Go Back   Champions of Regnum > English > Questions to the Community

Questions to the Community Guides and how-to play threads posted by other users

Reply
 
Thread Tools Display Modes
Old 01-13-2012, 11:01 AM   #11
Shwish
Baron
 
Shwish's Avatar
 
Join Date: May 2010
Location: South Africa
Posts: 906
Shwish is on a distinguished road
Default

Using the Tab key to cycle through enemies within range is a standard feature every game in the mmorpg category has. Its a really minor feature but so vital to the fluidity of the gameplay. Why is Regnum Online the only game that does not have this?
Shwish no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 11:58 AM   #12
Sw4ggerPrince
Apprentice
 
Sw4ggerPrince's Avatar
 
Join Date: Jan 2009
Posts: 58
Sw4ggerPrince is an unknown quantity at this point
Default

Quote:
Originally Posted by Shwish View Post
Using the Tab key to cycle through enemies within range is a standard feature every game in the mmorpg category has. Its a really minor feature but so vital to the fluidity of the gameplay. Why is Regnum Online the only game that does not have this?
Yeah,it will be kinda useful key,it seems like NGD takes from other MMO's just useless things.
Sw4ggerPrince no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 12:23 PM   #13
Necrophilia
Pledge
 
Join Date: Dec 2011
Posts: 10
Necrophilia is on a distinguished road
Default indeedy

Indeed. its not like the feature would give any unfair advantage or hamper the object of the game in any way. It just means that you spend less time mouse clicking, and more time nuking whatever it is your focused on.
Necrophilia no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 01:20 PM   #14
standistortion
Master
 
Join Date: May 2010
Location: Ireland
Posts: 438
standistortion is on a distinguished road
Default

It would be a nice feature, nicer still if you could tweak it to suit your needs, ie select allies with low hp as a conj, enemy barbs as a knight etc. Only downside is it would be a useful addition to anyone making bots too.
standistortion no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 02:24 PM   #15
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by standistortion View Post
ie select allies with low hp as a conj, enemy barbs as a knight etc.
There i disagree, you got to draw a line on automation. Targetting shouldnt be intelligent.

The UI should provide tools that make easy to do what you have in mind to do. However it should not think for you.

Example: You see someone on low hp, you should be able to easily target him. But you shouldnt have a key to target someone on low hp, where you might not be even aware of he is - thatd devaluate awareness skills etc. etc.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 02:31 PM   #16
Sw4ggerPrince
Apprentice
 
Sw4ggerPrince's Avatar
 
Join Date: Jan 2009
Posts: 58
Sw4ggerPrince is an unknown quantity at this point
Default

Ideed for a conju it will be useful a key like that,maybe you cant click the guy coz of too many dudes around him or he is moving.
But i agree with enio,a key like that will show how skilled are conjus..(i mean for conju)
Sw4ggerPrince no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 03:39 PM   #17
ieti
Count
 
ieti's Avatar
 
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
ieti is on a distinguished road
Default

I think it is better to not have such targeting "candy". Nice things are simple. Just keep it simple and fix all bugs and annoyments. No need to be like WoW or god know what "cheesy" game.

Keep it simple, keep it fun. This is what i want from RO.
__________________
RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE
ieti no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 04:44 PM   #18
_Kharbon_
Baron
 
_Kharbon_'s Avatar
 
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
_Kharbon_ is on a distinguished road
Default

Im afraid this feature would just bring many more bugs and abuses, as Ieti said. I would rather stay without it...
__________________
Kharbon
Proud member of
CZ/SK
WM - WM - WM - 56 - 53 - 50

_Kharbon_ no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 10:02 PM   #19
Shwish
Baron
 
Shwish's Avatar
 
Join Date: May 2010
Location: South Africa
Posts: 906
Shwish is on a distinguished road
Default

Quote:
Originally Posted by standistortion View Post
It would be a nice feature, nicer still if you could tweak it to suit your needs, ie select allies with low hp as a conj, enemy barbs as a knight etc. Only downside is it would be a useful addition to anyone making bots too.
As mentioned, that's taking it a bit too far. Simply selecting the closest enemy and cycling through them is all that's really needed. Targeting allies should be done through the party tabs anyway.
Shwish no ha iniciado sesión   Reply With Quote
Old 01-13-2012, 10:06 PM   #20
Unk0
Banned
 
Join Date: Nov 2010
Posts: 70
Unk0 is on a distinguished road
Default

auto-target is nice feature but realy no vital, bug fix or ui custom are more important imo
Unk0 no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:29 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved