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General discussion Topics related to various aspects of Champions of Regnum |
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07-06-2011, 05:57 AM | #11 | |
Banned
Join Date: Aug 2010
Location: Russia XD
Posts: 592
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07-06-2011, 06:54 AM | #12 | |
Master
Join Date: Apr 2009
Posts: 308
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Greetings from ~GoE~ (a Clan without any Warmaster, because noone has enough WM Coins). Last edited by v0rt3x; 07-06-2011 at 07:06 AM. |
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07-06-2011, 10:58 AM | #13 | |
Initiate
Join Date: Jun 2009
Location: Germany
Posts: 239
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Could be because of my age or my long time regnum experiance (remembering old time "sit ins" in front of aggers with all 3 realms) or even because I'm in a teamplay related clan
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Darcyeti Stahlherz Barbarian 60 Ivan Felsenschulter Knight 60
ALSIUS Malchor Harpell Conjurer 60 Finian Harpell Warlock 60 Valhalla Archer Bowman Hunter 51 Corbinian Bowman Marksman 60 |
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07-06-2011, 02:13 PM | #14 |
Pledge
Join Date: Jan 2009
Posts: 26
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Adjusting (not nerfing) wm abilities was a correct thing to do, +1 NGD.
Now you see more open field/bridge fights, wz is not a dead land anymore, fights last longer cause nobody casts beacons and people return to defend/retake a fort without the fear of constant invasion which leads to fort camping and kills the action. It is definitely a good step, now saves needs a change to make fun return ingame. |
07-06-2011, 09:06 PM | #15 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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We have more open field/bridge fights because the people that wanted to do that type of fighting are doing so. You say that the WM powers were "adjusted" and not "nerfed", but look at what happened to horn of the wind.(reduction in speed = nerf) The main reason I used warmaster beacons was to buff my realm members at fort doors, and at Tenax <ignis dragon> (along with myself). I cannot use my own skills anymore, but instead must rely on the timing of others then pray that I will get a chance to use their beacon before it's used up. I would rather not use warmaster powers at all. Maybe one day NGD will force us to use all power points over lvl 50 soley for warmaster skill tree points. Until the day that this happen, I will continue to not use the warmaster skill tree. |
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07-07-2011, 12:43 AM | #16 | |
Banned
Join Date: Dec 2008
Posts: 326
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10char. |
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07-07-2011, 01:06 AM | #17 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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I like the update. Things are not quite as OP as before. Use of WM skills for selfish means have ceased. CC and tactics are now potentially effective again allowing for improved gameplay. The adjustment has also brought barbs back in a more balanced way. They still hit hard but at least they are susceptible to CC which makes matter better. At last MS is not the only choice.
Another thing I like is that I can comfortably not max the warmaster tree. Before I felt compelled to skill it to max because I felt as if I would miss out on wars etc. Now I don't have to. I can move those points elsewhere to aid my colleagues. Horn of the wind works perfectly for me as do the Beacons. They allow me to do what I always wanted. That is, support the war effort. |
07-07-2011, 03:56 AM | #18 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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First, my truths about what I have stated above are just that, true for me.
Second, ask anyone in my realm if I am a selfish player and you will see that I will gladly sacrifice my time to make anyone in my realm or even an enemy realm gain levels quickly and obtain powerful items for free or cheaper than base store prices. Next and most importantly, I do not complain just for the sake of complaining. Finally, I said that I have to worry about being able to use beacons because I do. Most of the time I am alone for lags sake. For every person that loads on screen I pause for 10 seconds. (10 people = 100 seconds where I cannot move) This is why I enter all battles with stalker or camo depending on how many people I track in the distance. This is why I cannot escape when I try to run from a mage (yes basic movement of mage is faster than me) This is why I liked Horn of the wind as it was combined with mobility, even though this combination made me have to sacrifice my attack or defences. My horn has mainly been used to help people advance into combat or to escape from combat. I don't like the fact that now I am forced to use it in a way that hinders its complete purpose for me. I don't like the fact that I cannot use my own banners in combat situations. I paid money to get the skills that were tested. I have been scammed out of what I purchased - plain and simple. I bought a convertable and then the car company came in the night and changed cars on me. My beautiful fast fun car became a hardtop and lost 80% of its proclaimed features that made it attractive to me in the first place. TS MUMBLE VENT are options I agree, but to get into those types of group efforts you need to be granted permission. Can't please everyone....... but at least keep your word on what it is you are offering to your buyers. People have **ed for less. |
07-07-2011, 01:05 PM | #19 | |||
Pledge
Join Date: Jan 2009
Posts: 26
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And to you second post: You complain why a company adjusted some spells you used to compensate your crappy pc/connection? LOL You cannot use your banners in combat cause maybe not you but others used them in 1v1 with no wm opponent which is plain lame. And last this is a free game still and nobody required you to pay for skills, if you did it it is only your decision. |
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07-07-2011, 01:21 PM | #20 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Demon, it seems like Lag is your greatest enemy.
I got lag (sometimes) and the dreaded jitter too. This originates from my ISP. I know this so I am not bothered that much about it. While complaining may be valid for me, I still understand that mechanics cannot and should not be changed due to circumstances outside of the scope of NGD operations. NGD should effect changes that affects as many as possible in the most positive way possible. If the source of lag originates from them then that is a different story. But then that part has nothing to to with Warmasters update. That would be a net code and network hardware issue. |
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