Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 12-05-2007, 06:49 PM   #21
bigjim
Baron
 
bigjim's Avatar
 
Join Date: Jan 2007
Location: United States
Posts: 947
bigjim will become famous soon enough
Default

Quote:
Originally Posted by Solarus
Agree'd - marksman hit hard, but they should not be able to have the evasion tree the hunter has. So what you end up with is someone that hits really hard - and that you can't kill. If it is evasion they require, then force some sort of passive into one of their discipline trees OTHER than evasion.
Good points man, but like people are not getting that a very deadly offensive marksmen DOES not have the points for a slew of evasion skills. Right now my marksme has his evasion on 11, so if a warlock does get close I know I am in trouble. I also do probably some of the highest damage in the game with my setup which I will not say because then it will just get into a whiney thread again. The point I was trying to make was I really don't have that much evasion because I am going for max damage and power. Evasion is of little concern for me when I do the damage I do. I would also be scared to fight a hunter one on one because their armor is really good against piercing, and my spells would probably end up resisting.
__________________
Refetan 60 barb, Schlong 59 lock - Haven Syrtis
bigjim no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 06:55 PM   #22
wakim42
Initiate
 
wakim42's Avatar
 
Join Date: Apr 2007
Location: Paris, France
Posts: 208
wakim42 is on a distinguished road
Default

Quote:
Originally Posted by bigjim
Blood sometimes your so dense it's scary, and quit saying that I am above threads and this and that. I don't know what makes you think that, but your immature attitude really needs to stop. The main point I was trying to make if Blood would quit trying to redirect every one of my post is that Marksmen is an offensive class! Yes, I do think their evasion tree should be given mostly to hunters, but I don't think that their damage should be nerfed. Once again for the 100th time I am just trying to say if we keep nerfing and nerfing and nerfing there is not going to be any class left that is superior at all to another class. This will leave us with a very fun and exciting game. Blood, if you keep all of this class nerfing up one day your warlock will get it too. Even though you still don't know how to play warlock that well, so maybe they will let you keep your strong.
So many flaws in your argumentation. It really seems you only know the word "nerf". Balancing implies what you call nerf, if a class is improved then all others are nerfed. If all class but one are improved that one is nerfed. If all classes are nerfed then none are.
wakim42 no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:01 PM   #23
bigjim
Baron
 
bigjim's Avatar
 
Join Date: Jan 2007
Location: United States
Posts: 947
bigjim will become famous soon enough
Default

Quote:
Originally Posted by wakim42
So many flaws in your argumentation. It really seems you only know the word "nerf". Balancing implies what you call nerf, if a class is improved then all others are nerfed. If all class but one are improved that one is nerfed. If all classes are nerfed then none are.
ok, I will state this nice and clear. Balancing implies getting classes equal as they can, but does no one else think there is a point that the balance may over take the fun of the game? Like, I really don't care what class gets this or that because I will just switch classes depending on which one doesn't get demolished by the NGD balance. All in all here is my wish I just wish we would get this balancing done. It has been going on like this since beta, and I am just getting tired of people complaining for over a year now about the same shit. If there was a set balance people would not complain as much as now because they know the balance couldn't be changed. Like Trash said and by which I agree with I am just ready for some more ideas to be implemented. Like, who cares about balance if at a fort war nothing is gained for you or the team for the amount a time a fort is held or if it is captured? I just wish we could get this balance done. bottom line
__________________
Refetan 60 barb, Schlong 59 lock - Haven Syrtis
bigjim no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:03 PM   #24
misaccc
Banned
 
misaccc's Avatar
 
Join Date: May 2007
Location: Belgrade!!!
Posts: 1,807
misaccc is an unknown quantity at this point
Default

Quote:
Originally Posted by Rated_R_Edge
ahem? must we go to arena again?
lol i owned u every time edgy lol

@darkTo me you don't , Well .. with the next Thirst for some tasty blood you will ..

ah wel li was a newb when we fought dark and now u 9lvls higher when im 44 im gonna bash u to bits

ps.sorry for hijack
misaccc no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:04 PM   #25
DemonMonger
Marquis
 
DemonMonger's Avatar
 
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
DemonMonger is on a distinguished road
Default

