Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 08-27-2011, 04:44 AM   #201
SPARTISH
Initiate
 
SPARTISH's Avatar
 
Join Date: Feb 2008
Location: The United kingdom
Posts: 191
SPARTISH is on a distinguished road
Thumbs up

Quote:
Originally Posted by The_Krome_Dragon View Post
ive tried intimidate on amun, and it isnt that great imo.

Ambush: Dont know,because didnt get to use in in fort war to c if its range reduction was that harmful to my effectiveness.

Stunning fist: Didnt even notice this one lol

Will domain: Cant say i dont play mage

Jumping: EPIC

Conclusion: well at least they comprimized on some points instead of ignoring all the suggestions and it hasnt gone to live severs yet so mabey it wont be as bad as u all fear it will be. Wait and c i guess.
Combine intimidate with +25% movement speed, lvl 5 intimidate is -10% so thats +35% (waaa that barbarian can still catch me). not mentioning when you get close you can cast the reduction in movment in slashing setups.

Ambush was designed so you can use it for close encounters, mainly situations where you come unoticed to an enemy...this was clever but stupid at the same time because the biggest complaint (marksmen) can still use it. If it was moved to hunters it would be a different story, can easily come out of camo casting ambush on an unsuspecting target at 10 range, even tho it is extremely low and anyone can probably outrun your cast .

stunning fist is a tricky one, if you are hit you are stunned and hit again break stun, allows the archer to gain an extra hit and also some distance from its target...a good spell to be used against a warrior if the knight doesnt kick before you cast (should be instant) or a barb doesnt kill you before you get up...if he hits 1500 crit and god knows how hard with southcross you may save yourself 1 hit.

Will domain, not necassary changes but not a huge problem at the same time since now the archers have to get 10 range to cast their knockdown, and mages = cs% = faster cast and knockdown.
__________________
It's all about the money, because money makes the world go round, and round the bend, who knows when all this crazy sh*t will end.
SPARTISH no ha iniciado sesión  
Old 08-27-2011, 09:44 AM   #202
HidraA
Banned
 
Join Date: Dec 2009
Posts: 843
HidraA is an unknown quantity at this point
Default

Quote:
Originally Posted by Latan View Post

seriously NGD...has someone of that guys who think about balance, ever played this game? no, srsly?
I dont think NGD ever cared about gameplay/players.All changes in game ->comercial side.
HidraA no ha iniciado sesión  
Old 08-27-2011, 11:10 AM   #203
GIO879
Apprentice
 
GIO879's Avatar
 
Join Date: May 2007
Location: France
Posts: 82
GIO879 is an unknown quantity at this point
Default

before to change ambush , it should be better to fix the player's positioning
i don't count how much time i was kicked or finted cause on my screen the guy was at more 10 m of me , but not he was a 2m

By the way NGD have already planified his update , they only try to make us believe our opinion count .... nothing will change in better as each update
the new forts are totaly unplayable for archers ( they are so nice)
the new save positioning are totaly stupid all the peoples are concentrated in little parts of the map and specialy the alsius

and NGD if you want some good opinion ask to the real players of your game not to the great speakers of your forum cause there is a big difference between us ....

hasta la vista .....
__________________
benjamin sisko Marks
I-Seven Of Nine-I KnightT'PolBarb
I love Psychobilly but not you ...
GIO879 no ha iniciado sesión  
Old 08-27-2011, 11:30 AM   #204
NSer
Banned
 
NSer's Avatar
 
Join Date: Aug 2010
Location: Russia XD
Posts: 592
NSer is on a distinguished road
Default

Who gotta waste 250 mana on range 10 6 sec knock with 2 sec GCD?
NSer no ha iniciado sesión  
Old 08-27-2011, 11:41 AM   #205
ironskin
Banned
 
Join Date: Mar 2011
Location: The Chocolate's Factory
Posts: 32
ironskin is an unknown quantity at this point
Default

Being Honest,

New castles aren't yet in game as chilko promised,
Old saves... Bye Bye Players
Balance, U moved 3-4 skills in the wrong way, just making the situation worse than before
Jump: Useless like the update that u are gonna do.

Being Honest, That update sucks.
ironskin no ha iniciado sesión  
Old 08-27-2011, 11:59 AM   #206
NotScias
Baron
 
NotScias's Avatar
 
Join Date: Aug 2009
Location: /dev/null
Posts: 766
NotScias will become famous soon enough
Default

Quote:
Originally Posted by ironskin View Post
Being Honest,

New castles aren't yet in game as chilko promised,
Old saves... Bye Bye Players
Balance, U moved 3-4 skills in the wrong way, just making the situation worse than before
Jump: Useless like the update that u are gonna do.

Being Honest, That update sucks.
lolwut ?

