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Old 04-08-2009, 12:47 PM   #21
Leg_The_Marks
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I have no idea how the upgrade works maily because i cant get into regnum.
My game gets stuck at the small sqare with the check firewall thing for ages. I hope to be able to play soon. Untill then i hope u have funn
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Old 04-08-2009, 01:06 PM   #22
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Lly, try checking "Download all resources" in the launchers options menu. It will take ages, but hopefully you won't have to download more resources, and have less crashes..
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Old 04-08-2009, 01:21 PM   #23
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Mind you...the new Initiation Zone for Alsius is looking fantastic. Better than that in fact just goes to show that NGD have some great things in store for Syrtis and Ignis when the time comes for their I.Zones to be revamped.
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Old 04-08-2009, 02:21 PM   #24
Lostican
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First off, I went into Horus, to me it seemed a little easier loading then on RA. After a few hours of crashing, it did finally load.

-pet range not far enough
-the extra attack for camo only works if you come out and just hit the enemy with a normal hit. (no bonus if using ensare arrow)
-if you switch bows under camo, you won't get the bonus
-if you go out of pet range, it can poof on you (and rezzing fails quite often on the reviv)
-i do like the pet commands, pretty cool
-still nothing done about Staff Mastery for mages
-probably resource issues, but I was attacked and killed 4 seperate times by "invisible" people
-the new map is really nice (especially for those that are new to game)

I think things will get better with a hotfix and time to load everything.
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Old 04-08-2009, 02:40 PM   #25
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I would like to see a penalty implemented whereby if a hunter strays too far from its pet, the pet gets lost and roams around aimlessley, but aggroed (say in a 30 circle radius of where it got lost) looking for his master. If the hunter doesn't return to reclaim the pet, after about 5 mins, the pet loses his loyalty and will need to be retrained. Training a second time might be easier for the original owner, but harder for any other hunter.
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Old 04-08-2009, 03:52 PM   #26
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Quote:
Originally Posted by antowen View Post
I would like to see a penalty implemented whereby if a hunter strays too far from its pet, the pet gets lost and roams around aimlessley, but aggroed (say in a 30 circle radius of where it got lost) looking for his master. If the hunter doesn't return to reclaim the pet, after about 5 mins, the pet loses his loyalty and will need to be retrained. Training a second time might be easier for the original owner, but harder for any other hunter.
If pet is outside of 40m from hunter it dies...
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Old 04-08-2009, 08:17 PM   #27
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I haven't tested the new update but from my experience it's not uncommon to have a pet fall back as far as 40 meters especially when chasing an escaping enemy.. nice if this happens with the update.
and why yet another hunter nerf and nothing done about sm for mages? hunters were already nerfed down so their only option was to seak out weaker enemies (which imho took out most of the fun of playing a hunter)
earlier today I was excited as I would have some time to play tonight and maybe more tomorrow but after reading the forums I don't think I'll bother.
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Old 04-09-2009, 09:08 AM   #28
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Finally!
Hunters got issues.
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Old 04-09-2009, 11:18 AM   #29
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what do you mean finally? we've had issues since the last update, this just compounds them even more.
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Old 04-09-2009, 12:08 PM   #30
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ok i have downloaded all the updates (but not reinstalled or tried the new installer) but i still suffer from SERIOUS freezes from anywhere to 15-60 seconds when an enemy or enemies appear. this never happened to me before this update, but the time im froze means im dead usually. any ideas why?
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