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General discussion Topics related to various aspects of Champions of Regnum |
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10-22-2011, 05:02 PM | #11 | |
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Can someone close this whine thread, i think its done Last edited by dip1stick; 10-22-2011 at 05:04 PM. Reason: addition |
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10-22-2011, 05:08 PM | #12 |
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10-22-2011, 05:14 PM | #13 | ||
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You need to see this from a average player point of view not every hunter can be as good as Immortal demon or Rulez yes maybe they can defeat marksmens but I think most hunters don't stand a chance and thats purely because theyre spells arent half as strong as marksmen spells, Confuse from camo? ; You are a hero! And I am not saying i am Uber but I know i am good enough to own you which probabbly doesn't recuire that much skill.. And about Warlocks I think most reasonable people would agree that Locks have been nerfed enough now over the past year our ''crazy'' cast speed has been reduced with -50% Sultar's terror isn't being used half as much as before because it has been nerfed and all our CC's duration have been nerfed + Will domain range has been reduced. Quote:
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10-22-2011, 05:23 PM | #14 |
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Hunter can kill marksman and marksman can kill hunter too. All is needed - skill and luck(resists). Anyway, hunter needs to be buffed just a little bit.
Last edited by isgandarli; 10-22-2011 at 05:43 PM. |
10-22-2011, 05:31 PM | #15 | ||
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Hell no! And PvP has always been and will always be a essential part of RvR |
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10-22-2011, 06:42 PM | #16 |
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Join Date: Jun 2009
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The only problem I see with locks, is that spell damage isn't affected by intelligence. Damage over time is the only real way to inflict real damage, and those get dispeled almost instantly.
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10-23-2011, 08:13 AM | #17 |
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Join Date: Jul 2010
Location: Poland
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Decrease mana amount needed to cast Dispell 5 (210 mana)
+% healings bonus +% dmg bonus for locks Nerf dual wield Buy me some food and beer fix Herbred tower Increase mana from Mana Communion per tick system("pause"); |
10-23-2011, 12:34 PM | #18 | |
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In fight between marks and hunter ,both of them can win ,and that depends only by situation.You just extracted from forum only that you wanted to extract and you avoid others opinion. Animation of DI is not so frustrating think and this just dose not belong to a balance thread. Yes i play conj,i play support one ,and i play a lots.And there are not anymore warjourers..just grind setup that is a fail of setup.I play only as support conjurer.I don't care about warjourers. It's stupid from your side to complaint about conj.Almost all warlock spells are elemental,so nothing can protect a conj from a warlock.A warlock has 3 dizzy spells that can chain keep dizzy the conj Meteor,Silence,Dom.A warlock has tons of CC,there is not a class with so many CC in game..nieghter with so many Dots.If you fail vs a conj you must be a damn worst player as warlock. Learn to construct a idea. And for a balance thread: 1.How the current spell degrade the game-play. 2.Your ideas. 3.How your new ideas will affect the other classes.(here i means all classes,not vs a class as you did) 4.How your ideas will affect other spells. 5.Expose the caracter in a RvR and PvP situations too. Nerfing a random spell only because you lost a pvp is not so sample,because each player will complaint about a certain spell and that means after 10 stages wee will have 0 spells in game. Ive made tons of useless threads before too,but in one day i took the game and tryed to understand how game mechanics works.After that i saw that i was so wrong in over 90% of posts.Like this i understood why a spell is random and other thinks.After that i begind to reconstruct my ideas.I am many times wrong ,just because i miss some details ... I don't expect that you will learn something from that but you will troll back...wtv... Last edited by HidraA; 10-23-2011 at 12:51 PM. |
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10-23-2011, 02:41 PM | #19 | |
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10-23-2011, 03:55 PM | #20 | |
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