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Old 11-27-2011, 11:06 PM   #11
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Quote:
Originally Posted by Shwish View Post
Actually since weapon damage was dropped in exchange for range, the damage on shield piercing has become quite decent especially for hunters. Even more if you aren't well geared as weapon damage doesn't contribute anything to it.
Very true.
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Old 11-28-2011, 09:02 AM   #12
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Shield piercing is used to piggyback on a normal hit. It is not meant to deal high damage, just make a "double normal" instantly at the cost of mana.

Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.
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Old 11-28-2011, 09:06 AM   #13
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Originally Posted by Kitsunie View Post
Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.
+1 ... SP only hunter spell
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Old 11-28-2011, 09:33 AM   #14
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+1 ... SP only hunter spell
ensharing arrow? tho mah hunter only 29 i never used sp, and i glad that did so.
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Old 11-28-2011, 11:18 AM   #15
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Originally Posted by 71175 View Post
ensharing arrow? tho mah hunter only 29 i never used sp, and i glad that did so.
????? 10 chars
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Old 11-28-2011, 12:24 PM   #16
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I do hope for the day DMC does eventually get DS to a reasonable casting time once more, too. Even I have thought it was excessive to hear it come up so often..but sometimes thats the point..

Hunter really is lean on 'unique' damage skills compared to marks (yeah know they shouldn't have as many as the DPS/Damage dealer class archers, but Snare? really??..)

Oh..I have only used SB since RA..how much xim does it get me? (never did get a decent med 30 DW LB to bow switch using ES/Para with anyways)

And thanks for reminding me of how I forgot when pretty much everything was piggybacked when I played my Hunter back then XD . It seems alot more stiff and Idk, restricted now that I think of all the mobility lost over time, not the skill, but strafing, backpeddling, timing piggybacked shots, and insane speed boost with WS/Mobility/Escapist or even god SOTW thrown in somewhere to not waste it on the speed cap limit. Not that I remember anyways.

Guess it was "fluid"
It's somewhat akin to jerky now, i just was used to it eventually you don't realize it anymore.
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Last edited by Kittypretty; 11-28-2011 at 12:35 PM.
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Old 11-28-2011, 09:40 PM   #17
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Quote:
Originally Posted by Kitsunie View Post
Shield piercing is used to piggyback on a normal hit. It is not meant to deal high damage, just make a "double normal" instantly at the cost of mana.

Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.
Dual shot was the same way in the past, and could be used to piggy back off a normal hit.

This was when the game was alot slower than it is now.

It makes sense to me that since the game has sped up, plus the character mobility has been enhanced with side stepping, and that hunters passive speed has been reduced, dual shot would work better in pvp rvr back at .5 seconds casting time. NGD this is all we want for christmas. <3
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