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Questions to the Community Guides and how-to play threads posted by other users |
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#21 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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I N Q U I S I T I O N
On Regnum Sabbatical |
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#22 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: France
Posts: 1,416
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Read again, he was not talking about Energy Borrow then
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#23 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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I N Q U I S I T I O N
On Regnum Sabbatical |
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#24 |
Master
![]() ![]() ![]() Join Date: Jun 2007
Location: A place worse then hell
Posts: 332
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Its not a bug, it's in the beginers tips that push Ctrl to enter and leave combat mode, you can now remove the enter/leave combat mode button from your skillset bars... I use this all the time, I have to remember what spells wont cast from this stance tho, some buffs do and some don't but I always return to the non combat stance to aid in mp regeneration.
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My Chars: Duo Maxwell, Knight, Ignis. Yo Momma, Conjurer, Ignis. Izana, Hunter, Ignis Bank Of Duo, Warrior, used as gear storage only cause we have no banks... |
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#25 |
Apprentice
![]() Join Date: Aug 2007
Posts: 72
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I was referring to spells that put you into the fighting stance. Such spells include Energy Borrow, along with Enchantments such as Bear's Strength and Bless. When you cast these spells, your character will first switch into Fighting stance then initiate the Spell casting animation. If you hit CTRL while you are casting them, your character will switch back out of fighting stance.
If you are in fighting stance, you will regenerate HP and MP much slower. If you are constantly in fighting stance, you will run out of MP much faster. By ending your spell casts in non-fighting stance, you will always regenerate your MP as fast as possible, since you will never spend much time in the fighting stance. This is why I really like the spells like Heal Ally/Self, Regenerate Ally/Self, Divine Intervention, Energy Barrier, and Ambitious Sacrifice, as all of these spells will not put you into the fighting stance. This means that you can always stay in the non-fighting stance without having to always hit CTRL after every cast, to keep your MP regen as fast as possible. On a side note, does anyone know if it is possible to cancel your own spell cast? Sometimes I select the wrong target and end up casting my spell before I realise it, meaning my spell will be down for the recharge. Is there anyway to cancel the cast (even if you have to sacrifice the MP still)? |
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#26 |
Master
![]() ![]() ![]() Join Date: Jun 2007
Location: A place worse then hell
Posts: 332
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keep moving around to keep from casting it and select a new target or different spell for the target you already have. You can't cast while running around. I've messed up a few times like this in war, where I'll go down the list of archer buffs but then acidentially hit bear strenght so as quick as I can I either move or cast another spell on someone else or myself.
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My Chars: Duo Maxwell, Knight, Ignis. Yo Momma, Conjurer, Ignis. Izana, Hunter, Ignis Bank Of Duo, Warrior, used as gear storage only cause we have no banks... |
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#27 | |
Apprentice
![]() Join Date: Aug 2007
Posts: 72
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If you play that way Duo, how do you survive? Doesn't the enemy go after you or focus you or anything? What happened at pinos? Btw, thanks for that last tip, I'll need to try that out. |
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#28 | |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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Eagles may soar, but weasels don't get sucked into jet engines...
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#29 | |
Pledge
Join Date: Aug 2007
Posts: 21
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#30 | |
Master
![]() ![]() ![]() Join Date: Jun 2007
Location: A place worse then hell
Posts: 332
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I was the only white mage that fought front line and would not hesitate to kill myself for the good of the party. Using the 2 hour skill benidiction to save the party should we get pwnt by a mob much stronger then us. If the place I set home at was close enough I could use ben, a spell that let me fully heal everyone in the party, but made whatever we where fighting target me and noone else, usually ensuring my death, I'd instantly respawn and run back to the fight, usually just in time to keep the mob from killing the rest of the party again allowing us to kill it. But then the system of FFXI is much much different then Regnum's. Well the thing that happened at fort Pinos didn't start at Pinos, I had just logged in and gotten word from Magnet that there was a war at pinos and that they needed conju. I happened to be nearby, near the pinos alter, I started running in the woods near the road to pinos, constantly rotaing the camera I noticed that I was being followed by 3 goats, looking ahead I saw that there was another ahead of me, but the didn't seem to notice me, so not to look suspicious I edged in tward the group and was within range 10-15 of them at one point till we got to the fort. At the fort I stop with them for a moment then charge through their lines across the death field between them and the Ignis line and run right up to magnet, completly untouched! Nobody even took a shot at me! Top it off, my conju is a dark elf, those are only from Ignis lol. I'm both very lucky and very stupid lol
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My Chars: Duo Maxwell, Knight, Ignis. Yo Momma, Conjurer, Ignis. Izana, Hunter, Ignis Bank Of Duo, Warrior, used as gear storage only cause we have no banks... |
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