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Old 05-18-2010, 07:24 PM   #21
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Originally Posted by TheMessenger View Post
#1 Minamoto Syrtis Wood Elf Marksman 50 235.373

#2 Repoorteht Syrtis Wood Elf Warlock 50 215.833

#3 Tigerious Syrtis Half Elf Barbarian 50 190.690

#4 Scias Syrtis Alturian Conjurer 50 180.897

#6 Tsukuyomi Syrtis Wood Elf Warlock 50 145.180

#7 Annavilya Syrtis Wood Elf Hunter 50 121.402

#8 Braveheart Syrtis Wood Elf Hunter 50 118.215

#11 Jaud Syrtis Alturian Knight 50 105.630

#14 Bulgaro Syrtis Alturian Barbarian 50 102.708

#15 namus Syrtis Alturian Hunter 50 102.227

#17 Outlaw Syrtis Wood Elf Marksman 50 97.694

#20 Biwie Syrtis Wood Elf Hunter 50 92.757

All these players are in an EU time zone, and are then, by default, not part of the "night crew."
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Old 05-18-2010, 07:39 PM   #22
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Quote:
Originally Posted by Mattdoesrock View Post
All these players are in an EU time zone, and are then, by default, not part of the "night crew."
I know when they play I was just posting that because 12 (if I counted right and 11 if you dont count outlaw since he doesnt play) of the top 20 players on horus are from syrtis. What Im trying to show is how much they farm.


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Originally Posted by Acknor View Post
I didn't say we only ever have 6 people at night, I was speaking about this one specific incident. Read a little closer next time and don't put words in my mouth.

Last word on this from me. I can see trying to get my point across is futile.
Wasnt referring to your post so since I didnt make that clear. Sorry. I was more referring to the people Ive talked to and some of the posts Ive seen before.
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Old 05-18-2010, 07:55 PM   #23
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Originally Posted by Acknor View Post
We'd be glad to fight players if the whole group of you would stop running in the fort everytime one person got hit with a 25 normal from our conj

Correct me if I'm wrong here, but isn't the point of a fort battle to get your fort back from the enemy? Makes perfect sense to me that we'd focus on that. I swear I've seen other realms do the exact same thing as us.
we only back off when your locks cast Projection for obvious reasons :P

getting your fort back is the main point but you can't just expect to break the door and capture (unless you have the numbers) you need to slowly kill the enemy off then work on the door or your just not gonna get anywhere
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Old 05-18-2010, 08:56 PM   #24
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I did not make this thread because of one incident. This seems to be your go-to tactic much of the time and it makes me think: 'wtf do we fight for hours against a zerg for everyday?'
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Old 05-18-2010, 09:19 PM   #25
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Quote:
Originally Posted by Kaliek View Post
I did not make this thread because of one incident. This seems to be your go-to tactic much of the time and it makes me think: 'wtf do we fight for hours against a zerg for everyday?'
I wonder why you posted it now. Its been Syrtis tactic to take empty forts atleast in Horus for atleast the 2 years I've played here.

On the other hand I consistently see Alsius and Ignis try to attack manned forts.
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Old 05-18-2010, 10:06 PM   #26
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Quote:
Originally Posted by Aarisewan View Post
...if you see a noob warju named "aasiora" (lvl 37) who's not fighting in the group (and who loves SM)
Let's talk.

Oh, wait, Staff Mastery? nvm.

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Originally Posted by veluchami View Post
On the other hand I consistently see Alsius and Ignis try to attack manned forts.
Sometimes we (Alsius) take empty forts as well. We hope somebody's gonna come and fight us. (Usually they do.) I usually avoid farms - not through any nobility on my part, I just don't get there fast enough.

"RP farm at Meni! "
is usually quickly followed by
"Uh, oh, here they come."
"We need help at Meni FAST!"
"Rgrp Aggs for WAR!!!"

But if I come to a fort and find it so packed that the line to the bathroom goes around the ramparts twice, I might decide it's better to take an empty fort and at least get a few NPCs on our side.

What can we DO about it?

1. Nothing - NGD has to fix it.
2. Whine about it on the forum (my personal favorite )
3. Don't level a fort unless you NEED to. Also, it does no good to wait until somebody levels and then say "Aww, who leveled?" (yeah, I've done that). Before heading to the fort, say "Don't level until we know what we're up against."
4. If you're up against a zerg, consider leaving. If you're up against 4-1 odds and they're in a level 4 fort, back off, see if they come out to play. Or let them sit there while the loos back up, and go pick a fight with the other guys.
I'm not saying to wimp out of tough, uphill battles, just the impossible ones. They'll get bored eventually and either leave, or come find you, and maybe give you a good open-field fight.
5. If you're IN a zerg, consider leaving. Try to rally a group to split off and meet the enemy outside, branch off a few hunting groups, or go pick a fight with the other guys.
6. Whine about it on the forums. (still a fave!)

So, reasonable? Stupid? Reasonably stupid?

It's a game, it's supposed to be fun. If you're not having fun, try something else.
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Old 05-18-2010, 10:53 PM   #27
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Quote:
Originally Posted by GythaOgg View Post
Let's talk.

Oh, wait, Staff Mastery? nvm.



Sometimes we (Alsius) take empty forts as well. We hope somebody's gonna come and fight us. (Usually they do.) I usually avoid farms - not through any nobility on my part, I just don't get there fast enough.

"RP farm at Meni! "
is usually quickly followed by
"Uh, oh, here they come."
"We need help at Meni FAST!"
"Rgrp Aggs for WAR!!!"

But if I come to a fort and find it so packed that the line to the bathroom goes around the ramparts twice, I might decide it's better to take an empty fort and at least get a few NPCs on our side.

What can we DO about it?

