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Questions to the Community Guides and how-to play threads posted by other users |
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08-21-2013, 12:26 AM | #11 |
Initiate
Join Date: Jun 2013
Posts: 144
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08-21-2013, 04:17 PM | #12 |
Master
Join Date: May 2010
Location: England
Posts: 455
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08-22-2013, 12:34 PM | #13 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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08-26-2013, 05:57 AM | #14 |
Pledge
Join Date: Dec 2009
Posts: 19
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looking at people who wasting their time by tbagging my char's corpse xP
P.S. support idea with creating of tbag animation ;D |
08-26-2013, 01:00 PM | #15 |
Master
Join Date: Mar 2013
Posts: 270
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Community.
Too many games have too many children (or childish people) playing them. I don't see much of that in my realm. People play as a team. It is all about the community. |
08-27-2013, 04:28 AM | #16 |
Banned
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
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The community, DEFINITELY the community...
...it's only linux native f2p RvR mmorpg... ...uh, hmmmm, & habit? |
08-27-2013, 06:04 AM | #17 |
Banned
Join Date: Apr 2008
Location: Brasil
Posts: 536
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addiction, for me =(
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08-27-2013, 12:03 PM | #18 | |
Initiate
Join Date: Jun 2013
Posts: 144
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Quote:
1) It's faction pvp. If you are not nice to your teammate, they will let u die during war. 2) It's pvp. If you cannot take dying and be responsible for your own improvement, then you will not feel comfortable. I think this makes players mature on their own. 3) There is reasonable balance in pvp. The constant ingame discussions of what it means to be balanced means players have to be mature enough to think logically and know now to whine when they die too much. This also makes players mature earlier. 4) Everyone in the realm fights. There is no place to hide. This compares to LoL where there are ranked matched teams. Because there is no place to hide, players have to be more accountable for their own actions, making for more maturity. Factors such as the above, imho, mean that no matter where you drop CoR or even if u start with a brand new playerbase, a new strong community will form. And i know some strongly disagree with this, but random allocation on login will also produce the same strong community because all of the above factors exist as well. Even more so, because you actually end up playing alongside both friends and enemies for certain periods. eg: if u r not nice to ur teammate, the next time u r switched to another realm, they will kill u first. |
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08-27-2013, 01:54 PM | #19 | |
Master
Join Date: Aug 2011
Location: The Netherlands
Posts: 549
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Quote:
its not 'some' players who strongly disagree, its most players. You think the points you mention actually help your random login stuff but in fact it would turn out like LoL.. the game will attract more of those trolls and this community thrives on the abscence of them.. so really.. just stop wasting your time talking over and over about your random login its very simple.. and many players on this forum have told you this.. it WONT work for CoR We (still) play this game because of the friends we've made. The rvr is fun sure and wanting to reach WM.. sure. Wanting to turn up in the rankings.. okay. But than what? do the same fights over and over again? invade to get the same wish over and over again? that gets boring fast.. the only thing left are the players, it takes time to form those friendships your random logins would ruin even that. So please.. dont go giving NGD that weird idea >.<
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Winter Wolf (hunt) Winter Mage (conju) Winter Strike (knight) Winter's Big Bro (barb) I used Mind Blank too much, now I'm too dumb to resist anything. |
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08-27-2013, 02:12 PM | #20 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Yeah, fotomay, with all due respect, please stop with that "random login" idea. It's just nonsense and we won't ever apply it.
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