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General discussion Topics related to various aspects of Champions of Regnum |
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#21 |
Apprentice
![]() Join Date: Aug 2014
Posts: 83
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Finnaly there might be some work to do on haven,can't wait till it goes live.
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#22 |
Banned
![]() ![]() ![]() ![]() Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
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Event time .... coolness! Thanks NGD!
The "Sugar Skull" is edible, yes? Will I be able to "craft" more? /me is so very hungry.... ![]() |
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#23 |
Apprentice
![]() Join Date: Mar 2014
Posts: 96
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Hey Adrian, few questions for you regarding the crafting mechanism.
1. From what I have seen on Amun the same character can craft bows, staves, axes, spears, hammers etc. So, this means that if we can get 1 of our character to max crafting level that should help us craft other classes/sub-classes max level weapons as well, right? 2. Regarding killing mini bosses in oc, will everyone compulsorily get a drop or is it just like random drop chance from what we get from Thorkul, Daen Rha, Evendim and Dragon raids?? Thanks,
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Dwarf Cousins Association |
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#24 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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2. The chest spawns after killing the orc so everyone who interacts with the chest will get something.
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#25 | |
NGD·Studios
![]() Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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For new players, they will max crafting in their first character and the next subclasses they choose will have a faster levelling due to skipping this feature, which is good not to get bored of the same thing again and again. Mini bosses have a new way of dropping loot. They will drop a chest and everyone that made the minimum contribution to its death will get a key to use it. Everyone will get the same loot from that chest. Bosses still give gold and other stuff through normal loot, but it's not as relevant as the chest.
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#26 |
Baron
![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: Arborea
Posts: 649
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What if they new player willing to start with a mage, will she be able to carry all the materials + the tons of crafted items ( weapons and armours (?)) too?
Or they should use the account stash (5 allowed items as basic) and spend heavy minutes on changing chars all time? Fun! Not. I honestly hope that at least the materials will weight only 1-2 gram only so players won't be overburdened all time. |
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#27 | |
Apprentice
![]() Join Date: Mar 2014
Posts: 96
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This pushes me into a state of dilemma on which character to be used. Which one would you like to suggest? ![]()
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Dwarf Cousins Association |
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#28 | |
NGD·Studios
![]() Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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