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The Inn A place to gather around and chat about almost any subject |
View Poll Results: how are you down with AFKers? | |||
i agree, AFKers cause to much lag | 20 | 40.82% | |
i agree, but some of these options are to harsh | 7 | 14.29% | |
this doesnt afect me | 16 | 32.65% | |
i disagree, i think its fine the way it is | 8 | 16.33% | |
Multiple Choice Poll. Voters: 49. You may not vote on this poll |
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Thread Tools | Display Modes |
07-01-2008, 12:43 AM | #21 | |
Banned
Join Date: Jul 2007
Posts: 1,994
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Quote:
More players online= more lag Eli. It's really quite simple. Whether they be dancing in save, spamming spells in save, or chatting away in save, they're eating bandwidth/resources. Hunters, even if they're not doing anything at all eat resources because their pets keep moving around the whole time, requiring position updates. |
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07-01-2008, 01:05 AM | #22 |
Master
Join Date: Feb 2008
Posts: 293
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Using chat programs while gaming increases your latency. No thanks.
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07-01-2008, 07:26 PM | #23 | |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Quote:
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07-01-2008, 08:39 PM | #24 |
Pledge
Join Date: Jan 2008
Posts: 32
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It should be tuned down some. As I understand it, after 30 mins of inactivity you are logged off. So, even at half that(15 mins) I'm sure we'd see an improvement if bandwith is indeed the problem.
Lowest I'd like to see it go is 10 mins though. I'd still like to be able to get up and take a S*** or get a bowl of cereal to bring back without being kicked. I am a little biased due to the fact that play my Warlock most, but as much work as I put into finding/possessing a Zarkit I'd hate to not be able to take a pee due to a fear of being kicked and losing it. I think 10 mins would make everyone happy . Not too short but way less than the current 30 mins...
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07-01-2008, 08:40 PM | #25 |
Banned
Join Date: Jul 2007
Posts: 1,994
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Agreed.
And there should be a way to get players tossed who are obviously circumventing the log off routine. Like the aforementioned nit wit that spent 4 hours running into a tree in place. |
07-01-2008, 08:42 PM | #26 | |
Count
Join Date: Jun 2007
Posts: 1,246
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Quote:
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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07-01-2008, 09:07 PM | #27 |
Banned
Join Date: Jul 2007
Posts: 1,994
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Clearly 2 mins is too short, but 10 mins is fine IMO.
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07-02-2008, 03:09 PM | #28 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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I think it's fine the way it is, afkers doesn't cause lag and to make such an assumption when it has not been stated by NGD is wrong.
10 minutes is too short, what if you need to go to the toilet or make a phone call. 30 minutes is fine |
07-02-2008, 03:57 PM | #29 |
Count
Join Date: Jun 2007
Posts: 1,186
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I d like 15 mins, imo 30 is long, like you can go watch news and return... if you want go watch news, then log off.
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Inquisition |
07-02-2008, 04:37 PM | #30 | |
Apprentice
Join Date: Nov 2007
Posts: 84
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Quote:
Let me throw out another random guess, as most everbody else has: Maybe it's not the server bandwidth, but the clients'? This would explain why not everybody is affected, and why peak hours and AFKers do make a difference to some , but not all, players' lag.
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