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Old 02-02-2017, 06:45 PM   #191
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Originally Posted by Hollow-Ichigo View Post
Wont have mana to PA you anymore, feelsbad
I barely have mana for anything in war these days. Everyone get's mana drain'd just like knights lol.
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Old 02-02-2017, 06:51 PM   #192
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I barely have mana for anything in war these days. Everyone get's mana drain'd just like knights lol.
Only one solution, remove warlocks.
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Old 02-02-2017, 07:02 PM   #193
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Only one solution, remove warlocks.
+1 to this suggestion.
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Old 02-02-2017, 08:02 PM   #194
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Lol.. Knights acting like they're the only one's with mana issues??? Mana issues have been always been a problem even before this change so Idk why the complains now.
Because they increased the mana costs just now? Also i would say barbs and knights are one of the favourite targets of mana steal by many locks. And melee gets more often hit than ranged by evendim's fury.

I didn't see it before tbh, i thought they only increased the range.

Hope they increase the mana cost of UM and berserk, will see you then :P
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Old 02-02-2017, 08:17 PM   #195
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Originally Posted by Hayir View Post
Hope they increase the mana cost of UM and berserk, will see you then
When they buffed UM or Arcana Strike they also raised mana cost.

About mana drain... Why only locks? lol their drain is strong only in 1v1... but in RvR animation is clear and can be dispeled at any time. If you play support knight you shouldn't bother about Sadistic Servats since allies around you should cast dispel or PA on you ASAP. The main problem here is energy borrow which is available for both mage subclasses.

Knight already got strong two spells which doesn't require any mana. Maybe it's time for 0 mana cost of Berserker :P That would be balanced if we talk like that. Sorry but Barbarian is more mana hungry than any knight now and even after this update.
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Old 02-02-2017, 08:20 PM   #196
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When they buffed UM or Arcana Strike they also raised mana cost.

About mana drain... Why only locks? lol their drain is strong only in 1v1... but in RvR animation is clear and can be dispeled at any time. If you play support knight you shouldn't bother about Sadistic Servats since allies around you should cast dispel on you ASAP. The main problem here is energy borrow which is available for both mage subclasses.

Knight already got strong two spells which doesn't require any mana. Maybe it's time for 0 mana cost of Berserker :P That would be balanceif we talk like that. Sorry but Barbarian is more mana hungry than any knight now and even after this update.
And balance isn't black and white like that. Just because you buff it a little doesn't mean you have to nerf it another way. I personally didn't even see the need for an increased range, i would rather have the lower mana cost. For example when they nerfed it to 50% (and increased cooldown?) they didnt touch the mana cost afaik.

In the same changelog you also see berserk getting instant and cooldown reduced, but no mana cost increase or anything. Because it wasn't needed. Just like mana cost increase for sw and ss is not needed.

It wasn't me who mentioned warlocks. Evendim's fury for example is mostly used by conjus from what i can tell.

One of your strong 0 mana spells has nothing to do with support knight at all. And the other one is for tanking not a support skill. No idea why you bring them up.
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Old 02-02-2017, 10:41 PM   #197
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Because they increased the mana costs just now? Also i would say barbs and knights are one of the favourite targets of mana steal by many locks. And melee gets more often hit than ranged by evendim's fury.

I didn't see it before tbh, i thought they only increased the range.

Hope they increase the mana cost of UM and berserk, will see you then :P
UM mana was already increased. So I doubt they change anything to that. Seem's like every knight wants low mana for godly spells. Now knights will have to manage their spells and not just spam everything when they feel like it. Which happens 90% of the time.

60 mana really going to affect gameplay overall? No. As I've stated support knight already had problems with mana before. Best thing you can do is get mana items/mana companion which is unrelated to this balance discussion.

"support knights will have a real hard time" LELLELELEL Anyway. Update soon rips.
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Old 02-02-2017, 10:46 PM   #198
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UM mana was already increased. So I doubt they change anything to that. Seem's like every knight wants low mana for godly spells. Now knights will have to manage their spells and not just spam everything when they feel like it. Which happens 90% of the time.

60 mana really going to affect gameplay overall? No. As I've stated support knight already had problems with mana before. Best thing you can do is get mana items/mana companion which is unrelated to this balance discussion.

"support knights will have a real hard time" LELLELELEL Anyway. Update soon rips.
Come on, godly spells? SW barely can save your allies from one barb now. I already have all my spells beside support spells on low lvl. I don't spam much. I use mana amulet, i pick a high int race and put my starting points in int. I do as much as i can for mana management.

Then i will repeat myself again as well, you guys keep saying knights already had mana problems. So why is it ok to make these mana problems even greater? What's the logic behind this?
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Old 02-02-2017, 10:53 PM   #199
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Come on, godly spells? SW barely can save your allies from one barb now. I already have all my spells beside support spells on low lvl. I don't spam much. I use mana amulet, i pick a 30 int class and put my starting points in int. I do as much as i can for mana management.
SW is still a very good spell. Not as retarded as the 80% from before. But still has saved me countless times. That one barb your probably referring to is over-buffed from owth,Conj buffs,Jewels. Unrelated to this.

I said "knights" will have to manage mana. Not saying well skit "You" will have to manage mana.

But since you have these steps in place i'm sure a pro like you will have no problem with these changes coming Friday.
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Old 02-02-2017, 11:00 PM   #200
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SW is still a very good spell. Not as retarded as the 80% from before. But still has saved me countless times. That one barb your probably referring to is over-buffed from owth,Conj buffs,Jewels. Unrelated to this.

I said "knights" will have to manage mana. Not saying well skit "You" will have to manage mana.

But since you have these steps in place i'm sure a pro like you will have no problem with these changes coming Friday.
The point was that even with trying so hard to manage mana i don't succeed doing so.

And no it is not just that one barb, it is many barbs. Most mages you can't even save from one archer with sw alone. I wouldn't call that godly.

No need to get personal anyway.
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