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Old 10-22-2011, 12:56 AM   #11
Latan
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off-hand weapons can be obtained by drop and lucky boxes, so i suppose they could be special, magical and epic too. they can also have an extra gem, so i think that is really too much

we tested with a 5% as slow axe + off-hand sword with 6% as gem and the attack speed is really really fast. i can't immagine how much dps could deal a barbarian with 24% attack speed from weapons, 10% from rings, 5% from leggings...and maybe 15 more from tfb...
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Old 10-22-2011, 02:00 AM   #12
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has anyone tested knight's auras?
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Old 10-22-2011, 02:17 AM   #13
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Quote:
Originally Posted by Tadill View Post
has anyone tested knight's auras?
Only with DB on myself vs a ghost - it didnt work.
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Old 10-22-2011, 02:20 AM   #14
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Quote:
Originally Posted by Latan View Post
off-hand weapons can be obtained by drop and lucky boxes, so i suppose they could be special, magical and epic too. they can also have an extra gem, so i think that is really too much

we tested with a 5% as slow axe + off-hand sword with 6% as gem and the attack speed is really really fast. i can't immagine how much dps could deal a barbarian with 24% attack speed from weapons, 10% from rings, 5% from leggings...and maybe 15 more from tfb...
Yep, this is going to be completely stupid. Even a barbarian with spear is attacking faster than I am able to cast a fireball these days and now this.
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Old 10-22-2011, 03:14 AM   #15
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Quote:
Originally Posted by _Enio_ View Post
Only with DB on myself vs a ghost - it didnt work.
Technically that might be a fix though, yes?

Hope there's still work being done to balance the dual wielding...
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Old 10-22-2011, 04:38 AM   #16
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Quote:
Originally Posted by Immune View Post
Technically that might be a fix though, yes?
There is a 0.05% chance that auras have been fixed AND DB affecting caster fixed the same time.

But its way more likely it (auras) just still completely broken.
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Old 10-22-2011, 04:44 AM   #17
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Quote:
Originally Posted by PT_DaAr_PT View Post
Dual Wielding in it's current state is overpowered. As if Barb DPS wasn't high enough.

This video and the following screenshots will prove what I mean.
http://www.youtube.com/watch?v=fclw9vrQ9KE

http://img263.imageshack.us/img263/7...1102201165.png

http://img714.imageshack.us/img714/7...1102201165.png
Nothing wrong here. It's the usual DPS of a barb with a slow weapon, especially if you combine all those powerful spells as you did.

On another hand, as said Latan off-hand weapon can have bonus too. This can be overpowered with strong bonus.
But if bonus are deactivated as for shields, they also have to be removed from lucky box. It would be very irritating to buy the most expensive lucky box and drop a storebought off-hand weapon.



I also notice some bugs. First one is when someone else is on-guard while dual-wielding, those barbs have knight animations instead of dual-wielding animations. My own barb is ok, but all other barbs in game fight like knights. They carry their off-hand weapon as it was a shield.


> http://www.youtube.com/watch?v=KNEsKE6qrew&html5=1

Second one is a horse bug. If you fall without damage while riding, even from a very tiny height, horse animation is stuck and your character rides as if he was on a feline mount.
> http://www.youtube.com/watch?v=hmqFT-DOT7c&html5=1
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Old 10-22-2011, 05:12 AM   #18
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Instead of reusing a previous weapon model could you at least put the effort into designing fresh models for the off hand weapons?
It's hypocritical but I hate it when you get lazy with the aesthetics.. Come on, be creative.
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Old 10-22-2011, 06:12 AM   #19
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Well I hope NGD improves the attack animation for dual wielding it kinda sucks...
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Old 10-22-2011, 07:37 AM   #20
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Quote:
Originally Posted by Seher View Post
Not as much RvR achievements (and not so creative ones) as I expected. Animations look nice, as do the new cyclops.

It doesn't look like there are armor changes though. :/ Are some scheduled, or is this going to be a rather dirty dual wielding implementation?
if believe daar's damages dual wielding works like main hand attack+off hand attack=2 handed equivalent :O
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