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Old 01-09-2011, 07:59 PM   #11
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Quote:
Originally Posted by Myxir View Post
Passive speed is useless since the nerf too.
I was often hunting with 2 other hunters before and after the balance update. After the changes I was the first of us who dropped speed completely. (passive and mobility)
I never lost them. The passive speed bonus is way too small to spend 5 points on it.
I think it's more efficient versus barbs to have spells that decrease the damage you suffer at high levels. Put the 5 points from mobility and wild spirit to son of the wind and escapist.
You should be aware that it blasts a high amount of mana, though. With his 10 seconds of spring with +25% movement speed he will still get you. Ensnarring arrow might help you but you have to keep in mind that clever barbs change to a spear to have range on feint and that you have to stop for every shoot.
Since the balance update I tried with and without speed. You just waste points with it you can spend a lot better, in my oppinion.
You have a point saying 5 power points are very expensive for this passive speed, and different setups are possible.

Still, passive speed is far from useless, it just depends on your setup. Mine is a bit weird, since i'm using Wild Spirit(5) and no SOTW. But it is mostly because i'm playing with zerg, to be able to stay at front of the group to track (else a hunter fall behind ...).
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Old 01-10-2011, 11:26 AM   #12
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Quote:
Originally Posted by Zas_ View Post
But it is mostly because i'm playing with zerg, to be able to stay at front of the group to track (else a hunter fall behind ...).
That's true.
I don't like playing in zergs. At least not the hunter.
I'd wish we could have the old effect of wild spirit back and it would work like recharged arrows...
At least not every hunter has the same setup now
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Old 01-10-2011, 02:13 PM   #13
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I'm another one that uses passive speed. That little bit of speed allows me to be a bit quicker when maneuvering during a fight without relying on mobility being casted.
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Old 01-15-2011, 04:35 PM   #14
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If you want to be lame use passive speed and lvl5 para and spam ensnare on anyone you see travelling alone.
30 minutes and you will have your 18 rp.
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Old 01-16-2011, 01:25 PM   #15
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http://trainer.claninquisition.org/t...aamaadaaueFFLC

This is lvl 50 setup that I use for fort wars, hunting but its ok for grinding too.

Last edited by Stooge1; 01-16-2011 at 02:25 PM.
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Old 01-23-2011, 02:21 PM   #16
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Nice replies... I have been told that at my low lvl, I should focus more on tricks and scouting. Is this right?
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Old 01-24-2011, 09:58 AM   #17
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Quote:
Originally Posted by Stooge1 View Post
http://trainer.claninquisition.org/t...aamaadaaueFFLC

This is lvl 50 setup that I use for fort wars, hunting but its ok for grinding too.
LOL. This setup is so great !!
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Old 01-25-2011, 02:58 AM   #18
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Holas! lol

That skill is very useful in WZ , but not for grinding

For hunting it does just good .-.
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Old 01-25-2011, 01:59 PM   #19
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For grinding i would recomend that you have these skills

Evasive tactics (reduces the dmg from mobs more then acrobatics)
Ambush (use while evasive is on CD and you dont have any protective buffs on you)
Ensnare (good dmg)
Sudden strike (lvl1 is enough for grind)
Rapid shot (for when Sudden strike and ambush is on CD)
Pet ( A bear/dog or some type of orc/troll)

I dont have pet but the rest of the skills i mentioned is the ones i use while
grinding (i grind alot). And by combining them i have very little downtime and
chain kill normal mobs. And if you add the pet you will have additional dmg
compared to me so it will be deacent killing speed.
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Old 01-25-2011, 02:22 PM   #20
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I used to abuse pet armor and trow my cyclops aganist igneos and other fast hitting mobs from wich it took ridiculously low damage. I'd only have to heal it every 3 mobs or so, and in the meantime I could still kill some on my own as long as I had life and mana.

Dunno how efficient that is (kinda noob hunter here) but It was an easy going way at least.
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