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Old 12-22-2011, 06:46 AM   #11
Healerous
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Quote:
Originally Posted by Zordak View Post
Hi,

Since it has been open for testing on Amun I bet there are already some threads in the respective subforum. But since the update is now life it is time to deal with "the little things that make you go argh".

A quick glance already revealed 2:
- skill effect icons are now on the other end of the screen, it made a lot more sense to put them below the hp bars. we had everything on one spot, now we have to look all around the screen. I cannot see any improvement over the previous solution
- i *hate* the new hpbars. please bring back the black background to have a "full" comparison. Selecting someone in a group it is often not possible to get his proper position, but now you need it to estimate how much hp he has left. Or look to another place on the screen to check it there. Again, this is far from being an improvement.
- the new font for names and the clan tag is quite hard to read with the shadow
- let the spellbook remember the position like the other windows do

Dont get me wrong, i like the overhaul of the GUI, even though i dont really care for the fancy looks. There is quite some stuff to like about the new interface, I dont want to make it look bad. But nevertheless I have some issues with it that i would like to see changed...

Z.
agree'd on every point u made.

-skill effects badly placed.
-new hp bars are like roulette - does my ally got 85%hp? or maybe 95%? i dont know. Now i have to check left upper corner to see it in the ally window.
-party window sucks aswell i just can see 2 people even when party is full? lulz

this whole update has so much potential, but NGD just acting totally unprofessional over and over again.
how long has this update been tested on amun? 1 week? trollolo.
really NGD WTH! stop going live with 50% finished updates! this is just awful!

e.g
as a conju i have to check the whole screen + chat, to see whats going on?
and i cant even move the bars? really gth!
do u hate ur conju class? or u just never played it? -.- guess both...

time to do another break. lucky its xmas time + lots of working for the most ppl, as i can see

celebrate it well and have a great time! Happy X-Mas/New Year everyone
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Old 12-22-2011, 07:34 AM   #12
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Top annoyments for me.

- If you try to use mouse wheel to change spell bars it zooms in or out. This annoys the cr*p out of me.
- Fonts are awful to read.
- HP bars got no border so we have to guess what is exact value.
- Buff icons on right are real nonsense.
- Animated faces do not need to be animated.
- Minimap and map was alot better for me in 2D. Directions from compass are gone.
- Launcher do not remember user name after i reinstalled today.
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Old 12-22-2011, 07:57 AM   #13
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Quote:
Originally Posted by ieti View Post
- Launcher do not remember user name after i reinstalled today.
My launcher stopped remembering mine a while back too.

It's funny the littlest things can be the most irritating problems.
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Old 12-22-2011, 09:13 AM   #14
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Expel buttons in the clan window don't line up with the members they belong to...

http://imageshack.us/g/141/screenshot2011122204030.jpg/

They take up too much vertical space, and are so mismatched that in a big clan the continue pages after the member list stops
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Old 12-22-2011, 10:17 AM   #15
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well little change to ping and fps shiuld come asweel :P
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Old 12-22-2011, 10:30 AM   #16
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No customization. I was hoping for an xml file for the gui layout allowing any gui item to be tweaked, fonts, positions, number of spellbar slots, number of spellbars etc. and key bindings in the same file.

Instead we get a new gui skin with a few tweaks and a whole lot of bugs, folks are still forced to play at 600x800 if they want big fonts and icons and are still forced to use keys they find clunky and awkward.

I appreciate a lot must have gone into the network code to provide extra feedback but thats off topic. The user interface could have been advanced with this update, instead the issues have been sidestepped with an aero glass look and a minor tweak to the spellbar. The same thing happened with trade, we wanted a trading system, instead we got an extra chat channel.
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Old 12-22-2011, 12:24 PM   #17
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Quote:
Originally Posted by standistortion View Post
No customization. I was hoping for an xml file for the gui layout allowing any gui item to be tweaked, fonts, positions, number of spellbar slots, number of spellbars etc. and key bindings in the same file.

Instead we get a new gui skin with a few tweaks and a whole lot of bugs, folks are still forced to play at 600x800 if they want big fonts and icons and are still forced to use keys they find clunky and awkward.

I appreciate a lot must have gone into the network code to provide extra feedback but thats off topic. The user interface could have been advanced with this update, instead the issues have been sidestepped with an aero glass look and a minor tweak to the spellbar. The same thing happened with trade, we wanted a trading system, instead we got an extra chat channel.
Agree with this post... everything that NGD promised the GUI would be, it isn't. Rather, it is nothing at all besides some new code and a new skin. I do enjoy the new , 24-button double spellbar but lets be honest, the overall layout of the GUI is much worse, eats up tons of space and is akward to use. I appreciate the effort that they are making in trying to retain newer players but this GUI is of absolutely no use in a war game, which is what Regnum Online is at the end of the day.

I don't understand why they can't just improve upon what they have, they always have to ruin the good things that already exist. And in doing so, they don't actually come up with anything new or interesting. For example, with new forts a milllion suggestions were made including long threads with diagrams and theroies yet when the new forts came out they were the exact same thing as the old forts, just more problematic. The same goes for the new GUI; its just a rehash, and not as good as the original.

Looks can only do so much, useability and prevalance of bugs are the major sources of problems.
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Old 12-22-2011, 03:44 PM   #18
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- For some reason game shows 50 fps but when i rotate everything is very choppy
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Old 12-22-2011, 04:19 PM   #19
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Quote:
Originally Posted by Zordak View Post
- skill effect icons are now on the other end of the screen, it made a lot more sense to put them below the hp bars. we had everything on one spot, now we have to look all around the screen. I cannot see any improvement over the previous solution

- i *hate* the new hpbars. please bring back the black background to have a "full" comparison. Selecting someone in a group it is often not possible to get his proper position, but now you need it to estimate how much hp he has left. Or look to another place on the screen to check it there. Again, this is far from being an improvement.
- the new font for names and the clan tag is quite hard to read with the shadow
- let the spellbook remember the position like the other windows do
Also map keeps zoom back in WTF?! FIX IT!!!
+1

Those things have to be changed ASAP, theyre way too much annyoning!!
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Old 12-22-2011, 04:33 PM   #20
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Horrible font, can't read names, hp and mana clearly.
Mob and enemy hp? Take a guess.
Game doesn't remember zoom lvl.
Face next to mana and hp, why?
Buffs on the right...
Constantly have to reopen mount tab to actually mount the damn thing.

The only good thing for me is the added spell bar. And even that's not that good... I still can't bind keys the way I want. The new GUI is just eye candy.
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