07-19-2011, 10:32 AM | #11 |
Baron
Join Date: Sep 2007
Location: Rotterdam, The Netherlands
Posts: 626
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Yeah thats annoying, but you can't blame them
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07-19-2011, 11:15 AM | #12 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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True. And almost everyone seems to think that, no other opinion was presented more often in that thread(11 times on the first 7 pages), about half of them even (estimating that, didn't count) wanted knocks to be 4 seconds max.
Retarded or not, it's in that thread. :P
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07-19-2011, 11:24 AM | #13 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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The format the want confuses me a bit.
I thought NGD wanted a simple summary but I am not sure about the format. Although not known for being concise I will give my impression after looking at most of the 159 posts in the mentioned thread. Class: Warrior (Barbs & Knights) NGD changes: 1: Feint: moved to the “vanguard” to replace “intimidate” Several think the swap is okay . A lot are concerned by the choice of intimidate and a few (2) suggested "Challenge" be moved. Others still consider that kick being the more powerful be moved so that barbs can use spears with feint for better effect. None mention the location of this spell at slot 3 when it used to be 1. One considers to move rigorous preparation to the tactics tree. One considers to make an all new tactics spell which debuffs attack speed (melee range) and just swap feint for this new spell. 2: Intimidate: moved to the “Tactics” discipline instead of “Kick” Some are fine with the change but many others are concerned that giving barb, which is the fastest class, a slow spell will lead to more problems. Others comment on the fact that this spell is not that powerful with only 10% boost and many barbs will shy away from it anyway because it is a waste of points that could be better placed elsewhere. None speak of the impact of where this spell will be located in the tree. 3: Kick: Moved to the 1st place of the discipline in place of feint There is no real comment on this move in spell location aside from the fact that practically everyone agrees that duration should be reduced across the board. A few suggested a static knock time to partner the damage of this spell. The damage component alone scales. Class: Archer (Hunters and Marksmen) NGD Changes: 1: Ambush: The range of this spell will be reduced to melee range. Nearly all reject this change, I think 3 look forward to it. Several suggested that it gets reduced to 15m range with a reduction in Cast Speed. Others suggest , if it goes Melee, it becomes instant and can be casted on the move. 2: Stunning Fist: the effect “Cannot attack” will be replaced either by “Stun” or “cannot cast” Nearly everyone rejects this change. Most consider this spell useful, worth the risk and fairly balanced. Some suggest a reduction of the 'cannot cast' duration instead. All reject the idea of 'stun' and 'cannot cast' for this spell because it will be weakened too much. Class: Mages (Warlocks y Conjurer) NGD Changes: 1: Will Domain: this skill is going to be replaced by "Mummify". Mummify: transforms the objective into a mummy showering its movements. Reduces movement speed and attack speed. A few are wiling to try it. Many have rejected the idea. Most consider will domain reasonably balanced both in risk and need. Several argue the need to reduce the effect time and possibly need to adjust cast time/ mana or range as compensation. Many are concerned about another slow spell in the hands of mages. No comments on attack speed debuff. Many think that mages need 1 knock. Subclass: Masksman NGD Changes: 1: Burst of Wind: damage will be removed. Majority agree with this change. A few disagree. Several argue that the damage is not the problem and the duration of the dizzy is. Several suggest reducing the dizzy effect time instead. Others consider the impact that this will have when Divine Intervention is considered. 2 Mana regen: slightly reduced during combat (we’ll add feedback on GUI while “in combat” status) Many are worried about the mana reduction reverting back to the old system. Others do not know and are willing to try. A few consider it a good change because marks have free access to too much mana without challenge. Regards Last edited by bois; 07-19-2011 at 01:05 PM. |
07-19-2011, 12:22 PM | #14 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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He just asked if someone could summarize the 150 pages thread, a time consuming work that has to be done to allow them to effectively take the opinions of the userbase into account.
Since lots of users been asking if theres something they could help NGD with development thats a reasonable request. Discussing balance here wont help at all though |
07-19-2011, 12:28 PM | #15 |
Initiate
Join Date: Jun 2010
Posts: 130
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Ermm?
Who is qualified (and unbiased) to write a summary? This is only becoming discussion v.2 ... I would create a poll (if you don´t close it instantly)
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If you want to change something, everybody will complain. So do nothing? Wrong! That´s the only case they will complain even more Last edited by 53453467734534; 07-19-2011 at 12:38 PM. |
07-19-2011, 12:30 PM | #16 | |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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Quote:
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07-19-2011, 12:32 PM | #17 |
Initiate
Join Date: Jun 2009
Location: Germany
Posts: 239
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Why does everybody say knights will loose a spell? Tactics are avaliable for knights too.
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Darcyeti Stahlherz Barbarian 60 Ivan Felsenschulter Knight 60
ALSIUS Malchor Harpell Conjurer 60 Finian Harpell Warlock 60 Valhalla Archer Bowman Hunter 51 Corbinian Bowman Marksman 60 |
07-19-2011, 12:57 PM | #18 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Just saying... I don't think your summary is very neutral :P
(I tried to include every opinion no matter how dumb I find them ^^ I could have missed some points though, it was very late)
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07-19-2011, 01:03 PM | #19 | |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Quote:
NGD don't interact you complain, they interact you complain, they ask for help you complain. People offer opinions you complain. What do you want? Personally I applaud NGD for the initiative. Help them to help you and stop complaining which is a bias in itself. |
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07-19-2011, 01:09 PM | #20 | |
Banned
Join Date: Dec 2009
Posts: 843
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Quote:
Invalidating a person opinion using this act...no need more comment. |
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