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Old 08-27-2011, 02:33 PM   #211
ironskin
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I haven't been clear maybe, I meant, On amun there are still new saves, and no old saves yet, So I told bye bye players.

What we want are old saves, and nomore shit from ur brainless Devs.
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Old 08-27-2011, 02:35 PM   #212
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Quote:
Originally Posted by ironskin View Post
I haven't been clear maybe, I meant, On amun there are still new saves, and no old saves yet, So I told bye bye players.

What we want are old saves, and nomore shit from ur brainless Devs.
Well i think if they will revert saves they will together with castles
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Old 08-27-2011, 02:46 PM   #213
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Originally Posted by standistortion View Post
....
Somehow agree with ya ...from my eyes:

In last 1,5 years

Goodies
  • New fort-design is cool.
    Mac OS X client -very cool
    Warmaster -addon-very cool idea
    New network client-lots of work from devs side,and anoncing new one prove they work to improve this
    Jump-a new feature
    Lots of new mobs design
    New very cool areas on game
    Invasions-lots of them now


The bad
  • New forts-killed 90% of walls fight
    Warmaster-bad implementation of a cool idea
    New network code...still lots of bugs as kick from 10 m
    Lack of usual normal features(as a bar that show forts door hp etc..)
    Lack of infos-random anoncements :FB,twitter,blog project looks dead
    Invasions-lots of them but unbalance very fast low populated realm due of 10k w coins that is main reason for invasions and also respawn at gates made ppl to quit.
    Looking forword for dmg from fall with not good eyes in gameplay.
    Depricated -epic/legendary mobs drops,magnite system


Features that initial attrackted me still are here:
  • Native clients for Linux and Mac os x (very important for me.
    Great graphics and not in animations/hentay style.Very realistic.(shader 4.0 looks awesome)
    Devs still comunicate with comunity less or more but still they do this.
    Unique gameplay and very fast combat style and not turns based systems as in others games ,or very static fights.




As a general vision on this years:
-Lots of new cool graphical improve but still lack of infos,lack of bug fixes,lack of balnce and lack of gameplay improve(i can say gameplay fun going down instead of growing).

Last edited by HidraA; 08-27-2011 at 03:14 PM.
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Old 08-27-2011, 02:59 PM   #214
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Quote:
Originally Posted by HidraA View Post
[B]


The main issues is not jump.
But the main issue is dmg from fall

totally agree. I went to Amun to test some new armor and riding to the arena i accidentally slid (not fell) down the slope between Alt and Allahed which killed me instantly and i ended up back at Sam save with 5% necro! Being optimistic i decided well, this is still a good feature cause if i get stuck in a hole i can jump out, so i looked for one of the usual holes that we all have to suicide to get out of and tested this... It did NOT work. I still had to suicide to get out. Back at save with 10% necro now and still have not made it to arena.

I Burn the necro and finally make it to the arena careful not to slide down the hill again but it takes me 4 tries to actually get in the arena cause when i talk to the MPC she asks me "do you want to EXIT"... i'm like WTF im not even in the arena!!! Finally 4 tries later (have to actually let it count down all 4 times) i get the "enter" option and enter the arena. I die in the arena during testing and.... WOW i freaking res at Samal save! WTF????? I was in the arena when i died and i did NOT jump in!

This game is so freaking buggy and we are making new features like jump which will only make it MORE buggy. People were jumping on the railings over bridges and on realm walls from the gate walkway and running down the wall while i was in Amun. Does this really sound like a good idea? I beg you NGD. Please reconsider....

I have already stopped playing as much because Raven has depleted the population so much that the game is boring 99% of the time and with this update i cannot imagine me playing much if any at all.
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Old 08-28-2011, 04:04 PM   #215
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Changes to Stun Fist and Ambush on Amun are yet another hunter's nerf, and NOTHING was done on the plus side.

Your update will cause many to leave, because most of us expect MUCH MORE from this one than only few changes in the bad direction.

No one cares about jump feature, it will just add more bugs (as seen on Amun, tons of issues, too long to report all).
Fall damages will just add more frustration (if not enough yet).

I'm playing to this game since a long time now, and each update make it worse, will you ever understand ?

