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Old 12-01-2011, 02:28 PM   #21
Willow1971
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After resetting powers about 7 times yesturday, seems to me SOTW works better if you cast and it gets a second or two to "charge up". I paid close attention to my log and watched (and died) to see if I could see a reason for the difference.

My conclusion is it "seemed" to work better if I cast it...then a second or two goes by...then it just seemed to resist better.

As for escapist and dodge, they do seem to work good together, but it didn't seem to matter which one was casted first. just my opinion
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Old 12-01-2011, 06:13 PM   #22
Archonaut
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Quote:
Originally Posted by Willow1971 View Post
After resetting powers about 7 times yesturday, seems to me SOTW works better if you cast and it gets a second or two to "charge up". I paid close attention to my log and watched (and died) to see if I could see a reason for the difference.

My conclusion is it "seemed" to work better if I cast it...then a second or two goes by...then it just seemed to resist better.

As for escapist and dodge, they do seem to work good together, but it didn't seem to matter which one was casted first. just my opinion
It;s not that it resists better after those 1 and a half second(or maybe less) it's just that it won't resist at all, if you cast sotw and someone casts a spell half a sec later there is a 100% chance it will go through the resistance of SOTW.. Test it, I'm a 100% sure
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