07-15-2010, 04:28 PM | #21 |
Banned
Join Date: Mar 2009
Location: Cheshire, England
Posts: 219
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I also agree that cap for CS would be much more effective when coupled with GCD rather than a devotion nerf (say 50-60% CS which makes sultar a 1.5 second cast time).
MASSIVE plus 1 from me goes to, DMG of sultar reduced AND the ability for it reset the counter gone , also the CC immunity for a small period of time will make warriors days, as long as it's not stupuid ammount of time (anything over 2 seconds would be wrong) it gives warriors PvP (especially barbs) an awesome new dynamic AND in war we wont get CC raped by ranged which is brilliant this will also effect hunters ability to CC after CC to always win. As for the rings and amulets a chance for everyone to have something from the other realms is AWESOME though i can hear syrtis moan about it already i dont care their time of OP ammys and rings is over . |
07-15-2010, 04:30 PM | #22 | |
Pledge
Join Date: Aug 2007
Posts: 25
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pls look at dragon amuletts -> they are way over the top (max dmg amu for ignis +3 dmg if i'm right, don't know for other rlms but won't be much different) looking forward to the changes |
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07-15-2010, 04:33 PM | #23 | |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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although i have no constructive criticism i would like to give you a huge +1 for: Quote:
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07-15-2010, 04:33 PM | #24 | |
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Posts: 440
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On topic : Kudos NGD to all thats been looked at. My only reservations is the Arcane devotion nerf be nice to know about more about that...the global cd i can cope with, i like a challenge |
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07-15-2010, 04:34 PM | #25 |
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Am I the only one fucking sick of the word "NERF"
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07-15-2010, 04:40 PM | #26 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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We need a thread to discuss the changes.
Is it intended that my range 43,7 normal hit range gets cut down by 7 to 36,4? Its scaling reduction. range 23,3 -> 19,9 range 28,9->24,4 range 34,5 -> 28,6. Its only for normal hits, i can shoot range 0 spells but normals wont come out. |
07-15-2010, 04:53 PM | #27 | ||||||||
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Location: England, UK.
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What about the players that don't have uber Cast Speed gear? This will affect them 10x more. Also conjurers, like they need less Cast Speed! The cast time put on heals etc. was already stupid enough. Another good change. I hope these changes are included in the same balance update.
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RA / Hor... Haven? Last edited by Mattdoesrock; 07-15-2010 at 05:04 PM. |
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07-15-2010, 04:55 PM | #28 | |
Master
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Posts: 335
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To think of it the first group would rape the second if the first one had NO terrors. There is no problem with terror. |
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07-15-2010, 04:57 PM | #29 | |
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07-15-2010, 05:03 PM | #30 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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WOW! Great changes all over the place.
Looking forward to seeing them in action.
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Winning a fight is not what makes you a good player, it's how you do it.
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