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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Do you like the new save system? | |||
Yes. |
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12 | 7.84% |
No. |
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135 | 88.24% |
I don't care. |
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6 | 3.92% |
Voters: 153. You may not vote on this poll |
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#11 |
Banned
![]() ![]() ![]() ![]() Join Date: Dec 2009
Posts: 843
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The funny think it is how old saves subject become Nr.1 instead of balance subject....
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#12 |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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The new saves, in theory, would only work with a server with active population at all times of 20+ players per realm.
Also, 50% of whom or more would have to be warmasters to keep the flow of battle fast (rotating use of defensive teleports). Right now, it takes so long to regroup and organize to retake a fort, most just get bored from waiting that they give up and play something else after one or two tries. Revert saves to their original format, or watch RO die a premature death.
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#13 |
Initiate
![]() ![]() Join Date: Jun 2008
Location: Montana
Posts: 139
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I know pretty much everyone has said this before, but these new saves are ruining the game. They might work in a server like Ra, but they sure don't in Horus, and I'm almost positive they don't work in the other smaller ones either.
The new saves that lead to the lack of war are the reason I've stopped playing. I tried again last night but it was as usual, we took a fort, enemy didn't show up for an hour or so, we left the fort, they took it back. I logged, and I have no intentions of logging back in any time soon ![]()
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Anyriand - WM Knight Toradora- WM Conjurer
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#15 | ||
Baron
![]() ![]() ![]() ![]() Join Date: May 2008
Location: Portugal
Posts: 940
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Daar |
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#16 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Too much work
![]() Gamigo themselves have already informed NGD about the huge negativity regarding new saves (and even made a poll in some larger survey, but never published any result of course), or at least told us so. Pressure from all sides, I guess. :P
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#17 |
Banned
![]() ![]() ![]() Join Date: Mar 2011
Posts: 342
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Its the absolute WORST idea NGD ever had, Its just SO terrible words can hardly describe it just Terrible.
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#18 |
Banned
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Posts: 326
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#19 |
Marquis
![]() Join Date: Jul 2007
Location: England
Posts: 2,419
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Well Warmaster spells bent balance out of shape and killed most of the tactics in actual war, as well as open field/bridge wars.
The new saves killed fort wars. One or the other may not have been so awful (still bad though) but together it's pretty much KO'd all forms of war.
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Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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#20 |
Master
![]() ![]() ![]() Join Date: Feb 2009
Location: France
Posts: 414
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I've taken a look to spanish forums, and there is currently a similar poll.
> http://www.regnumonline.com.ar/forum...ad.php?t=79516 I never learned spanish, but google translate told me this : Crees que los Altares Deberian... 1. Que vuelvan como estaban antes los 3 altares. 2. Que vuelva solo el altar central, estuvo buena su idea. 3. Me gusta como esta. Do you think altars should... 1. Get back as it was before, 3 altars. 2. Get back to a single central save, it was a good idea. 3. I like how they are now. Current results are : 1. 59% 2. 16% 3. 25% As Zordak told here, current saves are not really a big success, and on every server despite chilko may say about Ra. Btw, I agree with holas. IMO, 3 altars was the best system for a sustained flow of enemies.
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