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Questions to the Community Guides and how-to play threads posted by other users |
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09-26-2010, 03:17 PM | #11 | |||
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Maybe it wasn't necessary for fort wars, don't know, but that's indeed an interesting phenomenon. But right now tricks are used by marksmen. Maybe not that often in fort wars, as it's more useful for them to have a high range there. So yeah, you could say tricks aren't that good with more players around, ethereal arrow is better. (Especially now that you're doing 0 damage quite often) Quote:
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Apart from stalker there weren't very many new things for hunters in this update, and by the way, I'm really looking forward to the next update, I expect some fixes for the most broken class of regnum there. |
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10-01-2010, 09:01 AM | #12 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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well in my current setup i combine normal dmg, spells, cc's, range and a little defence in one setup so far it realy works cause it's so versatile, ofc i won't stand a chance against a 50 knight or charging barbs but what i think is my job (killing mages, weakening barbs and killing other archers) i think i'm pretty good at that now.
i had my first 1 vs 2 victory ever! (it was a lock + hunter both lvl 50 full health) so if a marks is played right i think my class can be the most versatile class in the game, combining cc's, range, dmg, speed, defence in one. yeah i love my marks! the update sure did some good.
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