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Old 05-30-2012, 02:17 PM   #11
DemonMonger
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Originally Posted by tarashunter View Post
Do you guys think the actual class balance in the game is working well?
It is a work in progress. Some skills need to be balanced with casting time since the cs nerf for non mage classes. Other than that it's improving.

All class have the same chance of kill his enemy without use a tree or a rock to hide?
If you are at the right distance yes

Do you feel your class have all the necessary skills to counter your enemy in the proper way to have a nice and fair battle in both 1vs1 and RvR? Yes

Do you feel your class have his relevance in the RvR and in fort battles?
yes

Do you think is necessary a new balance review for all the classes OR for some particoular class OR is not needed a balance review?
Again casting time for some skills needs to be changed, and distance of some skills

If you think is necessary a new class balance review,how much PRECEDENCE would you give into the "things to do" list?
top of the list!

Do you guys think that the super boss jewerly is overpowered?
HECK YES

Would you like to see a new kind of jewerly similar(close in stats) to the superboss jewerly,and obtainable by some simply quest or killing mob just grinding,in order to see all the people have a certain kind of items?
YES

Do you think all class have equal chance to drop at superboss kill events?
NO NO NO


Ok,here is some question that often is derailing every thread i see,so i wrote here some question,and make an unique thread,with all the discussions about this stuff.
Ofc,if you have any point to add,feel free to add it,is meanted to be an open discussion,and i hope it should give some input to "someone" if is the case.
With all this question i was not able to make a proper poll.
If you have any kind of comment,you are welcome.
You are not supposed to ansewr every question,answer the questions you are intrested in.
Discuss.

answers in red
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Old 05-30-2012, 09:30 PM   #12
Shwish
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Quote:
Originally Posted by tarashunter View Post
Would you like to see a new kind of jewerly similar(close in stats) to the superboss jewerly,and obtainable by some simply quest or killing mob just grinding,in order to see all the people have a certain kind of items?
On the topic of jewellery. I don't see why jewellery cant work the same way as other gears do, as in droppable from any mob with random stats on them (possibly using the same special/magical/epic classifications) with an option of a premium jewellery box. I find it dumb that some classes can benefit from the current jewellery system and others cant.
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