Quote:
Originally Posted by bigjim
ok, I will state this nice and clear. Balancing implies getting classes equal as they can, but does no one else think there is a point that the balance may over take the fun of the game? Like, I really don't care what class gets this or that because I will just switch classes depending on which one doesn't get demolished by the NGD balance. All in all here is my wish I just wish we would get this balancing done. It has been going on like this since beta, and I am just getting tired of people complaining for over a year now about the same shit. If there was a set balance people would not complain as much as now because they know the balance couldn't be changed. Like Trash said and by which I agree with I am just ready for some more ideas to be implemented. Like, who cares about balance if at a fort war nothing is gained for you or the team for the amount a time a fort is held or if it is captured? I just wish we could get this balance done. bottom line
I'm also sick of it.... How can people cry about balance when they dont even know how to use all of their skills properly... Learn every skill of every player type... every counter for every action... then cry about balance... In the end if this keeps up, I'll just create my own balance system. <edit packed 20fc45>
DemonMonger no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:06 PM   #26
bigjim
Baron
 
bigjim's Avatar
 
Join Date: Jan 2007
Location: United States
Posts: 947
bigjim will become famous soon enough
Default

Quote:
Originally Posted by DemonMonger
I'm also sick of it.... How can people cry about balance when they dont even know how to use all of their skills properly... Learn every skill of every player type... every counter for every action... then cry about balance... In the end if this keeps up, I'll just create my own balance system. <edit packed 20fc45>
agreed, and a lot of the players that complain about balance aren't even level 50! You really can't start complaining about balance until you have all of your skills unlocked. Anyways, I really don't care about the balance argument anymore because it is always going to be back and forth. Does no one else see this unending cycle!?
__________________
Refetan 60 barb, Schlong 59 lock - Haven Syrtis
bigjim no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:09 PM   #27
daflear
Initiate
 
Join Date: May 2007
Posts: 220
daflear is on a distinguished road
Default

If you take the evasion away from the marks, you have a class which is just good for fortwars and nothing else... At this time, you have to choose between a setup that is dependend on spells or depended on normals hits. If you take the evasion away, the marks can (and must) put points in both, so he will hit hard with spells and if hes out of mana. Please stop complaining about too strong classes and dont make your opinion about balance depended on some 1on1s.... This game is a team game and the balance should support this. A mage may be weaker than a marks in 1on1, but if you have a group >3 all your weaks can be completed by teamwork...
daflear no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:12 PM   #28
lorddais
Pledge
 
Join Date: Nov 2007
Posts: 20
lorddais is on a distinguished road
Default

as long as /reset_powers works you do not have to choose one of those set ups you can change between them as needed for whatever you're doing nice try though :P
lorddais no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:13 PM   #29
Comp
Count
 
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
Comp will become famous soon enough
Default

Quote:
Originally Posted by daflear
If you take the evasion away from the marks, you have a class which is just good for fortwars and nothing else... At this time, you have to choose between a setup that is dependend on spells or depended on normals hits. If you take the evasion away, the marks can (and must) put points in both, so he will hit hard with spells and if hes out of mana..
I agree - remove the evasion tree but force the Marksman to put points into a different tree that has some evasion but not the same tree as hunters. So say a hunter has 50% evasion max (I'm just throwing a number for reference) a marksman should be half that. Great example is SoW, shouldn't be allowed for Marksman. Granted the big hitters don't use Evasion as REFE said - but you still have someone hard to kill that his really hard. With a hunter you just have someone hard to kill. I do jumping jacks when I hit someone for more than 250 base. Now, I'm not saying to make hunters hit harder cause that would not be fair - I'm just saying give hunters the evasive advantage if marks get the power.
__________________
Compost (60 Hunter) Alsius
Compoundious (Dead and gone...)
Comp no ha iniciado sesión   Reply With Quote
Old 12-05-2007, 07:13 PM   #30
bigjim
Baron
 
bigjim's Avatar
 
Join Date: Jan 2007
Location: United States
Posts: 947
bigjim will become famous soon enough
Default

Yes, but it is no use arguing anymore because people won't realize that we can not have it all!
__________________
Refetan 60 barb, Schlong 59 lock - Haven Syrtis
bigjim no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:10 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved