
Objection overruled. you would still get the effect of both spring and onslaught by yourself.
not really, if you are alone, chasing or running, onslaught would not affect you.

my idea would ONLY affect the caster if it affects another ally, so if you are alone, its useless.
Hamster_of_sorrow no ha iniciado sesión  
Old 08-13-2010, 10:15 PM   #16
New_barb
Initiate
 
Join Date: Jul 2009
Posts: 119
New_barb is on a distinguished road
Default

ok new compromise?

IF you have any other speed buff activated you can't cast onslaught. after 10 seconds that the speed buff ended you will be able to cast onslaught and you can't cast another speed buff spell withing 10 seconds after onslaught ended? BUT it will effects the caster? like getting a global cooldown on your speed buffs after archieved another speed buff,

and of course there has to be a ally next to you or it won't effect you
New_barb no ha iniciado sesión  
Old 08-13-2010, 10:17 PM   #17
theotherhiveking
Count
 
Join Date: May 2007
Posts: 1,452
theotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura about
Default

Quote:
Originally Posted by chilko View Post
Hehe this is funny. Previous number was 14 points in level 2 (not 14%. 14 POINTS)
Do you actually know how much those 14 points implied to your actual chances of hitting a crittical blow?

Let me just tell you that it was much less than the 3% that you are adding now.


Sorry.. i just edited your post i am so burned out.

please feel free to post again the rest of it

Sorry again.
Dont worry about that

The thing is just noticed because im leveling an hunter (became lvl 18 today \*/) and i want to go petless and use longbows so i spend all day trying the longbow buffs and i noticed it didnt make a damn difference, i was about to come asking for just this, so this update surprised me.

I thought this was a unique chance to ask you to beef it point shot a bit. But it already was improved, but i still found the mana cost to be insane at those levels.

Actually i think thats a problem with all the spells, they are ridicously expensive at early levels, for example movility is a 2% bonus for about 120 mana.

This kind of encourages you to just use a few lvl 5 spells.

Also I LOVE the amount of points avalible now for low level chars! A great improvement.
__________________
⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺
theotherhiveking no ha iniciado sesión  
Old 08-13-2010, 10:19 PM   #18
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

From some tests on low monsters, the new DS replacement spell for marks boosts my 400s (recharged lvl5) normals to 450s (roughly 10%) for the cost of 20% speed.

Does that new spell take *all* damage into account or just the damage from bows,rings and arrows (like recharged)?

If so i dont quite see the use of it with current damage increase (no dps increase on normal armor for me)
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 08-13-2010, 10:20 PM   #19
Seher
Count
 
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
Seher is on a distinguished road
Default

Quote:
Originally Posted by chilko View Post
  • New Spell for Hunters: Death sentence. Changed for an assist spell for RVR battles. This spell is designed to assist warriors. Increase of melee damage 5% 20%, Cooldown: 30 Seconds
\o/

But that still isn't enough to make hunters a supporting class...
Har... Hunters, a supporting class, supporting by hindering the enemies. I like it (More CCs for hunters ! \o/)

The whole hit chance / crit chance stuff looks good. I'm testing right now how "abusable" it is. ;P
Seher no ha iniciado sesión  
Old 08-13-2010, 10:22 PM   #20
Bardar
Apprentice
 
Join Date: Feb 2008
Posts: 81
Bardar is on a distinguished road
Default

Escapist on levels 1-4 is evade chance +1500 while level 5 is +1000
Meant to be like this?
__________________
Bardar - 41 - Barbarian - HORUS
Bardar no ha iniciado sesión  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:52 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved