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Linux Technical issues under Linux platform |
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07-25-2016, 04:33 PM | #21 |
Pledge
Join Date: Apr 2009
Posts: 42
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Hmm...
Code:
./rolauncher: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory Tried to do a link again and i got: Code:
./rolauncher: /usr/lib/libjpeg.so.62: version `LIBJPEG_6.2' not found (required by ./rolauncher) |
07-25-2016, 04:39 PM | #22 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Quote:
Nice to see you too, I sometimes play on Alsius RA nowadays |
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07-25-2016, 04:45 PM | #23 | |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Quote:
As Enio said, getting somehow (be it compiling or with a package) libjpeg62 should suffice.
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07-25-2016, 04:46 PM | #24 | |
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Join Date: Apr 2009
Posts: 42
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Quote:
Figured you'd moved. Try not to hit me too hard, play conj on Syrtis/Ra sometimes :P |
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07-25-2016, 04:49 PM | #25 |
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Join Date: Apr 2009
Posts: 42
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Crap. Looks like the version I downloaded from the site was updated, so it doesn't reinstall the .62 libs. Looking for source. Will get back to you when I've got something to report.
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07-25-2016, 05:06 PM | #26 |
Pledge
Join Date: Apr 2009
Posts: 42
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Wow Ok never thought I'd say this but.. saved by.. Steam?!
I don't even use Steam, but at one point installed it.. and due to its level of bloat, it installs all it's own libraries needed. I copied their libjpeg.so.62 file from: /home/username/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libjpeg.so.62 to: /usr/lib and hey presto! Launcher opens, game updated and works. Thanks for the help. To be honest I'm surprised, first time I ever really got support with this game :d Since you're on a roll.. any chance you could figure out how I can pay for xim from Africa w/o credit/debit cards? Bitcoin would be nice ^^ |
07-25-2016, 06:20 PM | #27 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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I'm glad it worked! And not so that you had bad experiences with our support in the past.
About the Bitcoins, we've been thinking about it!
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07-25-2016, 06:47 PM | #28 | |
Pledge
Join Date: Apr 2009
Posts: 42
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Quote:
I'm from the US but there is definitely a market for your game here in Africa. If people are able to get the initial files from a place locally and maintain updates themselves, the data costs wouldn't scare them too much.. but they wouldn't have any way to pay for xim. Given RO is an older game a lot of newer hardware is drawing your clientele away.. but here they're still using hardware from the time of when Regnum was new, so they can't handle the new games. Just thought you'd like to know :P |
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07-25-2016, 10:13 PM | #29 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Quote:
Hey thats good news, actually yes, it could make stuff more seamless if those 2 needed libs (libpng/libjpeg) could be shipped in regnum folder for linux. Shouldnt be any issues for i386 / x86_64 and rolauncher would look there first before checking library path. |
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07-26-2016, 10:40 PM | #30 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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I was just thinking - wouldn't it be easier to statically link those 2 libs into the rolauncher binary? this would prevent issues with installing the dependencies - which might be difficult on some distros/for some less experienced users.
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Tags |
core dump, rolauncher, segmentation fault |
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