1. Nothing - NGD has to fix it.
2. Whine about it on the forum (my personal favorite )
3. Don't level a fort unless you NEED to. Also, it does no good to wait until somebody levels and then say "Aww, who leveled?" (yeah, I've done that). Before heading to the fort, say "Don't level until we know what we're up against."
4. If you're up against a zerg, consider leaving. If you're up against 4-1 odds and they're in a level 4 fort, back off, see if they come out to play. Or let them sit there while the loos back up, and go pick a fight with the other guys.
I'm not saying to wimp out of tough, uphill battles, just the impossible ones. They'll get bored eventually and either leave, or come find you, and maybe give you a good open-field fight.
5. If you're IN a zerg, consider leaving. Try to rally a group to split off and meet the enemy outside, branch off a few hunting groups, or go pick a fight with the other guys.
6. Whine about it on the forums. (still a fave!)

So, reasonable? Stupid? Reasonably stupid?

It's a game, it's supposed to be fun. If you're not having fun, try something else.
My lament is not even about farming. I mean I would do the same (have done it), given a chance. But I move to the next opportunity to kill if I think i dont get to kill enough people to justify the time I spend farming.

But the lameness with the syrtis zerg comes from the fact that about 20 people just sit inside the fort doing nothing (maybe chatting?) another 10-15 stand out side at varying distances from the fort. So we try hard to gather the locks and take detour and terror the group at the front, kill them only to be jumped by similar numbers from inside the fort. I bet there are people who sit at the farmed fort for like 2-3 hours, scoring maybe like 10 rp. Not to mention, the plethora of mages whose whole purpose in life is to spam mana comm and pylon for the rest of the zerg.

When I see such a group, it just disgusts me, i dont even see them as individual players, more like those zombies, fit to be napalmed from the sky. No matter how many of those you kill just more rise from the dead and come towards you till you are tired and give up. There is absolutely no point fighting those. It gets so disgusting that I log out.

I dont blame the zerg in Syrtis. The zerg simply must attach itself to them like leeches and follow them whereever they go, cause it cant think of its own. But to the better players who dont wanna do this, atleast try to take manned forts. If we go camp shaana then well and good, its an opportunity for you to fight against equal odds and show some of your fighting skills. If you dont get action there, try invading.

The population that I am addressing now is probably non-existent or just blinded by their wanton greed for rp. Either way, Syrtis, you are lame !

</rant>
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Old 05-18-2010, 11:28 PM   #28
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Yawn. Same lame ass arguments repeated hundreds of times here. Every realm takes the easy road whether they wanna believe it about there realm or not on Horus. Last nights example, we had some decent fights though not exactly even 5 ignus vs 7 syrtis. Ignis regrouped and brought 5 5 3 on track. Syrtis regrouped at herb then tried to find more players through chat, clan and PM to even odds some to make it still a fun fight. Ignis instead of wanting a fight as the OP claims went to kill NPCs at alga. Just to be pricks in return (good for the goose good for the gander type of thing) we decided to ignore alga and went and took samal with our little group which was 6 now. Two wrongs by no means make a right, but get off your damn high horses that everything is syrtis' fault and that syrtis are to blame why horus is boring as hell. And this type of thing is not a oh it just happened this one night thing, 9 times out of 10 in this type situation ignis either go to take empty alga or empty efe. An nothing we can do about it when we either have no hunters on to track or none who are speaking so we can no what is going on.

Same thing goes with alsius, many times you are at PP, those of us willing to try to organize a party to fight back use herb as a good grouping point in case you decide to come there in the time while we gain numbers to have a decent fight and instead of coming there next thing is Alga is under attack.
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Old 05-18-2010, 11:45 PM   #29
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Quote:
Originally Posted by Warthog View Post
Yawn. Same lame ass arguments repeated hundreds of times here. Every realm takes the easy road whether they wanna believe it about there realm or not on Horus. Last nights example, we had some decent fights though not exactly even 5 ignus vs 7 syrtis. Ignis regrouped and brought 5 5 3 on track. Syrtis regrouped at herb then tried to find more players through chat, clan and PM to even odds some to make it still a fun fight. Ignis instead of wanting a fight as the OP claims went to kill NPCs at alga. Just to be pricks in return (good for the goose good for the gander type of thing) we decided to ignore alga and went and took samal with our little group which was 6 now. Two wrongs by no means make a right, but get off your damn high horses that everything is syrtis' fault and that syrtis are to blame why horus is boring as hell. And this type of thing is not a oh it just happened this one night thing, 9 times out of 10 in this type situation ignis either go to take empty alga or empty efe. An nothing we can do about it when we either have no hunters on to track or none who are speaking so we can no what is going on.

Same thing goes with alsius, many times you are at PP, those of us willing to try to organize a party to fight back use herb as a good grouping point in case you decide to come there in the time while we gain numbers to have a decent fight and instead of coming there next thing is Alga is under attack.
No ones not blaming ignis and alsius, its just syrtis does it as almost a constant, and ignis/alsius do it much, much less. Syrtis has the zerg in basically all hours, as the night crew has significantly improved while ignis has fallen flat on its face.

So, yes we are at fault too, but your fault is much, MUCH bigger.
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Old 05-19-2010, 12:31 AM   #30
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Everyone should keep in mind that it's easier to defend a fort than it is to take it. If the number of people inside a fort equal or outnumber the attacking force they will have no problems wiping the floor with the attackers barring extreme stupidity.

That said, if you are holed up inside a fort when an attacking force of equal or smaller number comes -- and we're talking small to medium sized groups -- do consider regrouping outside to have a proper fight, instead of having the guards cut people in half while the attackers desperately try to do what they can.

Not aimed at anyone in particular, just my hopes for the future.
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