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Old 09-09-2016, 06:01 PM   #21
Ludwig-von-Mises-I
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Not sure if this is a bug or intended but descriptions are no longer shown for weapons from an NPC or from crafting items. Shouldn't the stats of weapons you want to make be shown before you buy them and decide to make them?
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Old 09-09-2016, 07:35 PM   #22
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Looks good. Will there be Armor recipes?

Last edited by Thallium; 09-09-2016 at 07:58 PM.
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Old 09-09-2016, 11:12 PM   #23
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-the materials, items we crafted are not tradable, nor I can sell them to merchant, eventually we have to destroy it, I donno if its intentionally done so or not, but I thought to mention it.

ideas...
-reduce time a bit? it takes a lot of time for lvl 2 crafting
-may be make a epic boss dungeons to be able to craft legendary or epic items and for special or magical, the reciepie should mention a chance for special items or magical items, like theres a 50% chance that item will be magical or so, and if u add a rare item the chance will increase like adding mags
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Old 09-09-2016, 11:58 PM   #24
Ludwig-von-Mises-I
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Quote:
Originally Posted by korag082007 View Post
-the materials, items we crafted are not tradable, nor I can sell them to merchant, eventually we have to destroy it, I donno if its intentionally done so or not, but I thought to mention it.
1+

It should be tradeble not only with other players but on action house too. Hopefully NGD will make the proper changes. :]
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Old 09-10-2016, 12:30 AM   #25
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Quote:
Originally Posted by Ludwig-von-Mises-I View Post
1+

It should be tradeble not only with other players but on action house too. Hopefully NGD will make the proper changes. :]
yea, they r consuming pretty much gold, which is acceptable but should be able to trade with merchants, for lower lvls its pricey to craft so much, just my opinion I can be wrong too
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Old 09-10-2016, 07:44 AM   #26
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Alo,

some further observations regarding crafting:

1. The "craftbook" is pretty helpful, but not fully informative. It would be cool if we could also see the recipes we know in that window. The second column on this window is totally empty. It could include the "known" recipes.

2. The "craftbook" needs a short key in order to open it. Like "spellbook" has "b" on default, etc.

3. Either I am getting old (close to 30 years old) or everything in craft window has too small font size :P I need my glasses to properly deal with craft. Is it possible to enlarge things a bit ? Especially the sections "Currently crafting", "Queued items", "Finished items". That column there has too small icons.

4. I drives me crazy that i can't open inventory along with merchant craft window. There are people like me that want to have inventory open in order to feel that they fully control their items and the whole process.

5. Offline crafting is working properly now. You do not lose spare materials on log off/on.

6. On a sidenote! Syrtis 24h gold mount has a price of 10k instead of 50k. This need to get fixed.

Thanks,
Dr. LawZ
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Old 09-10-2016, 08:39 AM   #27
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Since we can craft all kind of weapons on any class why Crafting Level isn't account-wide?
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Old 09-10-2016, 03:57 PM   #28
korag082007
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Quote:
Originally Posted by LawZ View Post
3. Either I am getting old (close to 30 years old) or everything in craft window has too small font size :P I need my glasses to properly deal with craft. Is it possible to enlarge things a bit ? Especially the sections "Currently crafting", "Queued items", "Finished items". That column there has too small icons.
trust me ur getting old, font is fine
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Old 09-10-2016, 05:45 PM   #29
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Quote:
Originally Posted by korag082007 View Post
trust me ur getting old, font is fine
Lawz is right; things in crafting window are too small.
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Old 09-10-2016, 09:39 PM   #30
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A few more things:

-Upon reaching level 6 you do get another slot for crafting, meaning you can do 2 at once. But upon logging out the second slot item timer stops, and continues again when logging back in. I think its a bug since the first slot item continues until the timer reaches 0 even after logging out.
-The timer still gets bugged at 0, not moving the item to the 'finished crafting' list. Currently no idea why this happens, afaik its random.

I also agree that the font size in the crafting window is really small.

I'd also suggest that the queued item is added to the currently crafting list even after the player logs off if possible.
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Last edited by Hollow-Ichigo; 09-10-2016 at 09:41 PM. Reason: Spelling
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