Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 09-14-2010, 09:13 PM   #11
AxXxE
Pledge
 
Join Date: Jul 2010
Location: Germany
Posts: 7
AxXxE is on a distinguished road
Default

The Trelleborg Save is still at his old position on the map
i think this is a bug
__________________
~~ Bund der Falken ~~
-- (Muspell/Syrtis) --
AxXxE no ha iniciado sesión  
Old 09-14-2010, 09:39 PM   #12
IgnisGlomp
Pledge
 
Join Date: Mar 2010
Posts: 23
IgnisGlomp is on a distinguished road
Default

A Warrior character still has only 45 discipline points and 9 power points at level 50 making it impossible to test anything accurately.
IgnisGlomp no ha iniciado sesión  
Old 09-14-2010, 10:05 PM   #13
Emnesty
Banned
 
Emnesty's Avatar
 
Join Date: Feb 2008
Posts: 30
Emnesty is on a distinguished road
Default

Great. Le'ts test it.
Emnesty no ha iniciado sesión  
Old 09-14-2010, 10:20 PM   #14
A_K_M
Apprentice
 
Join Date: Jul 2008
Location: Virginia
Posts: 67
A_K_M is on a distinguished road
Default

Whoa! Didnt notice we had new premiums. Can anyone post a list or direct me to one? Im in class right now and it wont let me connect to the server. I can always check later too.
__________________
Horus: AKM lvl 50 Conjurer, Chiller lvl 42 Warlock,
MAK lvl 50 Knight, A K M lvl 45 Hunter
A_K_M no ha iniciado sesión  
Old 09-14-2010, 10:49 PM   #15
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

I noticed a quite annoying amount of attack cycles lost to "not facing" on my barb (i get a phantom swing sometimes on that too). It always happens when you and your target moves fast around while fighting.

I wonder if a zone with 0.5m radius around yourself where facing doesnt matter would solve this. Im not sure why you removed it in the new position system ( that facing ingore circle is active on live).
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 09-14-2010, 11:38 PM   #16
Alenox_I
Count
 
Alenox_I's Avatar
 
Join Date: Jun 2007
Location: In every shadow...
Posts: 1,276
Alenox_I is on a distinguished road
Default

Me and a friend tested a MoD + Stalker and the result was that guards could still hit him because of MoD but he could not be seen.
Alenox_I no ha iniciado sesión  
Old 09-15-2010, 12:05 AM   #17
Malevolence
Banned
 
Malevolence's Avatar
 
Join Date: Jan 2010
Location: Scotland/Canada
Posts: 139
Malevolence is on a distinguished road
Default

At least now Fulm max at 50% I see no need for it. maybe people with not so good gear can take advantage of it, but as it stands 50% at 5 skill points is not worth it for me to skill. I can make myself useful other ways as a blunt damage dealer barb. I am looking forward to this update.^^

If everybody and their brother feels the need to waste these points on a after thought skill good on em. Makes room for people who dont want to be sheep. mainly me!
Malevolence no ha iniciado sesión  
Old 09-15-2010, 12:05 AM   #18
Ulti19
Master
 
Ulti19's Avatar
 
Join Date: Mar 2009
Posts: 450
Ulti19 will become famous soon enough
Default

Quote:
Originally Posted by chilko View Post
Spells
  • Defensive Stance: Armor modified to 50%-150%. Added Damage Resistance 10-25 %
That is just pure awesomeness thx
__________________
Ulti19 no ha iniciado sesión  
Old 09-15-2010, 12:08 AM   #19
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by Gawyn_Trakkand View Post
Ah you're right but i've never known it to take up an attack cycle.
You can also just be dizzied while smashing a spell key and you wont get out any attack.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 09-15-2010, 12:13 AM   #20
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

On my barb it happens alot that i buff a spell and quick go back out of combat mode - or i go out of combat mode an quick cast some spell that brings me back in and then i have the weapon on my back while being in combat mode leading to no swing animations and no damage numbers and only limited spell animations over my target (in log they appear).

This stuck "out of combat animation" can iirc be forced to happen when you put the combat switch on bar and double press or klick it real fast.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:12 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved