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Old 11-30-2009, 02:36 PM   #21
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Originally Posted by Umaril View Post
You run around in excitement in a game?
maybe they didnt want to die and get some "dreaded necrostacy" but it happens. they run around and the warriors have to run after him and cant hit him so he heals.
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Old 11-30-2009, 02:46 PM   #22
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You run around in excitement in a game?
LoL why would you run around :O
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Old 11-30-2009, 03:43 PM   #23
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Originally Posted by Thingindaswamp View Post
maybe they didnt want to die and get some "dreaded necrostacy" but it happens. they run around and the warriors have to run after him and cant hit him so he heals.
Syrtis figured out a way to fight evendim without him moving at all for the whole fight, Im sure Ignis can do the same (after all you do have the method up on the ignis forum after some ignis saw how we do it) If you are causing him to run around you need to change your tactic for killing him. (hint hint just do the same as we do)

That Magma rain is a real bitch I know, and the barrier is annoying as well, so all warriors should skill MS, but be glad he dosnt drain your health/mana and dispell all your buffs
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Old 11-30-2009, 09:51 PM   #24
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In Ignis, for what I know (and remember) , it is more than 2 weeks that Tenax sleep well in the vulcanic zone. And Dean Rah, we killed him 1 time from august (if I am not wrong).
Ignis, pls, if I am wrong (and it is possible) correct me but if I am right... this mean that we have a problem.
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Old 12-01-2009, 02:51 PM   #25
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Originally Posted by ayexeyen_ View Post
In Ignis, for what I know (and remember) , it is more than 2 weeks that Tenax sleep well in the vulcanic zone. And Dean Rah, we killed him 1 time from august (if I am not wrong).
Ignis, pls, if I am wrong (and it is possible) correct me but if I am right... this mean that we have a problem.
Well for daen rha, i was at a friends house way way back when, and watched him attempt to kill daen and failed. I have never seen daen rha killed so i think that is accurate, as for tenax, i heard about him being killed semirecently. but that could have easily been 2 weeks ago
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Old 12-03-2009, 01:19 AM   #26
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... meanwhile every tenth syrtis player is getting vesper amulet and every second syrtis barb is getting evendim weapon ...



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Old 12-03-2009, 02:27 PM   #27
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... meanwhile every tenth syrtis player is getting vesper amulet and every second syrtis barb is getting evendim weapon ...



exactly, the bosses toughness (especially the inrealm dragon) should be proportionate to the warrable population of the realm (35+ maybe) so that it is fair for all realms because otherwise vesper is insanly easy for syrtis but tenax never dies and idk about alsius but i have a feeling its about the same as ignis.

idk how you would do this for the wz superbosses because other realms can kill them too. if there is a way to gauge toughness by what realm is attacking it at that moment (the whole group so if ignis is attacking daen rha, a gelf cant run in and make it supertough). otherwise just make it average or something. The point here is mainly that we cant keep the same difficulty for all servers and realms because horus has far less players than RA so if they make tenax more difficult for RA, it doesnt affect horus so we have a fighting chance at killing it.
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