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01-22-2009, 12:00 AM | #21 | |
Count
Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
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Solving the Horus situation imo can only be done by a mass injection of new *WAR READY* players. Horus is still getting new players anyway. The numbers I posted above are the second measurement I took. Since the first, a few months back, each realm has gained about ~100 new members. The problem is that they don't tend to stick around, because grinding is bad as it is, but on Horus the WZ is not that good either, so they just go for another game. The funny thing is that NGD doesn't even have to look for how to "create" new, yet experienced and war ready players on Horus. They are already there, just on another server. I hope they understand this soon enough and just do it already. If what I read on some other topic is true (about NGD working on a migration tool) then things are already underway and we should see the results soon.
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Hit me, nail me, make me God. Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer Syrtis :: Horus :: Antartes |
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01-22-2009, 01:53 AM | #22 |
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Join Date: Dec 2008
Posts: 9
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I just thought of something great/hilarious, picture this:
Ignus does another PvE invasion... they have all of the gems, and triumphantly go into the portal. Suddenly, a voice booms over all the realms - "YOUR COWARDLY FIGHTING STYLE DISGRACES YOU! CURSES UNTO YOU AND BLESSINGS FOR YOUR ENEMIES!" And they are treated to a week long (or longer) -25% exp/gold/(and permanent necro while in WZ even, maybe?) to Ignus, and +25% exp/gold for Syrtis and Alsius. Last edited by Mantarni; 01-22-2009 at 02:09 AM. |
01-22-2009, 08:00 AM | #23 | |
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Join Date: Aug 2008
Location: The Desert, The Mountains, The Sky
Posts: 152
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niclam is the only one that mentioned a server migration service, not the boss chilko, so I don't know how much stock to put into it. Only problem I see with a migration only based approach is that most players would go to their realm they were in Ra. NGD would need an incentives approach to possibly help (like cheaper to move to a low populated realm and more expensive to move to a high populated realm.) In the end though I think it would just benefit Syrtis more. So syrtis takes the gems during the day and then ignis takes the gems during the night. It only keeps the game really 1Rvs1R rather than 2Rv1R or the 3R against each other. I would love to see an influx of new players to Alsius that are actual war ready players and not give up after losing one battle. Though now a days some of them gotta point due to getting zerged and losing gems when they have logged off. |
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01-22-2009, 01:27 PM | #24 | |
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---- Lylia - Sytis(Horus) |
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01-22-2009, 04:11 PM | #25 |
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Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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If server transfers will be premium items the current English Ra community will be split up, which I would hate.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
01-22-2009, 05:50 PM | #26 |
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Join Date: Jul 2007
Location: England
Posts: 2,419
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the -bonus has to go, Effecting grinding positivly is a reward for your hard work, - is just kicking a guy when hes down... its so, low...
NDG should remember that Grinding ISNT content, other stuff to do is content, The -bonus should maybe be replaced with giveing everyone in the portal a nice armour/wep for their class maybe with odds of 100% Special 40% Magical 10% Epic If Epic weps realy were epic more often, 100% Spec 50% Mag 25% Epic
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
01-24-2009, 07:00 PM | #27 |
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Join Date: Jul 2008
Location: Land of snow and frozen beards
Posts: 183
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I have to post again to keep this topic active and hope ngd has some common sense and try to understand how this game works..
Issues to be addressed and fast: - realm imbalance - player retention (I could write 5 pages why people quit but you can already find the reasons in the forums) - ability to cheat like speedhack (stop "fixing" things like dual-login so it becomes impossible to use bank characters for example - prioritize a little please) - spell fixes (like the knock downs for example, don't touch a working spell - prioritize a little please) - collision (I've invited my friends to play this game and they laugh at it when they keep teleporting at door when they run in, seriously they laugh at the game.) after this.. you could consider implementing something new like invasions and keep the above issues in mind when implementing it, like realm imbalance and how your implementation affects it? right? do you get it? you are loosing it, you are loosing the game.. and it makes me sad. good job so far, but not enough imho. best regards, Kimmo Senior Software Architect
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drunken old dwarf |
01-24-2009, 09:45 PM | #28 | |
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Join Date: Jul 2007
Location: England
Posts: 2,419
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Quote:
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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01-27-2009, 11:37 PM | #29 |
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Join Date: Jan 2009
Location: UK
Posts: 0
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i only just finished downloading the game so sorry if i say anything nooby and stupid. but it seems kinda silly that the gem holders get bonuses. shouldnt they be more vulnerable or slower since they are weighed down with it and have to protect it. that way the rest of their realm is kinda forced to protect them. this way it makes people work together more.
btw im joining alsius. the challenge of a low pop sounds like it wil be fun. |
01-28-2009, 01:00 AM | #30 | |
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Join Date: Oct 2007
Location: Canada Ontario
Posts: 80
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I Said The Same Thing! Thank You!!!!! |
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