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Old 05-20-2007, 09:45 PM   #11
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Quote:
Originally Posted by Myxir
He could be followed when he escapes
hahaha, true.
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Old 05-20-2007, 10:17 PM   #12
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Quote:
Originally Posted by bigjim
why not Twix?
simple, when u run too fast your skirt will lift.
and noone wants to see the wood from your elf
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Old 05-20-2007, 10:37 PM   #13
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Quote:
Originally Posted by NightTwix
simple, when u run too fast your skirt will lift.
and noone wants to see the wood from your elf
hahahahah
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Old 05-22-2007, 05:21 AM   #14
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me want my summon work normally, and turn around when I cast
I explain: sometimes I cast for exemple Material Wall on ally, he moves at my side or back & hop - mana taked, skill used, but he didn't receive it same for cast some others skills... same for mobs! wanna give a little shower of fire to golem or other, click my skill, golem goes at me, skill goes in other direction - damn, mana used, skill cooling down but have not effect Grrrrrrr

Oh, really "cool" bugs discovered (for me, dunno for you) yesterday: push down arrow button and "omfg" my pj runs & can't stop... omfg x2 at my back they are ocean - a-a-A-A-AAAA! damn... 5% necro i'm at altar...
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Old 05-22-2007, 08:13 AM   #15
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Quote:
Originally Posted by meuhlol
me want my summon work normally, and turn around when I cast
I explain: sometimes I cast for exemple Material Wall on ally, he moves at my side or back & hop - mana taked, skill used, but he didn't receive it same for cast some others skills... same for mobs! wanna give a little shower of fire to golem or other, click my skill, golem goes at me, skill goes in other direction - damn, mana used, skill cooling down but have not effect Grrrrrrr

Oh, really "cool" bugs discovered (for me, dunno for you) yesterday: push down arrow button and "omfg" my pj runs & can't stop... omfg x2 at my back they are ocean - a-a-A-A-AAAA! damn... 5% necro i'm at altar...
Yeah, it would be nice if the spell gets canceled when someone runs out of range or behind you when you are trying to do a spell.

And I've also had that other bug where you can't control your character. One time I was at samal, and I started spinning out of control towards a bunch of ignis. I looked like an idiot
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Old 05-22-2007, 08:25 AM   #16
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LOL an syrtis in Ignis - GUARDS! ^_^
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Old 05-22-2007, 08:30 AM   #17
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Quote:
Originally Posted by ChadMC
Yeah, it would be nice if the spell gets canceled when someone runs out of range or behind you when you are trying to do a spell.

And I've also had that other bug where you can't control your character. One time I was at samal, and I started spinning out of control towards a bunch of ignis. I looked like an idiot
Yes, I agree.
But I've dsicovered how to fix it.
When u start spinning, quick press the enter button so the chat field gets highlited and then unfocus it by CLICKING outside it.
Then you should be able to control your character again.
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Old 05-22-2007, 10:44 AM   #18
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it usually occurs on my character when i switch window while moving : then the gale consider i didn't release the last key :
to undo that, don't use the opposite key but just one time the one that is "stuck" : it'll stop as you release it.


As for the spells being cancelled if you loose the focus... well it shouldn't be done in my opinion :
it's currently the only mean for warrior to get you (if they didn't stuck you with ballestra or similar), and it's pretty logical too : you start casting, then the mana is used...
i think it would make us too powerfull, and that would unbalance the game more than anything.
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Old 05-22-2007, 04:02 PM   #19
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i think its "fun" that you waste your spell when the enemy or mob moves out of the range.
It forces you to plan and cast your spells wise
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Old 05-22-2007, 06:09 PM   #20
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Quote:
Originally Posted by NightTwix
i think its "fun" that you waste your spell when the enemy or mob moves out of the range.
It forces you to plan and cast your spells wise
You are such a fun guy
I bet you think it's "fun" when the game crashes too.
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