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Old 02-28-2013, 08:56 PM   #1
pauluzz
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Hello all,

Since CoR is on steam, I've spend a lot of time in the inni zone helping out all these new players. I noticed a lot of bugs/irritations of new players. For a new player, even the smallest bug or annoyance can make them instant quit and uninstall. And i think there are some small easy fixes which can keep quite some players longer in game.
It is important that there will be some changes in the inni zone. Especially now with this huge flow of new players.

Here is a list. Feel free to discuss and add.

Invisible features:
- City names/party/quest shown on map not active by default.
Very usefull feature, Just not a single newbie knows about it.

- /Reset_powers
Create a reset powers button at the trainers.

- Combat log not active by default.

- Combat log - skill level not active by default

Lame! Ragequit.:
- Duel banner gives a wrong impression of war and the warzone.
Lowlvl duels are nothing more then normals + 1 attack spell. Move this quest to lvl 20+

- You can still hit a player when the duel ended, killing him and sending him back to the altar.
teleports newbies all the way back to the beginning...

- inni bow and staff seem bugged in duels. Shows med speed but is way slower.

- Let noobies know they should save at the nearest altar.
This is now shown after you die...

- It's too dark at night. ppl can't see.
'adjusting gamma makes it even worse' (newbie quote)

- Typo's in quests/storyline.

- Realm chat is empty. people think the game is empty.
Maybe add certain parts of the wz to the realm chat. Like central save.

- Game doesn't remember zoom level and chatbox dimensions.

Would be nice:
- new players should get a free 30 days mount.
Preferably a wolf, they are easy for questing as you can enter houses while mounted. This probably also makes them buy a horse after it expires

- Ask GS to bring back GC's. They're usefull again.
Right now players are there helping newbies but those should be at war in the warzone.

- [long term] Revamp the quests in inni zone. Maybe make some instanced tutorial zone.
Make it so that players can't die there. Place fences near cliffs or make a quest where they can see that they take fall dmg and that it's possible to drown. Dying is a huge frustration for newbies especially if you didn't know you can't swim or jump off cliffs.

- [long term] Do something about grinding/pve. It's the weak point of this game and makes players leave before they actually taste the great addictive part of the game.
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Pauluzz - Warlockz - Paul - Pauluzu - Paululu - Felicica --- INQUISITION

Last edited by pauluzz; 03-01-2013 at 08:47 AM.
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