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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: What would you like to be done with the Relic Block system? | |||
Keep it as it is, without any modifications. | 5 | 6.33% | |
Remove relic block. | 57 | 72.15% | |
Modify Relic Block's time frame. | 17 | 21.52% | |
Voters: 79. You may not vote on this poll |
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Thread Tools | Display Modes |
04-15-2014, 01:31 PM | #21 |
Master
Join Date: Aug 2011
Location: The Netherlands
Posts: 549
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nvm GM was faster ^^ (its so much fun to say that)
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Winter Wolf (hunt) Winter Mage (conju) Winter Strike (knight) Winter's Big Bro (barb) I used Mind Blank too much, now I'm too dumb to resist anything. |
04-15-2014, 02:57 PM | #22 | |
Master
Join Date: Jan 2009
Posts: 395
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Quote:
The main idea is about action on war zone more than about what realm wins or not . This relic block is blocking action for certain times-zone . To be honest i dont care if i take invaded or outnumbered douring night or day ,my balance is about action more than about that i win or lose a fight. This is not a game where you lose major things in it as other with items ,or major malus ,so even lossing can be fun. My vision is more sample Non-action ||====#========||===========|| Action/Outnumbered/night invasions where "# " is indicator level ..... i prefer that indicator to be like this Non-action ||============||======#=====|| Action/Outnumbered/night invasions
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Blue Angel lvl 60 lock,Red Devil lvl 52 conjurer, The-End lvl 60 barb,The End lvl 60 marks ,Sir Doran- Knight |
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04-15-2014, 03:03 PM | #23 |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
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Do you not remember when gelfs had like 7 Drac gems at one time from invading non-stop?
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Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
04-15-2014, 03:05 PM | #24 |
Pledge
Join Date: Sep 2013
Posts: 12
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I have always understood that the amount of draconic gems as a result of countless invasions at night were the main problem.
Maybe you guys just limit the amount of gems per week instead of blocking everything. |
04-15-2014, 03:14 PM | #25 | |
Master
Join Date: Jan 2009
Posts: 395
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Quote:
It's not more sample to reduce time of draconic gem ,and not be able to have more than 2 in same time than complete block action ?
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Blue Angel lvl 60 lock,Red Devil lvl 52 conjurer, The-End lvl 60 barb,The End lvl 60 marks ,Sir Doran- Knight |
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04-15-2014, 03:22 PM | #26 | |
Master
Join Date: Jun 2011
Posts: 347
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Quote:
And on the contrary, these votes for removing block will have a negative outcome you will see, when the very same people voting yes, will stop playing due to being invaded 24/7, no matter the realm. Invasion is a stress on Haven, no two ways about it. Ra with it's crowd is nice fun sure, but Haven is not, primarily due to the population. And yes, we may or may not care about invasions, but it's the driving factor in decisions catering to the game by players who play more than just a couple of hours. Once they redo the whole invasion mechanics with proper logic in place, then we can start building the game content around that body of work, with lots of pieces being fixed here and there. |
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04-15-2014, 08:54 PM | #27 | |
Master
Join Date: May 2013
Location: Australia
Posts: 302
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Quote:
why is it so hard to just make the relics automatically blocked when a realms population gets too low in comparison to other realms.why am i the only person suggesting this.if the servers detect the same IP/mac in 2 realms at the same time then that is excluded from the count.how simple is that.it would prevent a player from one realm logging into another to boost its online numbers to unlock relics.
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Jesus is the way,the truth,the life! |
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04-15-2014, 09:17 PM | #28 |
Banned
Join Date: Apr 2008
Location: Brasil
Posts: 536
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This is a dangerous criteria. Remember that invasions arent supose to be 100% fail. I mean, one thing is a successful invasion, in an oportunist time, taking advantage of a rare enemy strike or a good self number. Other thing is this process happening every day, repeatedly, with no brakes. You know, the problem is not exactly the difference between 2 realms population, this is eventualy part of the game. But the fact that this happens all the time, repeatedly, abusively, is the problem.
Last edited by errei; 04-15-2014 at 09:55 PM. |
04-15-2014, 09:43 PM | #29 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Draconic gem is no issue to fix. Simply make it one per realm for the duration of one week after it is selected as a wish. That way, there is no possible positive feedback loop to be formed for a dominating realm to become more powerful exponentially , at least a far as as stockpiling of drac gems is concerned.
Truth is, blocks are simple fixes to what are complicated issues. Reality is that Invasions needs to be polished to the point that feedback loops are reduced dramatically and as such , the need for blocks no longer exist. In the end, it will have to be a social engineering project, where the game is sculpted in such a way that back to back invasion make no sense as it provides no reward for doing so. At those times, the game should dynamically and socially shift focus to objectives in the War zone. NGD is tunnel visioned to Invasions which is part of the problem. An example could be offering content (not normally available) to the victors of invasions to take their attention away from invasions. Short answer. Invasions is not the end. Last edited by bois; 04-15-2014 at 09:54 PM. |
04-15-2014, 10:34 PM | #30 |
Master
Join Date: May 2010
Location: England
Posts: 455
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