Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 10-30-2011, 04:36 PM   #11
Phlue4
Master
 
Join Date: Nov 2010
Posts: 322
Phlue4 is on a distinguished road
Default

Quote:
Originally Posted by andres81 View Post
This is not sufficient because you skipped the most important thing:
Fix the bugs, e.g. crashes, spells that do not work at all (heroic presence and more), horses jumpng backwards, ...
eh but this thread is about the current balance not the bugs...
Phlue4 no ha iniciado sesión   Reply With Quote
Old 10-30-2011, 05:21 PM   #12
Zas_
Count
 
Zas_'s Avatar
 
Join Date: Jun 2009
Location: France
Posts: 1,024
Zas_ is on a distinguished road
Default

Quote:
Originally Posted by Phlue4 View Post
eh but this thread is about the current balance not the bugs...
Well, imho a good start would be to fix bugs before any balance work, because many of them (ie. buggy spells) have impact on balance.
We are crying since a long time for bug-fixes-only releases, instead we have eye-candy-features-only releases.
__________________
Annavilya / War-Luck (Haven)
Zas_ no ha iniciado sesión   Reply With Quote
Old 10-31-2011, 12:10 AM   #13
Kittypretty
Baron
 
Kittypretty's Avatar
 
Join Date: May 2008
Location: Oahu, Hawaii
Posts: 697
Kittypretty will become famous soon enough
Default

Please remodel the boss weapons, you know how annoying it is to see werewolves looking nice..but palette swapped weaps still?

But priority, Is bug fixing, I wouldn't care what RO looks like (heck played when it looked alot more plain anyways..its GAMEPLAY that keeps players..eyecandy only attracts them)

Hunters are in bad shape,

evasion tree is mostly useless, i think maybe they aren't fixed because its a shared tree, buff it and you buff marks who are "pretty stable" atm. Spell elude is worthless and expensive, evasion is based on base which was halfed, instead of a fixed %, which means we evade nothing.

Revise spells that dont work..not just the ones that do, or you just keep nerfing spells till we find a new one (and list is shorter..) to spam. (brain piercing, how long has it been broken? that spell was nice when it put spells in cd)

Conjs have a useless % ap multiplier in force armor, we get knocked too easy for 2 hit kills with DW users, because mirage was removed. Barbs get another bonus, knights too, mages get a +2 more bonus to stats for less armor pieces, that wasnt even compensation back then, now its going to get even more item imbalanced.
I just want game fixes, I hate being rude, I'm happy the look is nice, but, throwing dual wielding on live, when Heroic presence (a vital knight spell) wasn't even fixed, just makes me think the priorities are all about new features and graphics, but under the hood its still a mess.


what about the 'fixed' values of Boss weapons? they are useless now! My weakest weapons do more damage, is it much to ask that an item serves a use?


I guess i get a bit frustrated as I see what the art/model team is capable of, yet these weapons have been neglected for years (they dont even have unique models) I know its little, but if you focus on cosmetic, why avoid these?
__________________
Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook.
Kittypretty no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:12 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved