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Old 01-16-2011, 11:25 AM   #11
Castingbeast
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Any other classes (like any archers) that can keep decent DPS?
Marks do way better DPS than barbs, choose them
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Old 01-16-2011, 01:10 PM   #12
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http://trainer.claninquisition.org/t...CgmadvaasazaDa

This setup gots what barb needs.
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Old 01-16-2011, 01:21 PM   #13
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Originally Posted by Stooge1 View Post
Pretty interesting setup.
The magnifications seems like a waste though, since you use multiple weapons anyway.
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Old 01-16-2011, 03:13 PM   #14
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Quote:
Originally Posted by Znurre View Post
Pretty interesting setup.
The magnifications seems like a waste though, since you use multiple weapons anyway.
He has been joking.
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Old 01-17-2011, 07:58 AM   #15
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Quote:
Originally Posted by Znurre View Post
My current build. I like it a lot, actually.
Medium damage (800 damage critical hits, 30% critical hit chance), high protection and good crowd control resistance in war.

http://trainer.claninquisition.org/t...emufadfLmtataa
What purpose has brain piercing lvl 2, and isnt the damage loss to much without berserk?
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Old 01-17-2011, 08:39 AM   #16
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Originally Posted by Donatoo View Post
What purpose has brain piercing lvl 2, and isnt the damage loss to much without berserk?
I choose Brain piercing just because it was about the only remaining skill I could put points into.
Putting 2 points into something else didn't seem like a good option.
55% chance on level 2 isn't that bad, and it also serves as a low-mana attack that I can use with the spear, for example when chasing people.
As you know, skills can usually be easier to get off than normal hits, which usually ends up in phantom hits while chasing.

I don't want to rely on Berserk, like everyone else.
I don't see it as something necessary for the class, but rather an option to improve your damage output by sacrificing something else.
Right now, it is too easy to use and the mana cost isn't worth it imo.
It gimps my playing style by not allowing me to use as many skills as I would like to, thanks to being constantly out of mana.

With Martial Reflexes, I spend 500 mana each 180 seconds, which is far better than 1080 in the case of Berserk during 180 seconds.
I can still pull off critical hits for up to 900 using Disabling quite often, and my normal hits are around 500.

It is a challenging setup, true, but that is what makes it entertaining and fun to play with.
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Old 01-17-2011, 11:05 AM   #17
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Quote:
Originally Posted by Sainguin View Post
I'm using the trainer thing to look at a build for my barb. Heres what I've got so far:

http://trainer.claninquisition.org/t...aauyagyfuaefaK

This probably a terrible build and any help/tweaks would be very appreciated.
You seem to want a more, area/fort war barb. This is my set up: http://trainer.claninquisition.org/t...etufabLLqzazea
Im more defence/hunting/knarbish kind of thing.

But for your set up, I suggest atleast taking feint and spring. They will help alot, and you should take advantage of the fact that barbs are the fastest short distance runners now. You being so high in blunt, Im surprised you dont have mind squash. Since the update Ive found it isnt as effective but you might have luck.
The thing about colossus is the health it takes away, it may seem worth it, but in short, you will probably die too fast to use all the extra strength you gain. Again with using blunt, you might want to invest in TFB for the attack speed and extra damage you get from it.
But this is all my opinion, its all about finding a set up that works for you, and that may take awhile. Anyways, welcome to RO.
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Old 01-17-2011, 05:37 PM   #18
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Quote:
Originally Posted by Znurre View Post
I choose Brain piercing just because it was about the only remaining skill I could put points into.
Putting 2 points into something else didn't seem like a good option.
55% chance on level 2 isn't that bad, and it also serves as a low-mana attack that I can use with the spear, for example when chasing people.
As you know, skills can usually be easier to get off than normal hits, which usually ends up in phantom hits while chasing.

I don't want to rely on Berserk, like everyone else.
I don't see it as something necessary for the class, but rather an option to improve your damage output by sacrificing something else.
Right now, it is too easy to use and the mana cost isn't worth it imo.
It gimps my playing style by not allowing me to use as many skills as I would like to, thanks to being constantly out of mana.

With Martial Reflexes, I spend 500 mana each 180 seconds, which is far better than 1080 in the case of Berserk during 180 seconds.
I can still pull off critical hits for up to 900 using Disabling quite often, and my normal hits are around 500.

It is a challenging setup, true, but that is what makes it entertaining and fun to play with.
Yeah, I'd like to try something more challenging to.

All the barbarian setup's are the same lately, plus the mindless southcross spamming (should have more cooldown).

Might try your setup soon
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Old 01-18-2011, 11:46 AM   #19
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http://trainer.claninquisition.org/t...faufafHLqzazea
Everything a barb needs to kill, and more, highely effective, I have to mention it requires a great lot of skill to use this setup
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Old 01-18-2011, 03:04 PM   #20
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Quote:
Originally Posted by Gabburtjuh View Post
I have to mention it requires a great lot of skill to use this setup
I think that was sarcasm... right?

I don't have a barb, so I can't say how well this would work, but here's what I would try if I did have one...
http://trainer.claninquisition.org/t...eaufacLLuLFtaa
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