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Old 03-19-2008, 05:00 PM   #21
Angelwinged_Devil
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Quote:
Originally Posted by tak
Our experiences differ then.
probably , but if you manage to sneak up on two warlocks with this they are doomed, did this while levelling
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Old 03-20-2008, 05:21 AM   #22
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I managed to get 2 warlocks in range of my MoD.

Unfortunately the hunting party also had a barb, so...
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Old 03-23-2008, 02:17 PM   #23
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Hm.. I've just changed my setup. Master of Doom now makes every single guard target you, which makes surviving impossible. I only used it in forts, so there's no need to have it anymore :\
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Old 03-23-2008, 02:50 PM   #24
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Quote:
Originally Posted by Arkenion
Hm.. I've just changed my setup. Master of Doom now makes every single guard target you, which makes surviving impossible. I only used it in forts, so there's no need to have it anymore :\
remember the constitution dropdown which makes your targets easier to kill, less const= they take more damage and they have less life
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Old 03-23-2008, 06:11 PM   #25
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Quote:
Originally Posted by Angelwinged_Devil
remember the constitution dropdown which makes your targets easier to kill, less const= they take more damage and they have less life
Yes I know that, but it makes you actually lose most health
1. Because every realm enemy targets you
2. Because all GUARDS target you, and if 4 of them attack you you're down before you even dizzy someone :\
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Old 03-24-2008, 01:02 PM   #26
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Quote:
Originally Posted by Arkenion
Yes I know that, but it makes you actually lose most health
1. Because every realm enemy targets you
2. Because all GUARDS target you, and if 4 of them attack you you're down before you even dizzy someone :\
that's when I say, befriend a barb and a marksman/mage with SM setup and magnification spells
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Old 03-27-2008, 10:10 AM   #27
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Quote:
Originally Posted by Arkenion
Yes I know that, but it makes you actually lose most health
1. Because every realm enemy targets you
2. Because all GUARDS target you, and if 4 of them attack you you're down before you even dizzy someone :\
Then sorry to told you that but your realmmates sucks. Back in the days I played my low lvl warlocks, people of my clan were protecting me to cast my areas.
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Old 03-27-2008, 02:49 PM   #28
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Quote:
Originally Posted by gph
Then sorry to told you that but your realmmates sucks. Back in the days I played my low lvl warlocks, people of my clan were protecting me to cast my areas.
My realmmates don't suck, not at all. But I can't and don't want to rely on them, and with MoD you almost always rely on a good conjuror..
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Old 03-28-2008, 09:56 AM   #29
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Quote:
Originally Posted by Arkenion
My realmmates don't suck, not at all. But I can't and don't want to rely on them, and with MoD you almost always rely on a good conjuror..
Yes I'm depend of my realmate during war. In the other hand I hope I'm helping them too.
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Old 12-15-2008, 11:27 AM   #30
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Is the thread dead ??

I'm surprised not finding any lvl 50 warlock build / guide in this forum nor on the net (maybe I was only not enable to find it though). On the previous game I played, there were tons of builds which sometimes differ only by a single point and with tons of arguments why it's better than the other.

Well I come here since I'm a newbie (yes its true =) ) and with so many spells and possibilities, I'd prefer ask some experienced players which set of spell is a must to have for a warlock. This topic seems a little bit old, and since many updates make resistance change, and so warlock set update, is there any 'standard' build I can follow ??

Thanks (and sorry for my English ).
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