And what about unanswered tickets ?
How long do you need to restore old saves as requested by almost players ?
How long do you need to fix BUGS we reported over and over since years ?

Oh yes, some will say i should wait the thing to be in production before whining, the thing is that everytime we complain before an update, it seems we are right, because it isn't rocket science (but for NGD perhaps) to know what will occur with such changes.

This is my report from today's amun testing session.
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Old 08-28-2011, 04:15 PM   #216
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Quote:
Originally Posted by Zas_ View Post
Changes to Stun Fist and Ambush on Amun are yet another hunter's nerf, and NOTHING was done on the plus side.

Your update will cause many to leave, because most of us expect MUCH MORE from this one than only few changes in the bad direction.

No one cares about jump feature, it will just add more bugs (as seen on Amun, tons of issues, too long to report all).
Fall damages will just add more frustration (if not enough yet).

I'm playing to this game since a long time now, and each update make it worse, will you ever understand ?

And what about unanswered tickets ?
How long do you need to restore old saves as requested by almost players ?
How long do you need to fix BUGS we reported over and over since years ?

Oh yes, some will say i should wait the thing to be in production before whining, the thing is that everytime we complain before an update, it seems we are right, because it isn't rocket science (but for NGD perhaps) to know what will occur with such changes.

This is my report from today's amun testing session.
Well nobody from mages complain about will domain changes but most use it.... Some will just use MoD instead.
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Old 08-28-2011, 05:45 PM   #217
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Originally Posted by NSer View Post
Well nobody from mages complain about will domain changes but most use it.... Some will just use MoD instead.
I dont care about that,all mages skilled for Wild Domain 4/5 even i play warlock now i want all fuking knoks to be nerfred.

Welcome to Knock-down Online

There is no escape from any fuking knock lvl 4/5...2 hits from a barb and that OP marks armor recive 1,5-2k dmg /hit.
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Old 08-28-2011, 05:48 PM   #218
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Quote:
Originally Posted by HidraA View Post
I dont care about that,all mages skilled for Wild Domain 4/5 even i play warlock now i want all fuking knoks to be nerfred.

Welcome to Knock-down Online

There is no escape from any fuking knock lvl 4/5...2 hits from a barb and that OP marks armor recive 1,5-2k dmg /hit.
Fulminating....... And Strat position don't work in close range.
About knocks.... HEEEEEY I DON"T USE THOSE!
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Old 08-28-2011, 08:50 PM   #219
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Originally Posted by NSer View Post
Fulminating....... And Strat position don't work in close range.
About knocks.... HEEEEEY I DON"T USE THOSE!
What fulminantig you talk about huh?

This is the bulshit without any fuking fulminanting or other bufs.This stupid ideas about OP armor of marksman are just stupid shits.

http://fulga.u-s.ro/fotos/op_marx_armor.png

http://fulga.u-s.ro/fotos/op_marks_armor_2.png

http://fulga.u-s.ro/fotos/op_marks_armor_1.png

On mages is just worst...any fuking knock and bie bie any chance to survive or fight.Neighter run or something eles because barbs with 25% speed bonus hit wile runing ,archers and mage dose not.

In old days was a art to play.Now knocks and GAME OVER!

And all this think because ppl screaming for nerf others spells only.

It will never work to nerf to spells,or revamp all or let them alone.

Now gameplay become more frustrating ,no more any chance to defend nerfred ambush and wild domain + dmg from fall that will be worst than i ever have seen.

There is neighter fixed bug when you die at low HP when cast ambitious sacrifice,gameplay is a mess,and now by mistake when you watch 2347823648 ppl bars etc ...dang 3k hp out and 5% necro.....gameplay become a TRASH.

I am adicted to this game, but i watch how NGD distroy in every day gameplay fun.They can make him more eyecandy but after i will die from fall because my hp is half than a warrior i will delete him for sure.
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Old 08-28-2011, 09:03 PM   #220
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YAY More Drama. Keep it up ppl, this is getting funny

On another note, Stop dramatizing everything to the point where its the Regnum Apocolypse. (I'll porobably get crap on how this is the Regnum Apocolypse)

Back to the original note, Keep it up i like a good laugh

Side Note: I do hope ngd puts in old saves
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