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12-10-2009, 03:13 AM | #21 | |
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Quote:
-glulose |
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12-10-2009, 03:23 AM | #22 |
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Posters above be nice or he will see these as a personal attacks. This thread is NOT for flaming as said in original post.
I think Inkster may have exaggerated about the 99% of Horus players whine but even so statistically he is correct. Ra does have a smaller percentage of whiners, but they also have more people so it would be very hard to keep such a high rate of whine with that large userbase. |
12-10-2009, 03:52 AM | #23 |
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Let's take a look:
Horus has only been open 1 1/2 years. Considering the time it takes to get to 50, and the fact that most of these players didn't start playing immediately when it was launched ,we can deduct that over 80% of the player base of Horus hasn't been 50 except for around 6-8 months at the most. Despite this fact, many Horus players think they know the game inside out. In reality, most Horus players I talk to know nothing about how the game works underneath because they weren't around back when the forum had a real balance section, MegriM posted, and we actually got some information about the game internals. I've only found one person so far who even knew the basic formulas for statistics that has even been posted on Regnum Wiki for over half a year now. Lastly, Horus tends to not only have lower population counts, smaller wars and more open field battles and hunting, but because of the lower population and low prices for Magnanites a good deal of the server has decent to very good equipment, much better than even 10% of the players on Ra are capable of getting due to the high population of that server and rarity and expensive prices of drops. A single Magnanite on Ra is 35K of gold, and most good items go for at least 1K of Magnas. All of these things combine to create situations where Horus players face serious balance issues - much more serious than those of us in Ra are used to, and because of that they tend to be the most frustrated with the game. Ample supply of good items, only moderate combat experience and lack of knowledge about the game's internals and the true underlying behaviors of powers, combined with population count is a recipe for disaster and fully explains why Horus players are the ones who whine the most. And the simple fact is, most of it is not their fault, but some of it is as well. Regards.
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12-10-2009, 05:24 AM | #24 |
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Back on topic, here's an interesting newspaper clipping.
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12-10-2009, 06:32 AM | #25 |
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Here are a couple things I could think of as to why their would be more complaints:
1. Typically ppl expect things to work right, especially if they have paid for it regardless of it being an F2P game. While true no one is forcing anything to buy something it is constantly reminded to the player to do so. You log in you have a premium Buy Now window open up. Some players on Horus have invested a lot of money into their characters. They left due to other reasons, but lack of return on investment was one. 2. The game is supposed to be fun, intuitive and generally creative in order to maintain a player base. This game is open to 13 year olds so why should it be necessary to compute the developers algorythms in order to find a decent setup? Just starting out like this is going beyond the everyday gamer and it shouldn't be shouldered on them when some of them just started using a computer recently. On the fun side this game is for RvR, but not a lot of people make it to level 30. There isn't always a grinding party available for these players during their time zone play either so it is doubly reinforced grinding. At level 30 when they do peek out the gate they sometimes don't feel capable because they die relatively easily. Other RvR games are popping up now with more polish, developers and budget so some gamers are jealous or insecure that RO can't keep up or just leaving all together. 3. The server hasn't been around as long as Ra so the player base doesn't have an affinity for the game or the experience so some fort wars are between the REMFs. These players do not have any experience with a dev like MegriM, all they have known until recently is a lack of communication so they aren't that involved. Not only that as stated the patches applied to the servers universally, while cost saving, just reinforces Horus as a low pop server. This further frustrates the player base. 4. As someone said earlier more english MMOs have more refinement than RO has, with the community somewhat at ease with this it creates somewhat of a culture shock for new players. New players do not understand the work arounds that have been in place for so long, as they do not understand why the issues havent been fixed yet. It does not boost confidence to stay when a veteran player says "oh yeah, that bug has been around for ages." 5. I live in Arizona in the desert and do have access to cacti if the need arises for me to start swinging one. You might as well be asking the smallest guy in prison why his ass hurts.
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12-10-2009, 06:55 AM | #26 | |
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I mean, that, guy... wow. With his bare hands?!
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12-10-2009, 11:55 AM | #27 | |
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Horus = english server, this section = english part of forum No need to be Einstein to understand that And as said above, only a few horus people speak on this forum ...
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Server Horus, realm Ignis Pimousse OP whinnig subclasse lvl50
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12-10-2009, 12:31 PM | #28 | |
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Quote:
(before you ask, I know this since I am GM1 of Tyr and moderator of the Dutch forum)
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12-10-2009, 12:56 PM | #29 |
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Every few months we have a thread like this. Why? It never gets anywhere.
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12-10-2009, 09:07 PM | #30 |
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