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Old 02-16-2011, 03:22 PM   #11
PT_DaAr_PT
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Quote:
Originally Posted by bois View Post
to catch the hunter.
*barbarian
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Old 02-16-2011, 05:17 PM   #12
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I kill archers like this

- Treehugging :P
- Defensive stance till I can use feint than I put it off and give them DISABLE LIMB 5 hehe

But yes I think we need spring back.. Come on Barbs have UM + Spring.
And we got Defensive Support for no knock, And thats -25% movemenspeed :P
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Old 02-16-2011, 06:08 PM   #13
ayexeyen_
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With a tree or a rock the fight is pretty well in favour of the knight.
The archer can't hit you, and if he came close he is, most of the time, dead.
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Old 02-16-2011, 06:16 PM   #14
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Well, I don't have any problems fighting ranged, I mean, 5k+- hp is hard to get off if your avg hit is between 14-100, I just put up def stance, def support sometimes

And even without disable limb and intimidate, I can catch them, because getting such alot of hp away with alot of defense takes loads of time, and since the avg skill of a random player isn't so high he doesn't make any mistakes....

Then, I get feint in, click def support off right after a hit(kinda piggyback), then kick+balestra to finish the job, most will try to cc you before running, but precise block is lovely for that, and they lose valuable seconds because of that ;P And if things really go bad, there's always the option to hugg a tree and wait/try again with more hp.
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Old 02-16-2011, 07:08 PM   #15
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Quote:
Originally Posted by Zas_ View Post
As a hunter, i can tell some knights do fairly well versus us, just run behind a rock or a tree and wait.

The main issue, imho, is Confuse(3-5), because a suprised knight will not be able to buff, and may die before confuse expires if no tree/rock/fort is around.
Jah, Confuse is the big one. We don't need spring -- we're in plate armor for god's sake. Just thankful we don't have a movement penalty, which by all rights we should have, given our encumbrance.

Even after engagement, with a fully buffed knight, the archer can break off the fight at any time, e.g., stun and run. This is not true for the knight. In an open field with no cover not sure why anyone expects to win 1 v 1 vs hunter. It's true, knight will simply be kited unless he can find cover. Even in defensive stance you can only hold out so long. Night did a 253 critical on me in DS yesterday. (at least the icon under the health bar said I was in DS). Still, if I want to try to survive and not win I usually can (about 60-70% of the time).

There is a separate thread which discusses the op-ness of confuse.
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Old 02-16-2011, 08:59 PM   #16
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Quote:
Originally Posted by Zas_ View Post
As a hunter, i can tell some knights do fairly well versus us, just run behind a rock or a tree and wait.

The main issue, imho, is Confuse(3-5), because a suprised knight will not be able to buff, and may die before confuse expires if no tree/rock/fort is around.
But what reason does a knight have to be unbuffed? If you just run around with defensive stance on, and only turn it off when you need to, then a single hunter coming out of camo won't be able to confuse and kill you quickly.
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Old 02-16-2011, 09:11 PM   #17
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Quote:
Originally Posted by VandaMan View Post
But what reason does a knight have to be unbuffed?
Horse. (adding extra words to make the post longer so it gets accepted...)
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Old 02-19-2011, 07:30 AM   #18
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Quote:
Originally Posted by VandaMan View Post
But what reason does a knight have to be unbuffed? If you just run around with defensive stance on, and only turn it off when you need to, then a single hunter coming out of camo won't be able to confuse and kill you quickly.
+1 to this.. i ALWAYs run around with def stance(5) on me.. most of the time i can run to safe place if a lonely hunter appear..
sometime i try to catch him and then.. sometime i die (often) rare time he die
(lol)

but running around unbuffed is like painting himself with colored circled target..
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Old 02-19-2011, 09:25 PM   #19
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1 on 1:

Knight/Archer: Stale mate or a loss, battle is in the Archers favour.
Knight/Mage: Warlock has the advantage, Warjuer might win.
Knight/Barb: Barb has the advantage.

Sure a lot of people will argue otherwise with me but this has been my experience fighting knights and being one. Lack of speed on a knight is the most frustrating thing and it's always amusing to have mages get away in open field battles.
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Old 02-19-2011, 10:02 PM   #20
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Knight is totally fine as it is.
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