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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Which question do you want to ask NGD?
Will there be Merchants in all cities and War Zone marketplaces? 3 1.56%
Any word on the unification of jewellery items across realms? 43 22.40%
Will there ever be an option to switch races? 5 2.60%
Any thoughts of introducing auction house? 15 7.81%
Any plans to make friendlist shared between characters on one account? 1 0.52%
Why does the drop rate appear to not be random? 14 7.29%
Is the in-game GUI ever going to be re-worked from scratch? 12 6.25%
Will there be changes to Invasions mechanics? 40 20.83%
Any chance on lowering prices for arrows? 0 0%
Will there be an API for web developers? 4 2.08%
Any plans on working to improve the current Clan System? 15 7.81%
Would it be possible to expand the icon bar? 15 7.81%
Will there be Dungeons? 25 13.02%
Voters: 192. You may not vote on this poll

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Old 01-12-2011, 09:00 PM   #11
Zombrex
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Bois, your idea is very interesting. But, let’s see first if we can work the way the thread is originally planned.

And, for the ones who are writing long questions, please try to be more concise. Thanks!
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Old 01-12-2011, 09:05 PM   #12
Knekelvoeste
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Will there ever be an option to switch races? (premium item)

PS: Zombrex your going to have a hard time with this topic since almost everyone in the forums will probably post a question here.. I wish you good luck!
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Old 01-12-2011, 09:13 PM   #13
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I yield to your wisdom Zombrex. Because I must ask a question, will we have more event periods during the year?
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Old 01-12-2011, 09:26 PM   #14
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The most important thing for me is understanding the formulas behind the number's we're given in our character sheet. I like the change to critical hit chance, it's simple to see how your stats, buffs, and passives change it now. Some others are still just a meaningless number, or aren't listed at all and I'd like to know how they work, so my question is...

How do hit chance and evade chance as well as spell focus and spell resistance work together to determine hits, evades, and resists? (formulas?)

I also think understanding how this works would help reduce complaints about resists and evades.
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Old 01-12-2011, 09:34 PM   #15
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Quote:
Originally Posted by Mattdoesrock View Post
When will we be able to obtain quest jewellery from another realm e.g. Ring of Lightning in Alsius, Royal Amulet in Ignis etc., like we were promised?
Huge +1 to that question
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Old 01-12-2011, 09:45 PM   #16
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Default Barb dual wielding

Can we have some kind of progress update on how Barbarian Dual wielding is doing? Is it near to completion or still far away?
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Old 01-12-2011, 09:46 PM   #17
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Are there any plans to balance knockdowns, especially with high barbarian damage?

A more general question: How do you plan to make the game less about avoiding one fatal mistake and more about having fun battles with give and take?
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Old 01-12-2011, 10:00 PM   #18
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+1 zombrex, you are man with ideas (good ones), this was needed for a long time!

question: why is it that bows with equal damage as an eve bow still do less dmg then an eve bow?
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Old 01-12-2011, 10:13 PM   #19
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Quote:
Originally Posted by w_larsen View Post
good effort

is any crafting or other pve activities planned?
Any thoughts of introducing craft system in ro ? Even only to increase the durability of armor/weapon etc. ?

Any thoughts of introducing instances ? Boss raids like not killing just a single boss...

Any thoughts of introducing auction house / broker ? Mails with item attachment ingame ?

Any thoughts of introducing lvl 50+ chars ? If yes... what will be the top lvl ? 55 / 60 ? Are you gonna put new items or just scale the existing one ? Are you gonna introduce lvl 6 of all spells due to that gap increase ?

In general... I am asking which are the PvE plans for RO.

Regards
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Old 01-12-2011, 10:18 PM   #20
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Why has the Player of the Week not been updated in over 6 weeks? Will it be updated soon? And/Or can the page be taken down until it is working correctly?

The target on my back is plenty big enough now thanks
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