08-16-2010, 07:12 PM | #191 |
Pledge
Join Date: Jul 2007
Posts: 32
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Well ... I think that we do not HAVE to pay. We do not HAVE to play. We do not have to keep playing if we do not agree with the new update...
For sure NGD is doing its best to keep its customers, and to make most of us happy. I appreciate that they made public the preparation of the update, and I think we can be rather confident on the fact that they take into account at least some of our thoughts here. And if they do not, they may have some good resons for, that we may ignore... Sorry for this useless post, but I wish to say that I cannot wait for the new update to come ! You are doing great job guys ! At least I am one the customers that they will keep |
08-16-2010, 07:34 PM | #192 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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Guys, I didn't mean it exactly in that way, please don't turn my words into evil. I try to be there for everyone, including NGD.
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Hannah Amelie • Catalina Nevena • Alicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame Individually, we are one drop. Together, we are an ocean. An ocean of drama. |
08-16-2010, 07:37 PM | #193 | |
Initiate
Join Date: Apr 2010
Posts: 234
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Quote:
There's a big imbalance with the Archer class, especially the Hunter subclass. If you give them a good spell, they'll be too strong. Nerf the other spell, they'll be the worst class. Hunters need a bigger rebalance fix than any other class right now. In my opinion, since Hunters are the defensive class they should have more spells to help other allies. But of course nowadays everyone only thinks about themselves and their big damage. It's RvR, time to help your allies and work with them and not only think about yourselves. I believe NGD should look into this, specially for the Hunter class. |
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08-16-2010, 07:46 PM | #194 | |
Pledge
Join Date: Nov 2009
Location: U.S.A
Posts: 31
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Quote:
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08-16-2010, 07:59 PM | #195 |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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+1
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08-16-2010, 08:03 PM | #196 |
Apprentice
Join Date: Jun 2010
Location: Central Island
Posts: 55
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+1
It doesn't matter the mana cost. Just because you sacrifice 800 mana doesn't mean you have a right to be OP.
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Aasiora(conjurer) | Aari (knight) |Iraa (warlock) |
08-16-2010, 08:36 PM | #197 |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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I really want this supporting function
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08-16-2010, 08:39 PM | #198 |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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I can handle if a hunter is only OP for 6 secs with all the mana and spells they have to expend. It will take more skill to play the class than currently, and you can "usually" stay alive for more than 6 seconds.
Not many people are taking resists/evades into account either... along with hp being increased.....
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
08-16-2010, 08:40 PM | #199 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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back to balance discussion maybe?
NGD im interested why exactly we need to have that amount of base resists in this game. Its hilarious sometimes how many you get and you have no real way to work against it.. |
08-16-2010, 09:25 PM | #200 | |
Master
Join Date: Sep 2008
Location: Canada
Posts: 264
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Quote:
Speed used to be the defensive stealth ability. With that gone, that leaves only camo. Escapist +SotW to get a defensive camo is not the way go, however. Hopefully NGD comes through with a balanced defensive stealth ability.
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Bartle Test of Gamer Psychology |
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