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Old 06-18-2014, 01:36 PM   #21
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The players on Amun are random and a bit in their own world for now and hence calling one and all for invasion testing is becoming a bit hard. Is it possible to trigger some event there like opened realm gates or something? So people can test and check on the fly without actually needing to get relics from every fort and then move on with the invasion system. Maybe, something like this would be more easy and could result in faster responses on bugs, glitches, etc.

Just a thought.
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Old 06-18-2014, 01:49 PM   #22
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Originally Posted by Adrian View Post
I'm starting to doubt if opening Amun to the public is useful at all
I've seen a whole bunch of people trying to find bugs and testing the new features, but the update seems to be too flawless
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Old 06-18-2014, 01:49 PM   #23
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Quote:
Originally Posted by Irsh View Post
The players on Amun are random and a bit in their own world for now and hence calling one and all for invasion testing is becoming a bit hard. Is it possible to trigger some event there like opened realm gates or something? So people can test and check on the fly without actually needing to get relics from every fort and then move on with the invasion system. Maybe, something like this would be more easy and could result in faster responses on bugs, glitches, etc.

Just a thought.
Yes, of course it's possible and we did it yesterday. But skipping steps is not always the best way to test. Later surely Frosk will enter Amun and help this way.
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Old 06-18-2014, 01:50 PM   #24
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Originally Posted by schachteana View Post
I've seen a whole bunch of people trying to find bugs and testing the new features, but the update seems to be too flawless
Nice!
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Old 06-18-2014, 02:12 PM   #25
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Quote:
Originally Posted by Adrian View Post
This first step was to remove the Relic Blocks. This will only avoid that 2 or 3 players open the portal daily...
I did NOT see a specific statement listed in the opening post that relic blocks had been removed in this initial update being tested. Just so we are clear on the matter, relic locks HAVE, or have NOT, been permanently disabled in version 1.10.8?



Secondly, I feel that any 2 or 3 (or any other number of players) who can successfully invade, prolly should be entirely allowed to do so. Just saying...

Thirdly, Rob is entirely right. Minimum level of gem carrier must be higher imho than the xim cost of some scroll, guys. Please make it 50 or even 55.

Last edited by Lebeau; 06-18-2014 at 02:24 PM.
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Old 06-18-2014, 03:01 PM   #26
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I really do like that update.
Some thought concerning the invasion system:
  • Is there a minimum level required to be part of the unlocking? If not, low level toons may be popping up like hell during night invasion.
  • Can a single account be part of the unlock system multiple times: Read: Can I switch chars and click to count the lock down?
  • And you should be level 60 to grab a gem, and maybe there is a possibility for some RP requirements, too?
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Old 06-18-2014, 03:14 PM   #27
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Originally Posted by Ryan_Carmon View Post
[*]And you should be level 60 to grab a gem, and maybe there is a possibility for some RP requirements, too?[/LIST]
Too high. 56 minimum, but I like the idea of RPS. Shows they have bled for the realm in some way at least.
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Old 06-18-2014, 03:59 PM   #28
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Originally Posted by Wi3ld View Post
Too high. 56 minimum, but I like the idea of RPS. Shows they have bled for the realm in some way at least.
The reason why I asked for a RP requirement are Multi-Realm-Accounts. On Valhalla we see relics and gems getting picked up and brought away from time to time. I do have Multi-Realm by myself but most of my RP are made in Syrtis, so I would only be allowed to pick up gems for them.

Still no perfect solution, but as long as there is nothing like a time restriction (may be as low as 1 hour) for switching between realms, this feels like a pretty good way to go.
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Old 06-18-2014, 05:34 PM   #29
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Quote:
Originally Posted by Ryan_Carmon View Post
The reason why I asked for a RP requirement are Multi-Realm-Accounts. On Valhalla we see relics and gems getting picked up and brought away from time to time. I do have Multi-Realm by myself but most of my RP are made in Syrtis, so I would only be allowed to pick up gems for them.

Still no perfect solution, but as long as there is nothing like a time restriction (may be as low as 1 hour) for switching between realms, this feels like a pretty good way to go.
I can add to this that you should count the regnum points in the whole account,so if I have scrolled char to 60 our something I can still pick gems with it.
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Old 06-18-2014, 06:15 PM   #30
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Quote:
Originally Posted by DMAN View Post
I can add to this that you should count the regnum points in the whole account,so if I have scrolled char to 60 our something I can still pick gems with it.
Yes I agree, but only RP you scored for the realm you are currently playing in, else the whole change is quite useless.
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