New castles aren't a critical feature and thus can wait,
New saves is what killed action and made lots of players quit, a lot of old players will come back with the old saves, I don't think many people would quit because they liked the new saves...
Althought I agree about this really too light balance that isn't resolving much and the jumping feature that could've wait after more important features/fixes
__________________

The other realm awaits...
Now playing much better games

Last edited by Shining-Scias; 08-27-2011 at 12:15 PM.
NotScias no ha iniciado sesión  
Old 08-27-2011, 12:29 PM   #207
GIO879
Apprentice
 
GIO879's Avatar
 
Join Date: May 2007
Location: France
Posts: 82
GIO879 is an unknown quantity at this point
Default

i forgot 1 thing

NGD be clear with the son of the wind +1500 pts of resist means nothing
50% 60% 70% 80% of resitance like the barbs should be clear



it 's alway a pleasure to be ambushed in his SOw when a player with 10 level less has resisted yours ambush with any reason ...

The new capacity with the hourse is not a good thing you fucked up the capacity to escape to the poor peoples a hourse is to go to 1 point quickly not to purchase a enemy

maybee soon we ll see some flying carpet for the mages and others stupid thing

And now there are too much rich players and not enough good players

before i spent 40-50 euros by month in your game until the 1.6 so now it less at 50 by years, if my pleasure comeback maybe i ll spend again but for the moment bhuuuuuuu i m sure not

So now i can vanish for 1 years or forever
__________________
benjamin sisko Marks
I-Seven Of Nine-I KnightT'PolBarb
I love Psychobilly but not you ...
GIO879 no ha iniciado sesión  
Old 08-27-2011, 12:46 PM   #208
NSer
Banned
 
NSer's Avatar
 
Join Date: Aug 2010
Location: Russia XD
Posts: 592
NSer is on a distinguished road
Default

Quote:
Originally Posted by ironskin View Post
Old saves... Bye Bye Players
Lolz. Don't want lose chance to save camp :O? Anyways i don't care about castles(but they seem a bit huge for locks likeing to war) balance (NGD don't know what to nerf really ^^) and jumping (Don't like,don't jump).
NSer no ha iniciado sesión  
Old 08-27-2011, 01:15 PM   #209
HidraA
Banned
 
Join Date: Dec 2009
Posts: 843
HidraA is an unknown quantity at this point
Default

Quote:
Originally Posted by GIO879 View Post
before to change ambush , it should be better to fix the player's positioning
i don't count how much time i was kicked or finted cause on my screen the guy was at more 10 m of me , but not he was a 2m

By the way NGD have already planified his update , they only try to make us believe our opinion count .... nothing will change in better as each update
the new forts are totaly unplayable for archers ( they are so nice)
the new save positioning are totaly stupid all the peoples are concentrated in little parts of the map and specialy the alsius

and NGD if you want some good opinion ask to the real players of your game not to the great speakers of your forum cause there is a big difference between us ....

hasta la vista .....
+1 to this opinion and i think is 1000% true.As Narzoul suggested polls in game and not in forum.

Quote:
Originally Posted by NSer
and jumping (Don't like,don't jump).
The main issues is not jump.
But the main issue is dmg from fall ,a way too hight.
Control of game and mess from war dose not confere you so big control where you run.
But i think this time in Tiger's way:Big wall from forts=>hight dmg from fall=>soon a new premium content.
NGD has his own roadmap but they dose not share with us.
I don't mind about some premium contents,but the way they are implemented is damn stupid,breacking any fun without understanding players opinion :"NGD game is not fum ,you breack it."
As sample example is new respawns at gates,over 200 players told is not fun but they delayed for other month and the changes was made in 1 day.
Sample respawn at farest place of the map=>buy horse.

I look forword,but belive me ,will be more quiters from game because random die from fall than because central saves.Will be a BIG source of frustration.

Mages and archers need to move for avoid warriors's hits.
-Allarady only one wall from forts give you option to cast,hit.
-At door you can hit /cast only from a tiny angle(more a bug than a feature)
-Mages and archers need to stop to hit.
-Warriors can hit wile they run.
Dmg from fall will confere them 2 posibilitys =>suicide from fall,or stay on wall to die by uber 2k crits dmg.
Dont forget a mage/archer has like with 1500/2000 less HP than warriors.Dmg from fall by-pass energie barrier.fall from walls over 2,5k dmg....will be a huge mess.

Last edited by HidraA; 08-27-2011 at 01:37 PM.
HidraA no ha iniciado sesión  
Old 08-27-2011, 02:04 PM   #210
standistortion
Master
 
Join Date: May 2010
Location: Ireland
Posts: 438
standistortion is on a distinguished road
Default

Cant understand NGD, they seem to do little to attract and keep new players, some changes even seem aimed at driving players away.

Maybe NGD are waiting. First impressions count for a lot and a fairly obvious first impression is that the graphics haven't had as much time (money) put into them as similar games. Content (time/money) is also obviously lacking.

When folks get to war they don't care, trees and rocks are just cover and it would be nice to have other stuff to do but war will still be the most fun.

Seen a lot of changes in 1.5 years, system usage dropped, stability happened, network improved, graphics became polished and many other improvements where made. The core of RO looks at least as good as most of the competition now, it looked 'in development' when I started playing.

Guessing there is more core work being done but at some stage the money will be found to pay graphics artists and content designers for their long and expensive time and RO will be ready to take a significant share of the MMORPG market.

Hope I got at least some of that right and if so I hope NGD will tell any potential investor saying 'make it more like x,y or z' to get screwed and keep the originality of RO.
standistortion no ha iniciado sesión  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:58 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved