07-05-2009, 07:10 PM | #21 |
NGD·Studios
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Location: Wien, Österreich
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I'm sorry if you felt insulted, but this is what you had to post from the beginning. I also agree with some of the points you state.
I'm trying to make you see that it's difficult to express in text what you feel and threatening by leaving doesn't show anything. This last post does and I thank you for putting the real reasons of why you are worn out. Regards,
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07-05-2009, 07:43 PM | #22 | ||||||
NGD·Studios
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Then you should not contribute. Remember that all of your contributions are a favour. As we all did once and not only in Regnum. Quote:
Regards,
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07-05-2009, 08:18 PM | #23 |
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Actually, Red Star its right about the favor thing.
If the comunity contributes its because they want a improved game experience, or maybe something exasperates them and obviously they want to get rid of it. We are here to enjoy your product and if it is attractive enough for a individual, he may pay for it to enjoy it even more, or faster.. Obviously, if we, the comunity, contribute and feel that we are not taken in account (insane reponse times for minimal changes that enraged everyone for example) then will have a very negative actitude towards changes, as we are expecting: Nothing we asked for, or the oposite, like extreme nerfs that make skills useless from 1 one to 5, while keeping others as effective as those in lvl 1, and keeping stuff like the mana cost, for example; (see balestra vs anything else, you dont have to be a zerg overmind to know what is wrong there). My point is.. dont ask ever, ever again the comunity to be positive.
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07-05-2009, 09:07 PM | #24 |
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Kailer, if people are maybe too agressive for you, it's because they like your product, and refuse the changes because it would ruin the said product for them. When you think about it, that means people actually can't move to something else, often by personal choice or constraint. Sounds good, but seeing people whining doesn't mean that the current situation is good either.
You're still one of the rare company publishing a MMORPG with native linux support, and the WZ is kinda unique. So what is the problem ? Have you noticed the call for 0.9-like gameplay ? With all that imbalance it means etc ? The Fact is that back in the time, we used to have some freedom. The freedom to choose between awesome skills,despite the few ones that were desactived/not working. The freedom to choose to fight or not in forts, now you have to in some sort because anyway invasions make the game unplayable so you have to avoid it at any price. Who care about the bonuses actually ? The freedom to go wherever you want and find a good fight. Now, since everybody level in inner realm, people have nobody to fight and are concentrated around bridges. With RP as only reward, most people are bored, because they want to have fun, not especially be in the rankings. Even PvE is more rewarding if you think about it. So they finish at central save dancing/chatting 24/7. One day Regnum-Irae asked to one of those dancing dude what was fun at dancing all the time, he answered : "because i'm bored". I think it says it all, and i think you should ask them by paying a visit at syrtis central save. Because the others left or almost don't play. So, despite the lack of content and imbalance, it used to be funnier, because you NGD used to let the players make their own world, not forcing to play the way you want. It's another reason too. |
07-05-2009, 09:36 PM | #25 | |||
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Everyone knows that even if in the past there could be more options (I'm not so sure, but let's take it as a fact) but the gameplay as a whole was broken like hell. Now it still needs some adjustments as they are told in Chilko's post. From then on, we will have to focus on the basis of Regnum's gameplay... the ability to configure your role as you want. To be brief, we tend to agree on a lot of things, but we are not having the same vision of how to get to that goals, I guess. Quote:
Regards,
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07-05-2009, 09:42 PM | #26 |
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I asked you just to say "yes" or "no" and to finish that story. I sent PM after your first "no" you sent to member who asked you, and stated why you should reconsider and to let me know whats final word.
I don't want you to spend your time on stupid community tool, when you need to spend time for your company. But, as you have title of Community manager, and I m part of that community plus tool is for whole community (Spanish translation is btw ready and will be released very soon, like I promised in bday thread), for all community related questions I should consult you, right? I said, if you guys don't want to support anything, fine. I just want to know your attitude towards such things. Thanks for answer. Bye.
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07-05-2009, 09:46 PM | #27 | |
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Again, sorry for being such a lousy helper. It's not the intention at all. Regards,
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07-05-2009, 10:02 PM | #28 | |
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I do understand sometimes, even if doesn't look like that. I sent you first PM. Idea was to solve problem for clan bday. No response. I waited one week (that past bday time), to give you some time, I wasn't pushing you or anything. As you see, I can understand After second PM, I still don't get response. Then I started in couple of my posts (I think 3, including this one) to call you to answer me on PM. Again no response, until today. One month no response from the only community guy, Community manager, regarding community question (it wasn't some whine, or bullshit). What would you think on my place? Sorry for hijacking thread Tia, I ll stop here.
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07-05-2009, 10:13 PM | #29 | ||
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Neither im talking in representation of all the community, nor im mixing in my personal opinions. Just pointing that after the erratic development of the game you cant just ask for a receptive and comprehensive community and expect things to get better, well you can, but its not like that will fix anything. That applies to anything, mmorpgs, cookies or toasters. Im dont going to deny that the community over reacts a lot of times, but its not because we are a special community of over reacting 2d8[3, +7] +3 screaming, its just we are used to broken balance and gameplay, and balance that its all about removing skills.. all that stuff. I tried to point you that by asking the community to be more 'positive' all you will get are more complaints about the lack of consistent stuff, communication, users becoming offended.. angry. That was my point, maybe it sounded aggressive now that i read my post again. Im sorry if it sounded offensive. Quote:
I dont know what made you react that way to my post, but it seems that you got the opposite thing to what i was trying to say: Everyone wants the better for the game, they are so pessimist because they are used to expecting stuff to go to for the worse, that all. When balance gets 'less broken' (its very very hard to fix balance so late in development in a reasonable time-frame), there are more wars, basically when the game goes out of this 'extreme' development in a year or so (hopefully) complaints -everywhere- (i notice it too, even if im used to it) will stop and praising will start.
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07-05-2009, 10:16 PM | #30 |
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and a few hundred others
On regnum? Yes there seems to be a lot less fighting and a more increased activity in getting better "gear" then when your gear is ready there's no one to fight with because they're doing exactly what you've just been doing, sucks doesn't it? Solution could be to make these things easier to get, fix the economy in game, fix the lag. People are happy with the rvr product, you don't need to upgrade your engine to make the game any better (it's nice it's not that) but giving something new when there's still a lot of critical problems to be solved is just not the way. about karma: good it's only a tool Red it's not good to see you go :/ I've fought you only a couple of times, but it was fun, I think I still have your msn you crazy bugger, so at least we'll still talk |
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