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General discussion Topics related to various aspects of Champions of Regnum |
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01-03-2015, 02:43 AM | #21 | ||
Master
Join Date: May 2010
Location: England
Posts: 455
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02-05-2015, 10:34 AM | #22 |
Initiate
Join Date: Aug 2013
Posts: 103
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I wont be playing in any sort of pitched battle zone unless everyone has to use the same basic gear and jewellery. (and no warmaster bonuses)
If the aim of battle zones is to have balanced fights than the playing field has to be completely level. -Daith |
02-05-2015, 10:40 AM | #23 | |
Pledge
Join Date: May 2012
Posts: 17
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Feel free to sit this season out then Regards
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Giant Troll's-Barbarian-Alsius "Al mio segnale,scatenate Giant!" |
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02-05-2015, 10:59 AM | #24 | |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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Do something about it before enabling Battlezones feature. -> 04-21-2014
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
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02-05-2015, 12:12 PM | #25 |
Initiate
Join Date: Aug 2013
Posts: 103
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02-05-2015, 01:06 PM | #26 |
Count
Join Date: Sep 2008
Posts: 1,690
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The main problems of the battlezones were
1. their influence in the warzone; some players jumped into the BZ to escape, to autoresurrect or just to get their hitpoints and mana restored 2. the waiting queue, at certain daytimes and for certain realms it was jsut impossible to join the BZ, often you had to wait several hours to get in and then when the BZ finally started most players were already afk or doing other things and therefore rejected to join - as a result the more populated or more interested realms had to fight with just 4, 5 or 6 players against the 8 of the udnerpopulated realm who just jumped in directly without waiting my sugesstion is to completely forget the realms inside the battlezone, just form 3 teams regardeless if the players are from Ignis, Syrtis or Alsius and don't permit to join BZ from warzone! It is nice that you want to improve the map but at this point there are other more essential issues to be solved first. |
02-05-2015, 03:00 PM | #27 | |
Master
Join Date: Mar 2011
Posts: 422
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So: WZ influence vs. Instance fun is an issue difficult to solve, but it's NGD's problem and they obviously seem to have some solution for it. If yes, discussing about it seems to be kind of senseless |
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02-12-2015, 11:27 PM | #28 | ||
Master
Join Date: Mar 2011
Posts: 422
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btw double post
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02-24-2015, 12:27 PM | #29 |
Apprentice
Join Date: Sep 2014
Posts: 56
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What about restrictions for joining?
6vs6vs6: 1 of each class...would be nice. |
03-01-2015, 02:00 AM | #30 |
Pledge
Join Date: Feb 2010
Location: En el Mundo
Posts: 15
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I will return to Regnum with the BZs, not too much else to say about it. Keep up!
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Ignis invade Alsius y Syrtis; Alsius invade Ignis y Syrtis; Syrtis invade Campa y Save. 1 vs 1 en ZG; esa que esta programada para que el rango no deje llegar al mele a el/ella; o el mele se esconda detras de algo.
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