11-24-2011, 12:43 PM | #11 | |
Apprentice
Join Date: Mar 2011
Posts: 62
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Quote:
I`ve got almost the same results with x86_64 os and RO64bit! When I`ve posted the topic, I thought switching back do not work at all for RO64bit (like it was some updates ago for RO32bit). I just did not wait enough. But today I`ve found out switching works, but takes much more time (second or two for 32bit vs. 20-20 seconds for 64bit). |
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11-24-2011, 12:54 PM | #12 |
Master
Join Date: May 2010
Location: Ireland
Posts: 438
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Have a look in /var/log/Xorg.0.log after switching, any errors or warnings should show up there.
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11-24-2011, 10:12 PM | #13 |
Initiate
Join Date: Apr 2011
Posts: 179
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Well tested that with Blender (opengl app, including the GUI) and it is redrawn instantly after switch, it doesn't take 30s as RO does, so this looks like RO problem. Nothing in my xorg log after switch (ofc looked into right one Xorg.1.log). Can't test 32bit version of RO as I don't have any 32bit libraries on my system and I don't want them here
Anyway, there is Alt+Enter shortcut to switch to windowed mode if you feel like checking your emails while playing. It doesn't solve the issue, but i think its better than having to wait another 30s to play. And the days when RO was crashing randomly when switching to windowed and back, or minimizing the window seem to be gone, at least for me. |
12-01-2011, 11:37 AM | #14 |
Pledge
Join Date: Feb 2011
Posts: 1
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Same here... Arch x64, Nvidia driver 290.10-1
I use RO with xinit in alternative xorg session... if I set RO, for example, 1024x768 when I switch all works fine, but if I set 1280x1024 (my X resolution) when I switch I see only the cursor, and game appears after 5 sec. Annoyance... |
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